Is there a particular date when apple will make it possible to render to floating point textures in webgl via safari? Currently you can read from them and you can use the half float extension (which hasn't worked as needed for me so far), but rendering to floating point textures isn't currently available.
It's really sad that I picked up a crappy $39.95 android tablet from Walmart which allows it and runs sone beautiful 3D geometry, but my several hundred dollar iPhone or any iOS device can't. Is there a reason apple decided to make webgl partially functional in iOS?
It's really sad that I picked up a crappy $39.95 android tablet from Walmart which allows it and runs sone beautiful 3D geometry, but my several hundred dollar iPhone or any iOS device can't. Is there a reason apple decided to make webgl partially functional in iOS?