Crash bug, can't find solution anywhere

So, this could be a simple problem or much grander than I imagine.


I continually test the app I'm developing by connecting my iPhone 6 to my Mac and compiling/running my app on my iPhone. This process is ok and has no problems.


However, if I do not compile and run my app from Xcode on my iPhone for at least a few days, when I try to open my app on my iPhone (that has already been installed because, as many of you may know, when you compile and run an app from Xcode to a device, it installs it to that device), it crashes immediately.


I tried finding crash reports for this, but have failed to find any. I don't think any are being recorded for my app.


I have a feeling this is a code-signing issue, but I would just like to fix it before I do any sort of distribution.



TL;DR: I test my app by compiling it to my iPhone. If I don't do this after a few days and try to open my app directly from my iPhone, it crashes immediately.

Why have all replies been deleted?

Your post makes very little sense. When you click the RUN button in xCode it is

compiling the app and sending it to your device every time before running. If you

are using a free developer profile, this is to be expected. They only last 1 week.

Crash bug, can't find solution anywhere
 
 
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