Workflow for designing animations.

Hey guys. I am looking for some workflow for designing elements and animation so I can translate it later into a code in SwiftUI.
Could you recommend something? I am looking for something that is a graph pad-like and allows using bezier functions etc.

Many thanks for help!

some workflow for designing elements and animation

Your request is pretty vague.
  • workflow, do you mean code logic ?

  • what types of elements do you want to add ?

  • For what type of animation.

The logic is simple the logic for building views in Interface Builder (IB) for UIKit.
  • Create a view

  • insert objects inside

  • connect objects to an IBOutlet

  • do animation on IBOutlet in code.

So please explain better what you want and the problems you have.

Logic is different for SwiftUI.
Look for SwiftUI tutorial on Apple's site.
Or look here:
https: //www.raywenderlich. com/5815412-getting-started-with-swiftui-animations
or here:
https ://www.hackingwithswift. com/quick-start/swiftui/how-to-create-an-explicit-animation
Workflow for designing animations.
 
 
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