App Review

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App review is the process of evaluating apps and app updates submitted to the App Store to ensure they are reliable, perform as expected, and follow Apple guidelines.

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Remove app Prepare for Submission

I would remove an app I created this in Prepare for Submission, but does not appear the option to delete the app.VisibleMore > About this app and More > View on app storeHow do I delete the application Prepare for Submission?
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Fraudulent casino apps

Hello, There are a number of fake slots apps, across multiple developer accounts, that when the user opens them, he is immediately lead to an unlicensed real money casino website. These apps also use the name and icons of unrelated known real money casinos. The apps are: Spin Casino - Slots by Spin LTD https://apps.apple.com/ca/app/spin-casino-slots/id1587693482 Spin Palace Casino Slots by Real Pari Match Software https://apps.apple.com/ca/app/spin-palace-casino-slots/id1587976427 LevelUp Casino Slots by PALKA LTD https://apps.apple.com/ca/app/levelup-casino-slots/id1586329983 Zodiac Casino - Slots by Katya Tarkhanova  https://apps.apple.com/ca/app/zodiac-casino-slots/id1586980265 You can download the screenshot and video recordings of this behaviour (I am from Canada, so maybe they only do this to Canadians) below: https://share.icloud.com/photos/0koYGgJpUDcL2FttFsSANRVVA I’ve reported this issue to apple many times, but got no response. What can I do to get Apple to look into these scam apps?
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IOS15 not showing ATT prompt using applicationDidBecomeActive

Hey guys, recently my proyect stop showing the ATT prompt and I cant find where is the problem when it worked perfect before. Previously I was using didFinishLaunchingWithOptions but i saw some post where said that was the problem and some solve the problem by changing to applicationDidBecomeActive. This is my current AppDelegate.m #import "AppDelegate.h" #import "MainViewController.h" #import <AppTrackingTransparency/AppTrackingTransparency.h> @implementation AppDelegate - (void)applicationDidBecomeActive(UIApplication*)application {     self.viewController = [[MainViewController alloc] init];     if (@available(iOS 14, *)) {         [ATTrackingManager requestTrackingAuthorizationWithCompletionHandler:^(ATTrackingManagerAuthorizationStatus status) {             //If you want to do something with the pop-up         }];     } }@end While pre IOS 15 this code worked #import "AppDelegate.h" #import "MainViewController.h" #import <AppTrackingTransparency/AppTrackingTransparency.h> @implementation AppDelegate - (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions { self.viewController = [[MainViewController alloc] init]; if (@available(iOS 14, *)) { [ATTrackingManager requestTrackingAuthorizationWithCompletionHandler:^(ATTrackingManagerAuthorizationStatus status) { //If you want to do something with the pop-up }]; } return [super application:application didFinishLaunchingWithOptions:launchOptions]; } @end I dont really know why the event is not getting triggered. Best regards.
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by alepuente.
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App Metadata Rejected

I received the following comments [Please include citations in the app of the sources of the recommendations or information and links to those sources. The links to the sources should be easy for the user to find.] I am wondering where should I include the Reference?
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Help understanding this rejection

My app is getting rejected multiple times and I seem to not understand where to place the legal stuff. This is the message: We noticed that your app did not meet all the terms and conditions for auto-renewing subscriptions, as specified in Schedule 2, section 3.8(b) of the Paid Applications agreement.  We were unable to find the following required item(s) in your app's metadata: – A functional link to the Terms of Use (EULA) Next Steps To resolve this issue, please add this missing information. If the above information is present, please reply to this message in Resolution Center to provide details on where to locate it.  If you are using the standard Apple Terms of Use (EULA), you will need to include a link to the Terms of Use in your App Description. If you are using a custom EULA, add it in App Store Connect. I am using Apple's standard Terms of Use. When I asked for more information, the person also replied: We were unable to find a functional link to the Terms of Use (EULA) in your app's metadata. Please add this missing information in the app's metadata. Where do I put it? Right now I have in the sign up screen and in the settings with the name "Terms of Service", what's wrong, where it's supposed to go? Is that the same and I just need to rename it to "Terms of Use (EULA)"? Please advice
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by afern247.
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Upload new binary for In-App Purchase(s) review?

