Speed up OpenGL ES or OpenGL app development using GLKit.

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Is the GLKit library Apple's?
Hi. My team is still using GLKit. I have no choice but to keep using it to support non-iOS products as well. (We don't have many developers.) While researching 'Privacy Manifest', I found out that the third party library needs to add 'PrivacyInfo'. I confirmed on Xcode that GLKit is Apple SDKs. Does this mean it's not a third party library? Is using GLKit not related to 'Privacy Manifest'?
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Mar ’24