Watch Connectivity

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Implement two-way communication between an iOS app and its paired watchOS app using Watch Connectivity.

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A case against TN3135 WatchOS restrictions (NWPathMonitor)
REF: TN3135 Context: Stand alone watch app Target platform is cellular watch Phone likely (90%) out of range in a different location (although this applies equally to watch+phone too) User story: As a water & wind sports enthusiast who is either in-shore, near-shore or off-shore I want to receive near-real-time wind reports on my wrist so that I can determine ...(many varieties of facts) My Case for lifting restrictions on NWPathMonitor, NWPath, NWPath.Status What this is about: Proactive UX (enlightening) vs. Reactive UX (disappointing) Reducing unnecessary code execution proactively Exactly the same purpose the tiny red x at the top center of the Watch screen serves (notifies me that the watch is offline -- probably using NWPath.Status of .unsatisfied) What this is NOT about Preflighting requests UI design (although there is a UI component associated with UX - like the tiny red x ...) Establishing low level connections Watch App End User Scenario Water & Wind sports enthusiasts are frequently in and out of cellular range. As a kiteboarding enthusiast I am relating my personal experience. The phone is in the vehicle in the parking lot > 100 yards away while I'm standing on the beach (before I get into the water). On shore or just off shore my watch likely has a solid connection. When 100 yards off shore watch has a decently but tenuous connection. While at 200 yards off shore watch has no connection at all. Developer's Case Current REACTIVE solution My current watch app is forced to be reactive by attempting a URLSession request and capturing one of the plethora of URLError error conditions. This action, of course, is activated through a user interaction workflow: User interaction --> create URL --> use URLSession --> capture URLError --> determine failure cause --> notify user network data cannot be retrieved Optimal PROACTIVE solution Provide a simple indicator to the end user that the data cannot be retrieved. The reason is not relevant to the end user, but they know their interaction with the app is unnecessary. The app's UX has been improved by proactively precluding an unnecessary interaction and precluding unecessary code execution behind the scenes. NWPath.Status = .unsatisfied --> UI shows "no network" type indicator --> (no user interaction - no backend requests - no code execution) --> NWPath.Status = .satisfied --> UI shows nominal status --> end user interacts normally Rationale Using NWPath.Status allows us as developers to fulfill some basic tenets of the Human Interface Guidelines associated with Providing Feedback Specifically, the overview states we should communicate: The current status of something A warning about an action that can have negative consequences And quoting about my specific use case, the guidelines continue: ... it often works well to display status information in a passive way so that people can view it when they need it. Consider integrating status feedback into your interface. Show people when a command can’t be carried out and help them understand why. And finally, the guideline specifically calls out the WatchOS experience I am attempting to avoid. By proactively providing feedback we can prevent the reactive "touch --> wait & see --> then disappoint with no connection" approach. Final Thoughts I realize I am naive about the behind the scenes with this API. I realize that this is likely not the intended use of this API. But as a developer, I also realize users of our stuff often use it in ways we never intended. Please allow these API features on WatchOS
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Xcode can not consistently connect with WatchOS
When testing my single target watchOS app, I can at best get about one minute of connect time after installing my app on my Apple Watch Series 4. After about a minute or less, Xcode loses it connection to the watch and it becomes disconnected. When attempting to reconnect it gets transport errors. I can restart my Mac and reconnect again, but again only for about a minute before the transport error occurs again. I'm using Xcode 15.4 on a MacOS 14.5 and a Apple Watch Series 4 running 10.5
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File transfer to watch fails after OS update
When transferring files from iPhone to Watch, if you run the app and try to transfer after updating the OS, the transfer may not be possible. (or transmission seems to be too slow) Just completely close the app, restart it, and try again. Does anyone know the cause or solution to this problem? It happened after the last 17.5 update and today after the 17.5.1 update. The app doesn't crash or anything, and it doesn't happen often, so I didn't send any feedback or anything, but it's strange.
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205
3w
Is it possible to change bundle id of Watch kit app?
