Create 3D models with Object Capture

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Discuss the WWDC21 session Create 3D models with Object Capture.

Posts under wwdc21-10076 tag

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Setting exif data for Object Capture Photogrammetry
I'm making an app that captures data using ARKit and will ultimately send the images+depth+gravity to an Object Capture Photogrammetry agent. I need to use the depth data and produce a model with correct scale, so from what I understand I need to send the depth file + set proper exif data in the image. Since I'm getting the images+depth from ARKit I'll need to set the exif data manually before saving the images. Unfortunately the documentation on this is a bit light, so would you be able to let me know what exif data needs to be set in order for the Photogrammetry to be able to create the model with proper scale? If I try and set my Photogrammetry agent with manual metadata like this: var sample = PhotogrammetrySample(id: id, image: image)       var dict:[ String: Any ] = [:]      dict["FocalLength"] = 23.551325 dict["PixelWidth"] = 1920 dict["PixelHeight"] = 1440       sample.metadata = dict I get the following error in the output and depth is ignored: [Photogrammetry] Can't use FocalLenIn35mmFilm to produce FocalLengthInPixel! Punting...
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1.1k
Nov ’23
RealityKit PhotogrammetrySession not recognizing depth scale
I'm creating a custom scanning solution for iOS and using RealityKit Object Capture PhotogrammetrySession API to build a 3D model. I'm finding the data I'm sending to it is ignoring the depth and not building the model to scale. The documentation is a little light on how to format the depth so I'm wondering if someone could take a look at some example files I send to the PhotogrammetrySession. Would you be able to tell me what I'm not doing correctly? https://drive.google.com/file/d/1-GoeR_KMhX_i7-y8M8ElDRrySasOdoHy/view?usp=sharing Thank you!
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1.5k
May ’24
GPU ray tracing requirements for HelloPhotogrammetry command line app
Hi, I am trying to build and run the HelloPhotogrammetry app that is associated with WWDC21 session 10076 (available for download here). But when I run the app, I get the following error message: A GPU with supportsRaytracing is required I have a Mac Pro (2019) with an AMD Radeon Pro 580X 8 GB graphics card and 96 GB RAM. According to the requirements slide in the WWDC session, this should be sufficient. Is this a configuration issue or do I actually need a different graphics card (and if so, which one?). Thanks in advance.
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2.9k
Aug ’23