I have a very specific issue that happens only on iOS Simulator version 18.4.
It does NOT happen when I run my app on a real iOS 18.4 device through Testflight.
My app displays a WebView (courtesy of Capacitor, url scheme capacitor://).
Inside that Webview I'm using Firebase JS API (11.2.0) and calling signInWithEmailAndPassword, which works well in all other contexts, i.e. browser, Android webview, iOS webview in all other Simulator versions, and on real devices.
Only when running in Simulator 18.4, I get a failed network request:
cannot parse response
Fetch API cannot load https://identitytoolkit.googleapis.com/v1/accounts:signInWithPassword?... due to access control checks.
Failed to load resource: cannot parse reponse
error: FirebaseError: (auth/network-request-failed)
Everything is working correctly for both:
Capacitor app webview installed on a real 18.4 device with Testflight
Safari (non-webview) in the 18.4 Simulator
The issue is severe for us, because we are unable to develop our app and test it in the simulator on 18.4 Simulator before pushing it through Testflight internal release.
Request headers on the failed request (no response status or headers available).
Request
Accept: /
Content-Type: application/json
Origin: capacitor://localhost
Sec-Fetch-Dest: empty
Sec-Fetch-Mode: cors
Sec-Fetch-Site: cross-site
User-Agent: Mozilla/5.0 (iPhone; CPU iPhone OS 18_4 like Mac OS X) - AppleWebKit/605.1.15 (KHTML, like Gecko) Mobile/15E148
X-Client-Version: Mobile/JsCore/11.2.0/FirebaseCore-web
X-Firebase-Client: (...)
Safari
RSS for tagSafari is the web browser developed by Apple and built into all Apple devices.
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We’re seeing an issue in our Safari Web Extension where not all cookies from the Set-Cookie response header are accessible. We are using macOS 15.4 and Safari 18.4.
In the webRequest.onHeadersReceived callback, the Set-Cookie header returned by Safari only includes some of the cookies set by the server. If multiple Set-Cookie headers are present, we seem to receive only a partial list, some cookies are missing entirely.
In Chrome and Firefox, the same callback provides all cookies set by the server without issue.
We are looking for assistance in fixing these issues and having our Safari Extension function the same as it does in Firefox and Chrome.
We’re encountering an issue when trying to add non-standard headers to outgoing requests using Declarative Net Request (DNR) rules in our Safari Web Extension.
Tested on macOS 15.4 with Safari 18.4.
Specifically, when attempting to add a custom header such as "X-Custom-Header" using a DNR rule, the header does not appear in the request. We are able to add standard headers like "Authorization" and "Cookie" to the request successfully using the same method.
This behavior suggests that Safari may be filtering or blocking non-standard headers when set via DNR rules, unlike other browsers.
In Chrome and Firefox, the same rule adds the "X-Custom-Header" header without any issue.
We are looking for assistance in fixing these issues and having our Safari Extension function the same as it does in Firefox and Chrome.
When a DNR rule is set for a specific URL and the request receives a server-side redirect (e.g., 302) to a different URL that does not match the urlFilter, the rule still seems to apply to the redirected request. We are using macOS 15.4 and Safari 18.4.
For example, consider two sequential calls: call1 and call2.
call1 triggers a 302 redirect to call2.
A DNR rule is created to add a "Cookie" header to call1 based on its URL.
Unexpectedly, the same cookie is also added to call2, even though call2's URL does not match the rule's urlFilter.
This results in the Set-Cookie response from call1 being ignored, and call2 receiving the manually set cookie instead—leading to incorrect behavior.
This issue doesn't occur in Chrome or Firefox, where the rule is not applied to the redirected request if the URL no longer matches.
We are looking for assistance in fixing these issues and having our Safari Extension function the same as it does in Firefox and Chrome.
In our web application some functionalities will allow user to upload multiple images (More than 25 images) in a single page
It is working find in all OS and browsers except iOS
When user try to upload images directly from camera there will be some overlaps, duplication, missing etc.
This is happening in both Safari and Chrome, we had a thorough check in our application and found every thing is working fine from our end
You can reproduce the issue by creating a web page which accept more than 50 images (we tried the same in ASP MVC Core & PHP) and showing the images in order
access the page through your iPhone using Safari or Chrome
Try to upload images directly from your camera, try sequential images (Image of a stop watch, or some thing like that) so that you can easily identify the order of files uploaded
and check the listing page of uploaded image (Try these steps multiple times)
You can find some images are duplicated and some are missing
Hi,
when I display an HTML page with a on Safari iOS, I get a nice UI. Great! At the first look I see a video frame with an arrow-in-a-circle button in the middle. Very nice. I click on the arrow and I get a fullscreen view while the video begins to play. I watch the video then I pause it then I click on the top-left x button. So I go back to my html page and the video is perfectly there as it was before.