Hello,I got the following message the second time. I dont know what to do.My app is reviewed and live, but my in app purchases are rejected. I read the message and was wondering about that. This did not happend with my non subscription iaps. I submitted a new "fake" binary with new version and in app purchases again.My app is reviewed and live with new version. My purchases not. I got this message again.We have begun the review of your In-App Purchase(s) but aren't able to continue because your submitted In-App Purchase(s) indicate a change of business model for your app. Therefore, we need to verify the implementation of your submitted In-App Purchase(s) in the app to ensure your app, and its In-App Purchase(s), are in compliance with the App Store Review Guidelines.Specifically, you have submitted auto-renewing subscriptions for review.Please upload a new binary for review and resubmit your In-App Purchase(s) with the binary so that we can continue the review.What to do?
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by julian123.
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Rejection of apps that are only available to certain users according to Guideline 3.2

We are attempting to create and publish an app that is only available to employees of a specific company and its agents. When the app is launched, the user is prompted to agree to the terms and conditions, and then the login screen is displayed, and if the user successfully logs in, they can use this function. The ID and password for login will be sent to the company in advance, and there is no function to issue an account within the app. My application to Apple Store Connect has been rejected for the following reasons Regarding the guideline 3.2, we continue to find that your app was designed for a specific business or organization, including its partners, clients or employees, and not for general distribution on the App Store. Business apps available on the App Store are meant for use by a wide variety of external customers around the world. As this app is not intended for general distribution, it cannot be made available on the App Store. We encourage you to review the other ways to distribute your business app and choose one that better meets your business needs. The app can only be published on the App Store if it is used by everyone, not just certain users. However, there are actually apps in the Apple Store that are only available to certain users, customers and businesses. We've considered distributing them on In-house and on apple bussines manger. Because this case is a multi-company distribution, and because of the large number of people to be distributed I'm thinking of making it available in the Apple Store. Has anyone been allowed to publish in a similar situation, or do you know of a solution?
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by umamuhata.
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Betting App

I was just wondering what are the rules and policy for making a betting app using real money. Like where users bet against each other on a challenge and who ever wins have to send the other user money.
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Is the mandatory Apple ID sign-in requirement relevant for device flow logins?

The app we're developing is a "companion app" for our web SaaS app. The web app uses Microsoft and Google accounts for sign-in. No Apple ID because the app itself is an Microsoft/Google cloud services automation tool and therefore must use their sign-ins. Apple ID would offer zero value here. If we were to make our iOS app use the same login interface, I believe we'll get rejected for the lack of Apple ID option. So our plan is to use the OIDC/OAuth2 "Device Flow" for mobile app sign in. The user will be presented a code, and asked to go to https://ourapp/device to complete the login process (via Microsoft/Google account). In this case, will Apple still pick on the fact that the separate web login URL (which technically can be launched from the phone as well) does not offer Apple ID as a sign-in option?
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My iPhone app was rejected. Guideline 4.3 Design Spam.

I am new in iOS developing world and I created my first app, which is a planner and time management tools. I tried to publish and my app was rejected because: 4. 3 Design: Spam Guideline 4.3 - Design. I am confused. What should I do?
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by Kuralay.
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Apple rejected my app

