When trying to simulate an iOS app that uses BLE, I get the message "This device does not support Bluetooth Low Energy". A similar OS-X app using just the Xcode debugger has no problem using the same MacBook Air's internal BLE hardware.
I know this is not a new problem, I find numerous references to it dating back to 2012 (the dawn of BLE), but have yet been unable to find a solution or work-a-round. If someone knows of a solution, could they please point me toward it? - thanks