I haven't upgraded to beta 2 myself, but I'm seeing reports that Xcode 6.3.2 isn't working on 10.11 beta 2 for everyone who's upgraded? Anyone have a workaround?
Does Xcode 6.3.2 work on 10.11 beta 2?
Would be interested to know as well.
You can still start Xcode 6.3.2 by by clicking on the binary directly (inside the package) although I am not sure whether all the rest will work (or what exactly is broken, if anything).
It does not, neither does the beta of Xcode 6.4.
Apears to be intentional. Beta 2 responds specifically to any older XCode and redirects to the App-Store. (Which is of course no solution)
Question is why? What is the motivation to disable older IDEs - no other software was marked that way.
Do not update to b2.
Can't recommend either, but there are some hacky solutions in this similar thread:
yes this is incredibly annoying.
My guess is that they want to push people on the bleeding edge to switch to Swift 2 - which is great, but does that mean I can't submit an app until iOS 9 is released or do I have to keep two branches of my projects ?
That is correct. El Capitan, Xcode 7, iOS 9, Watch OS 2 are all beta, pre-release, developer preview, not ready for prime time, not released yet. You cannot build production code with them until they are officially released.
If you need to go to production before they are released, then you need a completely separate stable production environment for your builds. This has always been the case. It would make no sense whatsoever for Apple to allow production code to be built with buggy pre-release tools.
Going to production with a build from the beta toolchain is obviously a bad idea. But that is very different from outright disallowing Xcode < 7 to run on El Capitan.
I know in my case we have a stable build machine, but several developers are on the beta tools so we can get a jump start to finding/fixing bugs. In our case this change does nothing to protect against builds being submitted with beta tools (since we wouldn't have done that anyway) and makes active testing against those tools that much less likely to get done properly. Seems like a lose-lose to me.
I get that Xcode 6 "Isn't supported" on 10.11, Xcode 5 wasn't supported on Yosemite either. But at least it ran!
And so does XCode 6 on 10.11. Other threads show how to do this.
You guys can take this for a spin if you'd like to run Xcode 6.3.2 under El Capitan Developer Preview 2
they have no master, not anymore, that's why (happened before)
Has not worked for me.
Works here as well.