But, there is an annoying new detail. The video frame is really dark, it still presents all the controls and a "different" arrow button to play it again. In other words that nice video-frame, that nice picture, is not longer visible on the page. That nice page with nice pictures has now an almost-black rectangle. Too bad.
Sure I can click on the video (outside the controls) then the controls and the black overlaying frame disappear. I can see that nice picture again. Finally. Well, but the arrow-in-a-circle button to play the video disappeared. Now the user cannot longer understand that's a video to play. It looks just like any other pictures to admire statically.
Is any way to get the previous first look of the video? The one clear, with the current frame and the arrow-in-a-circle look?
Problem
As the title says, Safari lost all my tabs once I updated to macOS 15.4. I do of course have "Safari opens with: All windows from last session" set. This has been my default for many years.
Past Mitigation
In the past I had a script that I could use to backup ~/Library/Safari that would save all my bookmarks and tabs. Unfortunately they made this method of backup non-function sometime around when tab groups were introduced.
Suggestion
Fortunately my tab groups are still intact. But this sort of problem doesn't give me a lot of confidence. I haven't had something like this happen in a while, but when it does happen, it's quite frustrating. Apple really needs to recognize that this sort of thing can and will happen and they should make it easier for users to manually save/restore their tabs.
Problem with forums
To add insult to injury, as I was typing this message in the forum, I decided to select "Edit Bookmarks"... which proceeded to replace the current window with my bookmarks, thereby losing my post! It did this without warning of page content changes (which I get from most other websites).
I felt somewhat relieved that the forum had recognized a previous draft and offered for me to continue. However, when I selected it, it brought me back to an old post... that was actually posted!
smh
(1) Context: Our project has a login feature via WEBVIEW (using SFSafariViewController) and integrates PassKey on the Web side.
The app listens for a successful login by capturing the redirect URL via the delegate of SFSafariViewController.
(2) Issue:
On iOS < 18.4: The redirect URL is captured with full parameters returned.
https://xyz.com/home?session_state=...&code=...
On iOS ≥ 18.4: The redirect URL is captured successfully but missing parameters.
https://xyz.com/home
We currently suspect that the issue originates from the SFSafariViewController framework after the release of iOS 18.4.
Has anyone experienced a similar issue?
We would also appreciate support from the Apple team.
I am trying to build and run a Safari Web Extension from Xcode and I have enabled "Allow unsigned extensions" in Safari settings. However, I see the below pop up:
And, if click on the "Quit and Open Safari Extensions Preferences..." button, the project stops running on Xcode and nothing happens.
What can be the issue? The extension works and runs fine if I get it from the Mac App Store and this only happens when running from Xcode. I even tried completely uninstalling the mac app store version and still facing the same issue.
Hello,
We’ve been using the CesiumJS WebGL library for several years, both on our website and within embedded WebViews in our iOS application. Since upgrading to iOS versions 18.2 and 18.3, we’ve started receiving numerous user complaints regarding application crashes on various iPad and iPhone models when loading CesiumJS.
The crashes occur as soon as the 3D view initializes, and the error consistently reported is:
"WebGL context lost"
This issue appears to be a WebGL-related crash potentially triggered by GPU memory handling or allocation limits. However, we are not detecting any abnormal memory consumption prior to the crash, and the same setup works perfect on older iOS versions and on all Android devices and versions.
Steps to Reproduce:
Open: https://www.flightradar24.com/30.47,-94.84/8
Click on any aircraft icon on the map.
In the aircraft details panel at the bottom, click on the “3D view” tab.
On iOS 18.2 or 18.3, the page will crash shortly after initializing CesiumJS WebGL.
Affected Devices:
This issue is occurring across a wide range of devices, including:
iPad 9th Generation
iPad Pro (11-inch, 2nd Gen)
iPhone SE (2020 and 2022)
iPhone 11, 11 Pro
iPhone XR
iPhone Mini
All of the above are running iOS 18.2 or 18.3. The problem does not occur on Android or previous iOS versions.
Request:
Has anyone else encountered similar issues with WebGL context loss after upgrading to iOS 18.2 or 18.3? Are there any known changes in memory limits or WebGL behavior in these recent iOS updates? We’d appreciate any insight or suggestions on workarounds or potential fixes.
Thank you!
