Icons keep getting rejected

Hey all,


I'm having some trouble figuring out whats wrong with my icons for my iphone-only game I'm releasing.

To get my different sized icons I just shrink my original 1024x1024 image to all the different device sizes I need (28 pts (2x), 40 pts (2x), 60 pts (2x, 3x)).


After that I'm dragging them into the icon slots in my xCode project under the iOS target.


However, App Review has sent me this message a couple times now and I can't figure out what's wrong with my icons: http://i.imgur.com/lhzWlkd.png


" Small and large App icons should be similar, so as to not to cause confusion"

" We noticed the app icon displayed on the device and the large icon displayed on the App Store do not sufficiently match, which makes it difficult for users to find the app they just downloaded. Specifically, the app icon displayed on the device is blank."

Has anybody had trouble with this issue before? I can attatch links to my different sized icons if that helps troubleshoot.

Thanks much!

The best I can say is to make them all match, graphically, and to check icon file name case to be sure you obey that fact that iOS _is_ case sensitive, to try to deal with the "is blank" issue. Remember, on iOS, fileName.png is not the same as filename.png.

Hey KMT, thanks for the response!


I wrote in my post I could attatch a link to my icons, but didn't know it was necessary.


Regardless, here they are: http://imgur.com/a/aSjhF


I use 'quartz' algorithm to shrink them down, except for the first one because it would make weird vertical and horizontal lines when I tried to shrink it to such a small size.

Your first post/link shows the text from the rejection, but the followup shows the icons, thanks.


I get your scheme for why you 'reduced' like you did, but I'd keep it simple and let something such as OS X's Preview or GraphicConverter 'resize' instead. Then let App Review deal with/decide any artifacts, etc.

I guess the important part here is 'Specifically, the app icon displayed on the device is blank.'


So basically your App does not have an icon on the device they are testing on. Make sure to have all required sizes inside your asset catalog and check them on a device.

Icons keep getting rejected
 
 
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