Non-Public Library SockPuppetGizmo

Just have got error during app validation like:

The app links to non-public libraries in PlugIns/iPrayed.appex/iPrayed WatchKit App.app/_WatchKitStub/WK: /System/Library/PrivateFrameworks/SockPuppetGizmo.framework/SockPuppetGizmo


I have sent previous app version yesterday without any issue. The only difference is in some text changes.

+1 😟

****. I already waited 11 days for my first review. Then the app crashed in a situation that was always fine before that (and I still don't know how this crash could occur) and now after implementing a few checks, I wanted to upload a new build.

Means x days until this is fixed and another week or two until we have another feedback by App Store review team.

Same for me! This is crazy...

Same here. Presumably Apple is monitoring this thread, reading their emails.


It would be nice to get an ETA for a fix / workaround.

Same here. Xcode crash when I try to submit to app store and I got an error message when I validate the archive.

Same here too. Used the trick to close the project window to be able to upload the archive, the upload completes but then the binary gets rejected with the same error.

how I understand you...

Same problem here. It must be related to WatchKit, as I could submit another app without any watch extensions perfectly.

Same here. After using the close project trick binary gets rejected over and over. Please Apple, provide a solution soon.

Same problem here. I had just submitted the same app a few days before and then did a last minute change. Went to resubmit and now this. Ugh. Also, emailed Apple and saw the post on StackOverflow.


Just tried it again and it still fails for the same reason.

We're also having the same issue - trying to upload a binary from XCode that's been accepted before without any significant changes being made.


SockPuppetGizmo framework is the internal name for Apple Watch.


I'm guessing this has something to do with Watch OS 2.0 support.

We have the same problem here.


I just call the suport of iTunes Connect, I spoke with 2 different persons but nothing to do there, they just told me to send this email to the appreview team and see with them.

Seems 24 hours of issue are gone.

Accepted Answer

Validation is now working, but app submittion still crashes Xcode for me. At least it is progress which means Apple is working on it!


UPDATE: Application Loader seems to work now 🙂

Same happens to me. Validation ends succesfull but app submit crashes Xcode.

I also tried with Application Loader which let me send it to iTunes Connect, but finally I get invalid binary... 😟

Non-Public Library SockPuppetGizmo
 
 
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