I would like to know if there is a way to disable Smart Punctuation from the webpage rather than requiring the user to do so from the settings. Adding a "inputmode=verbatim" attribute to the input HTML tags for my webpage did that for all the web browsers I tested on Windows, Ubuntu, Android, and MacOS. I tested Chrome and Firefox on all platforms, as well as Edge on Windows and Safari on Mac and iOS. So far the only time it did not disable Smart Punctuation was on Safari on iOS, but it did on MacOS.
We are seeing network errors in Outlook mail on iOS and MacOS safari browsers.
As per current investigation, we notice these network error when the user tries to use outlook after leaving it open on Safari for a while.
Observations:
Issue present in both MacOS and iOS safari.
Issue is not present in other webkit browsers like brave and edge on iOS.
Issue is reproable on both mini and big owa on safari browser.
Issue is not related to post requests being sent in different packets on safari browser.
Requests are only blocked for outlook.office/outlook.live domains
What does not fix this issue?
Reloading the application
Clearing cookie, local storage or session storage
Unregistering service workers
Redirecting to a different page and coming back to outlook domain
Re authenticating the users
What fixes this issue?
Reconnecting to wifi or mobile network
Reconnecting vpn
Removing safari from background and reopening
Flushing the dns in setting
We're embedding the Power BI reports into our portal by using JS library. While testing them, we found that mobile layout of the reports don't work as we expect on iOS devices (tested in Chrome and Safari). There are two principals issues: 1) the site is automatically refreshed when the users filter the data (we reduced them to lower expression) and 2) the site also crashes after a while using the dashboard by applying different filters.
From a mail app or similar, when opening a webpage in Safari as an external browser, JavaScript on the webpage stops running if Safari goes into the background. Is there a way to prevent this from happening?
Sample code for the counter:
Behavior: Upon returning from the background, the counter continues for about 7-8 seconds but does not progress further.
For example, if Safari is kept in the background for about 20 seconds and then brought back, the counter stops at around 7-8 seconds and only resumes counting after returning to the foreground.
Expectation: The counter should continue running even if Safari goes into the background.
Background
On iOS 18.4 beta, setting a content inset on a WKWebView causes touch events inside the web view to be offset by the content inset amount. In other words, if the web view has a top content inset of 75 points, I must tap 75 points above the intended element for the touch to register correctly. This makes any web content unusable when a content inset is present.
A sample app demonstrating the issue is available here: GitHub - iOS18.4-Webview-Bug.
The issue does not occur in iOS 18.3 or 18.2.
Bug Report
The bug has been reported and fixed at WebKit Bug 289715 and also filed as rdar://147075945.
Question
Will the fix be included in the upcoming iOS 18.4 beta release (Beta 5) or soon thereafter?
I am calling fetch with a POST on page1 in Safari. No special cache parameters on the fetch call.
The response from the server is a 303 redirect to page2
The second page -- page2 -- is in my browser's cache with cache-control "public, max-age=31536000, immutable".
For some reason, the page2 redirect is causing a server hit to re-GET the second page every time instead of pulling from cache.
If I instead directly get the second page by doing a fetch on page2, there is no server hit.
If I do this on Chrome or Firefox, it behaves as I would expect, pulling page2 from the cache with no server hit.
In case it matters, the fetch is coming from within an iFrame. Also, if I change the original POST to a GET, the problem still happens.
I am using a pretty old version of Safari on my Mac, so I could chalk it up to that, but I am getting the same behavior with Safari on my iPhone with iOS 18.3.2
Any ideas?
Thanks.
Is this symbol, which Safari uses to the left of the address bar, in the public SF Symbols set? What's it called?
I am playing FairPlay + Multi-Key content (fMP4) in Safari browser.
I want to implement the implementation to distinguish between SD and HD video quality, and play it in HD if HDCP is supported, and in SD if HDCP is not supported.
I have already confirmed that HDCP support is the default, and that a black screen is output in non-HDCP environments.
What I want is to improve the user experience by appropriately switching to SD/HD depending on HDCP support when playing DRM content.
Question: Is there an API or function that can detect HDCP support in Safari through JavaScript or other methods? Or is there a way to indirectly guess it?
