- 0 libsystem_kernel.dylib 0x00000001849482e8 __pthread_kill + 0
- 1 libsystem_c.dylib 0x00000001848b6fbc abort + 128
- 2 Metal 0x0000000186b55a9c MTLReleaseAssertionFailure + 260
- 3 AppleMetalGLRenderer 0x00000001a4584f18 GLDTextureRec::allocMetalTexture() + 728
- 4 AppleMetalGLRenderer 0x00000001a4585010 GLDTextureRec::loadPrivateTexture(unsigned int, unsigned short*) + 56
- 5 AppleMetalGLRenderer 0x00000001a458317c GLDTextureRec::update(unsigned int, unsigned short*) + 168
- 6 AppleMetalGLRenderer 0x00000001a4583088 GLDTextureRec::load() + 96
- 7 AppleMetalGLRenderer 0x00000001a4594118 gldModifyTexSubImage + 80
- 8 GLEngine 0x00000001a52d7094 _glTexImage2D_Exec + 1732
- 9 OpenGLES 0x0000000187cf472c glTexImage2D + 96
- 10 TlibDy 0x0000000100b92e94 bkGraphicTextureUpdateBuffer (Graphic.c:0)
I fond a crash in glTexImage2D function. It only happened in greater than ios 11 vesion.Anyone could help me ?