Tile Map Node

I want to create a 2D game platformer on Swift like Mario, and I want to use Tile Map Node. Can I give this Map physical settings, for example let the player be able to run on the textures? Or should I use borders and make lines for all maps by commands? I was looking for some information on the web, but I found only Cocos2D and non-platformers. If yes what code should i use?

Tile Map Node
 
 
Q