Topic:
Media Technologies
SubTopic:
Streaming
Tags:
FairPlay Streaming
WebKit
Safari
HTTP Live Streaming
I want to migrate from a Safari App Extension to a Safari Web Extension, but don't know how to get rid of the message, telling users that my extension can access their passwords. Here is a message which I see:
I was thinking that this might be because all Safari Web Extension get this type of access, but I have a Safari Web Extension which does not require such level of access:
Here is the manifest:
{
"manifest_version": 2,
"default_locale": "en",
"name": "__MSG_extension_name__",
"description": "__MSG_extension_description__",
"version": "1.1",
"icons": {
"48": "images/icon-48.png"
},
"background": {
"scripts": [
"background.js"
],
"persistent": true
},
"browser_action": {
"default_popup": "popup.html",
"default_icon": {
"16": "images/toolbar-icon-16.png"
}
},
"permissions": [
"nativeMessaging", "tabs"
]
}
and here is the Info.plist file:
Here is the entire code of the extension:
https://github.com/kopyl/web-extension-simplified
I'm experiencing issues with audio playback in my React video player component specifically on iOS mobile devices (iPhone/iPad). Even after implementing several recommended solutions, including Apple's own guidelines, the audio still isn't working properly on iOS Safari. It works completely fine on Android. On iOS, I ensured the video doesn't autoplay (it requires user interaction). Here are all the details:
Environment
iOS Safari (latest version)
React 18
TypeScript
Video files: MP4 with AAC audio codec
Current Implementation
const VideoPlayer: React.FC<VideoPlayerProps> = ({
src,
autoplay = true,
}) => {
const videoRef = useRef<HTMLVideoElement>(null);
const isIOSDevice = isIOS(); // Custom iOS detection
const [touchStartY, setTouchStartY] = useState<number | null>(null);
const [touchStartTime, setTouchStartTime] = useState<number | null>(null);
// Handle touch start event for gesture detection
const handleTouchStart = (e: React.TouchEvent) => {
setTouchStartY(e.touches[0].clientY);
setTouchStartTime(Date.now());
};
// Handle touch end event with gesture validation
const handleTouchEnd = (e: React.TouchEvent) => {
if (touchStartY === null || touchStartTime === null) return;
const touchEndY = e.changedTouches[0].clientY;
const touchEndTime = Date.now();
// Validate if it's a legitimate tap (not a scroll)
const verticalDistance = Math.abs(touchEndY - touchStartY);
const touchDuration = touchEndTime - touchStartTime;
// Only trigger for quick taps (< 200ms) with minimal vertical movement
if (touchDuration < 200 && verticalDistance < 10) {
handleVideoInteraction(e);
}
setTouchStartY(null);
setTouchStartTime(null);
};
// Simplified video interaction handler following Apple's guidelines
const handleVideoInteraction = (e: React.MouseEvent | React.TouchEvent) => {
console.log('Video interaction detected:', {
type: e.type,
timestamp: new Date().toISOString()
});
// Ensure keyboard is dismissed (iOS requirement)
if (document.activeElement instanceof HTMLElement) {
document.activeElement.blur();
}
e.stopPropagation();
const video = videoRef.current;
if (!video || !video.paused) return;
// Attempt playback in response to user gesture
video.play().catch(err => console.error('Error playing video:', err));
};
// Effect to handle video source and initial state
useEffect(() => {
console.log('VideoPlayer props:', { src, loadingState });
setError(null);
setLoadingState('initial');
setShowPlayButton(false); // Never show custom play button on iOS
if (videoRef.current) {
// Set crossOrigin attribute for CORS
videoRef.current.crossOrigin = "anonymous";
if (autoplay && !hasPlayed && !isIOSDevice) {
// Only autoplay on non-iOS devices
dismissKeyboard();
setHasPlayed(true);
}
}
}, [src, autoplay, hasPlayed, isIOSDevice]);
return (
<Paper
shadow="sm"
radius="md"
withBorder
onClick={handleVideoInteraction}
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
>
<video
ref={videoRef}
autoPlay={!isIOSDevice && autoplay}
playsInline
controls
crossOrigin="anonymous"
preload="auto"
onLoadedData={handleLoadedData}
onLoadedMetadata={handleMetadataLoaded}
onEnded={handleVideoEnd}
onError={handleError}
onPlay={dismissKeyboard}
onClick={handleVideoInteraction}
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
{...(!isFirefoxBrowser && {
"x-webkit-airplay": "allow",
"x-webkit-playsinline": true,
"webkit-playsinline": true
})}
>
<source src={videoSrc} type="video/mp4" />
</video>
</Paper>
);
};
Apple's Guidelines Implementation
Removed custom play controls on iOS
Using native video controls for user interaction
Ensuring audio playback is triggered by user gesture
Following Apple's audio session guidelines
Properly handling the canplaythrough event
Current Behavior
Video plays but without sound on iOS mobile
Mute/unmute button in native video controls doesn't work
Audio works fine on desktop browsers and Android devices
Videos are confirmed to have AAC audio codec
No console errors related to audio playback
User interaction doesn't trigger audio as expected
Questions
Are there any additional iOS-specific requirements I'm missing?
Could this be related to iOS audio session handling?
Are there known issues with React's handling of video elements on iOS?
Should I be implementing additional audio context initialization?
Any insights or suggestions would be greatly appreciated!