Universal or iPhone Question

Hi All Ive built an iPhone app that was intended to be just for the iPhone and I saved all of my screen shots as asked, when I try the app on all iPad versions it still works fine but gives me an arrow bottom right to make it fit the iPad screen correctly.

My Question is

If my screen shots work on all iPad versions can I just convert it to a Universal app and thats ok ?

Is it exceptable to just click the arrow on the iPad to make it fit the screen ?

If I switch to a Universal app do all of my constraints alter on the iPad version ?


It may seem obvious but i dont know and dont want to mess up

Things will be different if you switch to Universal from iPhone (displayed on an iPad). It depends on how you laid out various things. And the iPad uses pop-overs rather than full screen modal displays so things change (e.g. you don't call viewWillAppear after you dismiss a modal).


But try it in Xcode and see what happens. It's a test of your programming skills how many changes you will need to make and whether they are straightforward. It makes you appreciate "MVC" programming.

>Is it exceptable to just click the arrow on the iPad to make it fit the screen ?


If you are talking about 1x/2x mode, often, yes, but not always. Be sure to test, at least on the simulators (speak up if you need that process) so you can see what App Review sees. Or did App Review already issue a rejection on that issue?


If you want to properly support iPad, yes, you should convert to a Universal app. But doing that will not automatically convert it's layouts either...you'll need to test your app for yourself to see where the problems are, problems with various solutions depending on your exact layouts.


See the docs to begin that process: https://developer.apple.com/design/human-interface-guidelines/ios/visual-design/adaptivity-and-layout/

Universal or iPhone Question
 
 
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