Since iOS 13.4, the dialog for in-app purchases does not show up when the line "[[SKPaymentQueue defaultQueue] addPayment:payment];" is executed.
Pre 13.4 a dialog popup showed up where the user confirmed the purchase, but now nothing.
If anyone knows more about this issue, or have the same problem, please respond
Notes on my app/game:
- It's a fullscreen game based upon libSDL and gles 3.0.
- While 99% of the code base is C++, the in app purchases is made in Objective C++
- It worked before iOS 13.4