Long story short, I had my App and Watch app already uploaded to the app store. However, I needed to add a WatchConnectivity to have App to Watch communication. At the beginning My app bundle id was: com.x My watch bundle id was: com.x.watchkitapp However, while developing Watch Connectivity, I noticed that my Apps are not connected unless I changed it to com.x.watchkitapp -> com.x.watch However after changing it I cannot submit my bundle anymore. I'm getting Asset validation failed error Invalid Bundle Identifier. Attempting to change bundle identifier from com.x.watchkitapp to com.x.watch is disallowed for bundle x.app/Watch/WatchX Watch App.app. (ID: 75a4621a-7e28-411d-a2a7-84674e460656) Any ideas how this could be solved?
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186
3w
Get rid of the task time displayed by the system
When I run my app in debug mode, whenever a time consuming task is run (like a core data fetch request) there is a time indication appearing on top of the view. I am unable to find the meaning of this and how it is named. It looks like: "appName NNNN ms" (it is not caught by the screen shot) Can someone tell if it is possible to get rid of it and how ? Thanks for your help !
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249
May ’24
File transfer issue from iPhone to Watch after iOS 17.5 & WatchOS 10.5 update
After updating to iOS 17.5 & WatchOS 10.5, the didFinish response from WCSessionDelegate does not come when transferring files from iPhone to Watch. It worked normally until 17.4 & 10.4. There is no problem with checking file completion even if a didFinish response is not received, but I think Apple needs to check this issue and update. File transfer is done using the transferFile function of WCSession. The file being transferred is a single file and its size does not exceed 30MB. When you try to transfer Pi, the message below appears in the Xcode log section. -[WCFileStorage persistOutgoingFileTransfer:] error serializing file transfer <WCSessionFileTransfer: 0x300155d60, session file: <WCSessionFile: 0x3001575c0, identifier: 0C8857EC-7D74-4E78-BA28-6C5526DE8949, file: /private/var/mobile/Containers/Data/Application/DD797847-DED1-42C0-989F-34CD05825007/tmp/C042D096-F12B-4B50-8792-868475DBBF47.zip, hasMetadata: YES>, transferring: YES> due to Error Domain=NSCocoaErrorDomain Code=4866 "Caught exception during archival: This object may only be encoded by an NSXPCCoder. ( 0 CoreFoundation 0x000000019b064f2c 00E76A98-210C-3CB5-930B-F236807FF24C + 540460 1 libobjc.A.dylib 0x0000000192ef6018 objc_exception_throw + 60 2 Foundation 0x0000000199fe7778 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 1419128 3 Foundation 0x0000000199ea0e14 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 81428 4 WatchConnectivity 0x000000021d055f60 1AB4DDD6-9238-3965-B744-819F2916C8CC + 126816 5 Foundation 0x0000000199ea0e14 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 81428 6 WatchConnectivity 0x000000021d0567f0 1AB4DDD6-9238-3965-B744-819F2916C8CC + 129008 7 Foundation 0x0000000199ea0e14 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 81428 8 Foundation 0x0000000199f30628 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 669224 9 WatchConnectivity 0x000000021d0583ac 1AB4DDD6-9238-3965-B744-819F2916C8CC + 136108 10 WatchConnectivity 0x000000021d04390c 1AB4DDD6-9238-3965-B744-819F2916C8CC + 51468 11 WatchConnectivity 0x000000021d046640 1AB4DDD6-9238-3965-B744-819F2916C8CC + 63040 12 Foundation 0x0000000199ea9be0 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 117728 13 Foundation 0x0000000199ea9aa0 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 117408 14 Foundation 0x0000000199ea98a0 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 116896 15 Foundation 