Yes this is something we are aware of. Certain large images can cause your memory to go over the 30MB limit and cause a Jetsam.
If you could file a feedback, I'd like to know two things:
Specifics about your images—where did you get them from, how are you trying to display them (Image(url:) versus Image(cgImage:)), and how many timeline entries you are returning.
Can you clarify what you mean by "memory leak". What specific things have you seen (memory graph files, Xcode, Instruments traces, etc) that say there are memory leaks? If you just mean that your process is crashing (we call it Jetsamming) because of your images then that is not a leak that's just a memory problem.
Use URL-backed images.
Return less entries.