Full Screen mode on watchOS 4 is not working

In the storyboard on the interface controller settings I ceck the checkbox "Full Screen".

In the storyboard I can see the full screen mode is working and the group is scaled to the entire display.

But unfortunately on the watch device it does not work. The black status bar is always visible.

The group hat alignment center/center and width and height are set to "Relative to Container"


How can I really use the fullscreen mode and not just in the storyboard?

I think this only works when you either have a SpriteKit or SceneKit scene within your InterfaceController and no paging.

I use only scenekit but in not the first screen.

The firstscreen interface controller is set to be [checked] Full Screen and is not working either I use Apple Watch 3 or 4 as simulators.

Firstscreen has only an image as background.

I am not using SpriteKit at all.


I think is a iWatch BUG

Full Screen mode on watchOS 4 is not working
 
 
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