0x0000000199ea7b40 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 109376 16 Foundation 0x0000000199f2c558 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 652632 17 Foundation 0x0000000199f2c1a4 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 651684 18 libdispatch.dylib 0x0000000105ed7764 _dispatch_block_async_invoke2 + 148 19 libdispatch.dylib 0x0000000105ec67bc _dispatch_client_callout + 20 20 libdispatch.dylib 0x0000000105ec98e0 _dispatch_continuation_pop + 676 21 libdispatch.dylib 0x0000000105ec8bb8 _dispatch_async_redirect_invoke + 680 22 libdispatch.dylib 0x0000000105edaae4 _dispatch_root_queue_drain + 404 23 libdispatch.dylib 0x0000000105edb4d8 _dispatch_worker_thread2 + 188 24 libsystem_pthread.dylib 0x00000001f7ebb8f8 _pthread_wqthread + 228 25 libsystem_pthread.dylib 0x00000001f7eb80cc start_wqthread + 8 )" UserInfo={NSDebugDescription=Caught exception during archival: This object may only be encoded by an NSXPCCoder. ( 0 CoreFoundation 0x000000019b064f2c 00E76A98-210C-3CB5-930B-F236807FF24C + 540460 1 libobjc.A.dylib 0x0000000192ef6018 objc_exception_throw + 60 2 Foundation 0x0000000199fe7778 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 1419128 3 Foundation 0x0000000199ea0e14 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 81428 4 WatchConnectivity 0x000000021d055f60 1AB4DDD6-9238-3965-B744-819F2916C8CC + 126816 5 Foundation 0x0000000199ea0e14 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 81428 6 WatchConnectivity 0x000000021d0567f0 1AB4DDD6-9238-3965-B744-819F2916C8CC + 129008 7 Foundation 0x0000000199ea0e14 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 81428 8 Foundation 0x0000000199f30628 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 669224 9 WatchConnectivity 0x000000021d0583ac 1AB4DDD6-9238-3965-B744-819F2916C8CC + 136108 10 WatchConnectivity 0x000000021d04390c 1AB4DDD6-9238-3965-B744-819F2916C8CC + 51468 11 WatchConnectivity 0x000000021d046640 1AB4DDD6-9238-3965-B744-819F2916C8CC + 63040 12 Foundation 0x0000000199ea9be0 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 117728 13 Foundation 0x0000000199ea9aa0 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 117408 14 Foundation 0x0000000199ea98a0 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 116896 15 Foundation 0x0000000199ea7b40 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 109376 16 Foundation 0x0000000199f2c558 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 652632 17 Foundation 0x0000000199f2c1a4 3D3A12E3-F5E9-361F-B00A-4A5E8861AA55 + 651684 18 libdispatch.dylib 0x0000000105ed7764 _dispatch_block_async_invoke2 + 148 19 libdispatch.dylib 0x0000000105ec67bc _dispatch_client_callout + 20 20 libdispatch.dylib 0x0000000105ec98e0 _dispatch_continuation_pop + 676 21 libdispatch.dylib 0x0000000105ec8bb8 _dispatch_async_redirect_invoke + 680 22 libdispatch.dylib 0x0000000105edaae4 _dispatch_root_queue_drain + 404 23 libdispatch.dylib 0x0000000105edb4d8 _dispatch_worker_thread2 + 188 24 libsystem_pthread.dylib 0x00000001f7ebb8f8 _pthread_wqthread + 228 25 libsystem_pthread.dylib 0x00000001f7eb80cc start_wqthread + 8 )}
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2w
Wish apple unleash the power of watch
As TN3135 clearly explains the limitations apple puts on the low level networking, it doesn’t really give a reason. Presumably the power consumption problem. But as the battery technology continues evolving, it could be exciting that apple might loose the restrictions someday. The watch itself is powerful enough to do a lot of sophisticated works, sure it works best with companion apps on iPhone, but even as a standalone device, we can still provide many advanced user experience with low level networking supports. wish apple guys can read it and give a consideration.
