Hi. I am developing a Unity3D game for iOS. I need to run my app in iPhone 6/6s with iOS 8.3 OS to fix an issue there. I already ticked the Simlink Unity Libraries checkbox, and am using the Simulator SDK. I am using Unity 4.3.
In the XCode 7.1, there were errors that force me to remove AppAdforce.plist, and when it runs using the simulator of the said iPhone/iOS, it only runs until the splash screen, and then crashes with the following error:
dyld: Symbol not found: _storeKitCanMakePayments
Can someone help me fix this?