Unable to load 3x images from atlas

I'm trying to load images from atlas and it seems that everything is working fine besides 3x format. When using xcassets or just by imageName with suffix @3x all images are loading properly for iphone 6+. I've seen this issue posted online however, seems like there is only workaround not to use atlas or specifically loading atlas when 6+ device. Is there a way to properly loaded from atlas ?

During the latest WWDC 2015 and Xcode 7 beta period, I reported a lot of bugs that got fixed – but this one/or similar is still open since 27 Aug 2015.

The bug ID is: 22462502, "Xcode 7 beta 6 Sprite Atlas assets, generates a merged @1x & @3x atlas."

I also reported this, and Apple reported back that it's fixed. I did some testing now, and it seems to work granted that we use a deployment target of iOS 9 (it really didn't work with 8.4). Also we might have to put the sprite atlases inside image asset files. At least I did, and then it worked. It *might* work with the old style .atlas folders too.

Unable to load 3x images from atlas
 
 
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