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UnityCloudBuild: Codesigned with Sandbox enabled, but still get ITMS-90296: App sandbox not enabled
I've made an MacOS app with Unity Cloud Build and I want to sign and distribute it using App Store Connect. I download the compiled .app file and use codesign to sign all the appropriate files. I also use an entitlements file when I sign the runtime binary. I used the command codesign -d --entitlements on the resulting .app file to confirm that com.apple.security.app-sandbox is set to true, which it is. But when I use productbuild to create the .pkg file and upload it using Transporter, I get an e-mail from App Store Connect saying that "ITMS-90296: App sandbox not enabled" I don't know how to further debug this... Does anyone have any pointers on how to fix this? Note: it has to be doable either via the Unity Editor, Unity Build Cloud or the MacOS CLI... Codesign showing that app-sandbox is enabled: The error from App Store Connect:
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Jan ’25