First of all I dont know how can I get rid of this debug banner from upper right corner, Please help me to understand what they need to confirm my app,, Thanks From Apple 2. 3 Performance: Accurate Metadata 4. 2 Design: Minimum Functionality 5. 1.2 Legal: Privacy - Data Use and Sharing Guideline 2.3.10 - Performance - Accurate Metadata We noticed that your app or its metadata includes irrelevant references to your app’s development process. Specifically, your screenshots contain "Debug" in the upper right corner. Since apps on the App Store should be ready for consumers, including references to the development process in your app or metadata is not permitted. Next Steps To resolve this issue, please remove all references to the developer process from your app and its metadata, including the app description, promotional text, What's New info, previews, and screenshots. Guideline 4.2.2 - Design - Minimum Functionality We noticed that your app’s main functionality is to market your service, with limited or no user-facing interactive features or functionality. Apps that are primarily marketing materials or advertisements are not appropriate for the App Store. Next Steps We encourage you to review your app concept and work towards creating an app that offers customers an engaging and lasting experience that also meets the App Store’s high expectations for quality and functionality. For example, an app for a restaurant should offer more functionality beyond a standard mobile website that include its phone number, address, and hours. You should instead include functionality like table reservations, mobile ordering, etc. that do not currently exist on the mobile website. Apple Developer includes a variety of design and development resources. Download iOS templates from Apple UI Design Resources, learn more about crafting intuitive, well-designed apps with the Design Video collection, and review the iOS Human Interface Guidelines for best practices to follow when designing apps for the App Store. Guideline 5.1.2 - Legal - Privacy - Data Use and Sharing The app privacy information you provided in App Store Connect indicates you collect data in order to track the user, including Name, Phone Number, Search History, Emails or Text Messages, and Email Address. However, you do not use App Tracking Transparency to request the user's permission before tracking their activity. Starting with iOS 14.5, apps on the App Store need to receive the user’s permission through the AppTrackingTransparency framework before collecting data used to track them. This requirement protects the privacy of App Store users. Next Steps Here are two ways to resolve this issue: If you do not currently track, or decide to stop tracking, update your app privacy information in App Store Connect. You must have the Account Holder or Admin role to update app privacy information. If you track users, you must implement App Tracking Transparency and request permission before collecting data used to track. When you resubmit, indic
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Ask for app feedback as an intermediate step before app review

I was wondering if this case is allowed for Appstore and Playstore by the guidelines: User gets in-app message, "Would you recommend this app to your friends?" Button "yes" = appstore rating, button "no" = feedback form and button "close". If positive, the user basically writes a review, if negative, the feedback keeps the potential negative review away. Is this allowed?
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by lw123.
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App Store Review Guideline 5.1.1(v): What is understood as OFFERING the account deletion within the app

The newly updated App Store Review Guideline 5.1.1(v) states that: If your app supports account creation, you must also offer account deletion within the app. The guideline leaves two important questions open: What does it mean to offer the account deletion? Is it enough to point the user to the website, email, or does the deletion need to be completed within the app? Does Apple expect a simple account deletion (in the sense of inactivation) or a full delete-all-my-data request? Is there a statement from Apple which specifies these details or has someone already receive an app rejection for it?
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I'm stuck in review with in-app purchases.

I submit my first build the version 1.0.1 included in-app purchases packages. And it has been reject. The reason is "We discovered one or more bugs in your app. Specifically, your app displayed an error message when attempoting to make in-app purchase. Please review the details below and complete the next steps." Follow the review's instruction, I deleted all in-app packages in App Store Connect and disable all contents related to its and summit the seconds build still version 1.0.1. The build still rejected, the reason is "We found that while you have submitted in-app purchase products for your app, the in-app purchase functionality is not present in your binary.". I checked in in-app purchases tab and it has a warning "At least one of your in-app purchases is associated with a version of an app that's not yet approved. Until this version is approved, you can't submit any changes for review.". Do I need to increase the build version for the next summit? Thanks for all.
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In-App Purchases can't submit any changes for review.

Hello, I created an "Auto‑Renewable Subscriptions" item in In-App Purchases and submitted the app build for approval before the Subscription were approved. The app was rejected and I removed Auto‑Renewable Subscriptions and created another one. The problem is that now the "In-App Purchases Manager" gives me the following message: "At least one of your in-app purchases is associated with a version of an app that's not yet approved. Until this version is approved, you can't submit any changes for review." I am unable to approve either the app or the "Auto‑Renewable Subscriptions" as one depends on the other. Deadlock! What do I do?
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by whatsuuup.
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