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188
May ’24
Error event - Minimed Mobile App . Triggered by insufficient update interval of the Watch iOS system of only 50 updates/day problem with update interval of the Apple Watch iOS
Criticism of the use of the Minimed Mobile App, problem with the update interval of the Apple Watch iOS Subject: Error event - Minimed Mobile App . Triggered by insufficient update interval of the Watch iOS system of only 50 updates/day Dear Sir or Madam, I use the Minimed Mobile App in conjunction with my Medtronic 780 G insulin pump and am generally very satisfied with the app. However, I have noticed a point here that is caused by the Apple Watch iOS operating system. I would like to pass this on and ask that you please fix this problem with an update. Updating the sensor values on watch faces on the Apple Watch I use the Modular widget on my Apple Watch in conjunction with the Minimed mobile app to quickly and easily keep an eye on the current sensor value. Unfortunately, the sensor value in this widget is not updated automatically according to someone in the know, Apple only updates widget information 50 times a day. After a short time, a rotating arrow appears instead of the current value, which I have to press to get a sensor value displayed again in order to see the current value. This is very inconvenient as I have to perform several actions each time to see the current value: 1.Open widget 2.Press the rotary arrow 3.Read the value Close widget by pressing the spin button at the top right to return to the main screen I would very much welcome it if the sensor value in Apple Watch watch faces were updated automatically, the problem is obvious - the watch faces only update 50 times a day. This would prevent me from seeing the current sensor value quickly and easily at any time without having to perform additional and cumbersome actions. The Minimed Mobile App has been tested and approved by Medtronic through Apple. However, it must have been overlooked that this sensor value app updates the sensor value every 5 minutes, but it does not do this on the dial because, according to my friend, it only updates 50 times a day. Now it is the case that the sensor value can change every 5 minutes, but this is not shown on the watch face, which means that the Apple Watch iOS would need 288 updates for this Minimed Mobile App per day instead of only 50 updates per day. Can you please advocate for a new update that allows an update interval of up to 288 updates per day? So that thousands of diabetics worldwide can see current values on their Apple Watch dials at any time? Without having to take several steps each time? I switched to I Phone and Apple Watch because I thought this would be possible for me. I would be very happy to hear back if this is technically possible for all diabetics worldwide who will benefit from it. With kind regards
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265
May ’24
watchOS live audio stream from watch
Hi, I would like to stream live audio (hls) from watch itself, our app can start stream on paired device, but when phone is not near by i want to start streaming on watchos (just like spotify or Apple music app) I watched the 2019 wwdc video about streaming and also looked to the documentation Documentation : https://developer.apple.com/documentation/watchkit/storyboard_support/playing_background_audio I can present the route controller to select output, but for example after selecting Air Podcas, stream did not start.. Here is the code: (I have enabled background mode audio) do { try AVAudioSession.sharedInstance().setCategory(.playback, mode: .default, policy: .longFormAudio, options: []) } catch { print("no audiosession!") } AVAudioSession.sharedInstance().activate(options: []) { success, error in dump(success) dump(error) DispatchQueue.main.async { if let streamURL = moduleItem.media?[0] as? String { dump(streamURL) let asset = AVURLAsset(url: URL(string: streamURL)!, options: nil) let item = AVPlayerItem(asset: asset) let player = AVQueuePlayer(playerItem: item) player.play() } } }
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247
May ’24
Watch Session Reachability Issue with BLE Data Stream
I am trying to develop a watch app and got all the plumbing in place. I successfully send messages from the phone to the watch and see updates reflected in the UI. However when I connect to a device that streams data over bluetooth, using the same messaging interface the data fails to transfer. It appears WCSession.default.isReachable becomes false as soon as this BLE stream starts. I suspect the app is prioritizing the BLE radio for this instead of connectivity to the watch? Is my assumption valid? Are there any workaround to this?
