Stuck and memory issue in iOS9 simulator

A iOS project of mine could compile within Xcode 6.4 and works in iOS 8.4 device/simulator. Then I compile this project within Xcode 7.0 beta 4 and run into iOS8.4 simulator, it still work well. But I run this project into iOS9 simulator, it works well first but stuck later when I do some operation within the app (created from the project) in iOS9 simulator.


When it stuck, Xcode 7.0 beta doesn't show any error code / message, and I found the used memory of app is more and more bigger gradually.


https://s3.amazonaws.com/500g-stor/tacotest/AAA/M1.jpg

https://s3.amazonaws.com/500g-stor/tacotest/AAA/M2.jpg


Any suggestion? Is it a iOS 9 bug , or do I need to do some code changing ?

The crashes you're seeing in Xcode 7 beta 4 could be caused by the presence of old runtimes as mentioned in the most recent Release Notes:

Xcode processes may quit unexpectedly if older iOS Simulator runtimes (Xcode 6.x) are present on disk


To see if that's the case (or to rule it out as a cause), delete all (old) runtimes from /Library/Developer/CoreSimulator/Profiles/Runtimes.

Hi Max108:

The processes of Xcode 7 beta 4 does not quit unexpectedly and doesn't show any error message on my Macintosh. I don't know why it cost a lot of memory used in my project when it run into iOS 9 simulator.

Stuck and memory issue in iOS9 simulator
 
 
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