Hello,
I want to let some non-consumable IAP items just be sold during a particular period of time. And also I want that if the user have bought this item in this time period, after the item is not sold anymore, the user still can restore this item and use it.
When I test this in the IAP sandbox environment, though the IAP item is set to whether available or not, the item always can be bought. Just the redeem version can test the unavailable behaviour...... And also the unavailable item needs to be restored every time when you open the app. (Sometimes the restoring process will crash the app.... I don't know that it is caused by an iOS IAP bug or a UnityIAP bug.......)
So, my question is
1. Is the time-limited non-consumable IAP item allowed?
2. How can I test the unavailable IAP behaviour in the sandbox environment?
3. How can the user restore the unavailable IAP items which are bought when the item are available?
I tried to search this in the forum, stackoverflow & documentation and can not find the information about this.
Thanks,
Maplewing