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167
Apr ’24
WatchConnectivity
Good morning, I come to you for a question: When I install my application on my iPhone for the first time, and I install the watch application from the native "Watch" application, the Watch Connectivity function does not work, I have to do the installation from Xcode to the watch for this function to work. Is this normal? if yes, the problem will not arise during a publication? I have the same problem when using watch and iPhone simulators, WatchConnectivity does not work. I am this error code in Xcode: -[WCSession handleIncomingUserInfoWithPairingID:]_block_invoke delegate (null) does not implement session:didReceiveUserInfo:, discarding incoming content Here is the code for the iPhone and the watch: In my iPhone app: import WatchConnectivity let userDefaultsDataVenantWatch = UserDefaults.standard class PhoneDataModel : NSObject, WCSessionDelegate, ObservableObject { static let shared = PhoneDataModel() let session = WCSession.default @Published var TableauSynchroIphoneVersWatch : [String:String] = ["0":"0"] @Published var dataWatchVersIphone: [String:String] = ["":""] override init() { super.init() if WCSession.isSupported() { session.delegate = self session.activate() } else { print("ERROR: Watch session not supported") } } func session(_ session: WCSession, activationDidCompleteWith activationState: WCSessionActivationState, error: Error?) { if let error = error { print("session activation failed with error: \(error.localizedDescription)") return } } func sessionDidBecomeInactive(_ session: WCSession) { session.activate() } func sessionDidDeactivate(_ session: WCSession) { session.activate() } func session(_ session: WCSession, didReceiveUserInfo userInfo: [String : Any]) { guard let newCount = userInfo["TableauSynchroIphoneWatch"] as? [String:String] else { print("ERROR: unknown data received from Watch TableauSynchroIphoneWatch") return } DispatchQueue.main.async { print(newCount) } } } In my Watch app: import WatchConnectivity let userDefaultsDataVenantIphone = UserDefaults.standard var TableauVenantIphone:[String:String] = ["":""] class WatchDataModel : NSObject, WCSessionDelegate, ObservableObject { static let shared = WatchDataModel() let session = WCSession.default @Published var TableauSynchroIphoneWatch : [String:String] = ["0":"0"] override init() { super.init() if WCSession.isSupported() { session.delegate = self session.activate() } else { print("ERROR: Watch session not supported") } } func session(_ session: WCSession, activationDidCompleteWith activationState: WCSessionActivationState, error: Error?) { if let error = error { print("session activation failed with error: \(error.localizedDescription)") return } } func session(_ session: WCSession, didReceiveUserInfo userInfo: [String : Any]) { guard let newCount = userInfo["TableauSynchroIphoneVersWatch"] as? [String:String] else { print("ERROR: unknown data received from Watch TableauSynchroIphoneWatch") return } DispatchQueue.main.async { print(newCount) } } } Thank for your answers !
2
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382
Apr ’24
iOS app background launch due to WCSession sendMessage: is there a budget?
AFAIK, background execution with Background Tasks framework is all budgeted. E.g., if we try to use it too much, the system would simply stop letting us do it, at least for some time. Is it the same when we do sendMessage from Watch app to iOS app? Is there a chance we may overuse it so that system stops waking up the iOS app? Or I can rely and use sendMessage as often and heavy as I need?
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288
Apr ’24
watch doesn't show up in Xcode 15.3, Watch 10.4, iOS 17.4.1
It's not just me that the watch doesn't show up in Xcode 15.3, Watch 10.4, iOS 17.4.1, right? In Xcode, the Mac and iPhone are connected and displayed, but only the watch is not working. And when I run the complication app, oddly enough, it prompts to install the app on the iPhone device's watch app? It's really strange, isn't it? But the installation doesn't actually happen. It seems like a funny thing with Apple. Does anyone know when this will be fixed?
5
1
620
Apr ’24
Watch and iPhone simulator connectivity is broken.
I am trying to get iPhone and watch simulator to send message to each other. I am getting this error(s) all the time: Error Domain=WCErrorDomain Code=7012 "Message reply took too long." UserInfo={NSLocalizedDescription=Message reply took too long., NSLocalizedFailureReason=Reply timeout occurred.} -[WCSession _onqueue_notifyOfMessageError:messageID:withErrorHandler:] 0F2558A6-6E42-4EF1-9223-FBC5336EE490 errorHandler: YES with WCErrorCodeMessageReplyTimedOut Is there are some guideline on how to connect them together? Maybe I a missing some step. For clarification, sometimes they do connect but it feels like pure luck. Please help.
1
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378
Mar ’24