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  • Enhance your app’s audio experience with AirPods

    Discover how you can create transformative audio experiences in your app using AirPods. Learn how to incorporate AirPods Automatic Switching, use AVAudioApplication to support Mute Control, and take advantage of Spatial Audio to create immersive soundscapes in your app or game.

    Capítulos

    • 4:20 - AirPods Automatic Switching for macOS
    • 6:41 - Press to Mute and Unmute
    • 12:02 - Spatial Audio with AirPods

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    • 8:25 - Press to Mute and Unmute API

      // Adopting AVAudioApplication into your App
      import AVFAudio
      
      // Get the started instance 
      let instance = AVAudioApplication.shared
      
      // Register for mute gesture notifications on Notification Center 
      AVAudioApplication.inputMuteStateChangeNotification
      
      // Key for mute state
      AVAudioApplication.muteStateKey
      
      // Updating AVAudioApplication’s mute state
      instance.setInputMuted(...)
      
      // Reading AVAudioApplication’s mute state
      instance.isInputMuted
    • 10:52 - Configure the Input Mute State Change handler (macOS only)

      // Configure the Input Mute State Change handler (macOS only)
      instance.setInputMuteStateChangeHandler { isMuted in
      	//...
      	return didSucceed
      }
      
      // Optional: let CoreAudio mute your input for you (macOS only)
      // Define the Core Audio property
      var inputeMutePropertyAddress = AudioObjectPropertyAddress(
      	mSelector: kAudioHardwarePropertyProcessInputMute,
      	mScope: kAudioObjectPropertyScopeInput,
      	mElement:kAudioObjectPropertyElementMain)
      
      // Enable this property when you want to mute your input
      UInt32 isMuted = 1; // 1 = muted, 0 = unmuted
      AudioObjectSetPropertyData(kAudioObjectSystemObject,
      						   &inputeMutePropertyAddress,
      						   0,
      						   nil,
      						   UInt32(MemoryLayout.size(ofValue: isMuted),
      						   &isMuted)

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