Google SignIn on ARM MacBook

I just moved my Xcode project to a new ARM-based MacBook, and am now getting this error from the Google SignIn framework (which was working perfectly on my intel-based MacBook):

"ld: .../Pods/GoogleSignIn/Frameworks/GoogleSignIn.framework/GoogleSignIn(...), building for iOS Simulator, but linking in object file built for iOS, file .../Pods/GoogleSignIn/Frameworks/GoogleSignIn.framework/GoogleSignIn' for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)"

I'm also pretty new to Swift, Xcode, and programming in general so any help would be greatly appreciated. Thanks!
  • I have the usual problem. question?

    How can I see the continuation of my project if the simulator does not work?

    do i have to have a physical phone?

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Replies

The GoogleSignIn CocoaPod has not yet added an ARM-simulator slice to its binary distribution. Until the support is added, it will only support development on devices and not on simulators from ARM-based Macs.
  • Is there any update on this ? I'm facing the same issue with M1.

  • Any news? Still the same problem with M1.

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