Hi!
I just started to learn to develop iOS apps in visual studio and Xcode. After making a simple app, I tested it in VS, and it successfully emulated an iPhone with my app, but when I tried doing the same in Xcode, I couldn't do it, neither virtually, nor with my own iPhone.
After this, I tried to run a blank app in VS and Xcode too, and the same thing happened.
The first error is:
Then after looking it up, I found a solution, to remove the Info.plist file from Build Phases > Copy Bundle Resources
After this, it successfully builds the app, but shortly after starting the simulator, I get another error:
I tried the same thing on a real device, and it said "Build Succeed", even though I got an error:
I use an admin user, and I gave Xcode Full Disk Acces in the Preferences.
I am really confused, and I would appreciate some help!
(I use Xcode version 12.4, and Visual Studio version 8.9.7, on a MacBook Pro running Catalina)
I just started to learn to develop iOS apps in visual studio and Xcode. After making a simple app, I tested it in VS, and it successfully emulated an iPhone with my app, but when I tried doing the same in Xcode, I couldn't do it, neither virtually, nor with my own iPhone.
After this, I tried to run a blank app in VS and Xcode too, and the same thing happened.
The first error is:
Code Block Multiple commands produce '/Users/ottodarvas/Code/VS/myApp/myApp/obj/Xcode/2/DerivedData/myApp/Build/Products/Debug-iphonesimulator/myApp.app/Info.plist': 1) Target 'myApp' (project 'myApp') has copy command from '/Users/ottodarvas/Code/VS/myApp/myApp/obj/Xcode/2/Info.plist' to '/Users/ottodarvas/Code/VS/myApp/myApp/obj/Xcode/2/DerivedData/myApp/Build/Products/Debug-iphonesimulator/myApp.app/Info.plist' 2) Target 'myApp' (project 'myApp') has process command with output '/Users/ottodarvas/Code/VS/myApp/myApp/obj/Xcode/2/DerivedData/myApp/Build/Products/Debug-iphonesimulator/myApp.app/Info.plist'
Then after looking it up, I found a solution, to remove the Info.plist file from Build Phases > Copy Bundle Resources
After this, it successfully builds the app, but shortly after starting the simulator, I get another error:
Code Block Unable To Install “myApp” Please try again later. Bundle at path /Users/ottodarvas/Library/Developer/CoreSimulator/Devices/C576FDAC-9E24-4A45-BD24-86E7C194AAA5/data/Library/Caches/com.apple.mobile.installd.staging/temp.H6Fcwr/extracted/myApp.app has missing or invalid CFBundleExecutable in its Info.plist
I tried the same thing on a real device, and it said "Build Succeed", even though I got an error:
Code Block The file “myApp” couldn’t be opened because you don’t have permission to view it. You don’t have permission. To view or change permissions, select the item in the Finder and choose File > Get Info.
I use an admin user, and I gave Xcode Full Disk Acces in the Preferences.
I am really confused, and I would appreciate some help!
(I use Xcode version 12.4, and Visual Studio version 8.9.7, on a MacBook Pro running Catalina)
Thanks for clarification.
So, you are trying to build and run the Xcode project created by Visual Studio (for Mac) / Xamarin.
The error you mentioned would happen when the project is not properly made for the version of Xcode you are using.
It is a problem of Visual Studio / Xamarin, not a problem of Xcode.
Visual Studio is not a tool of Apple's and you should better find a community site or a supporting site of Visual Studio / Xamarin.
So, you are trying to build and run the Xcode project created by Visual Studio (for Mac) / Xamarin.
The error you mentioned would happen when the project is not properly made for the version of Xcode you are using.
It is a problem of Visual Studio / Xamarin, not a problem of Xcode.
Visual Studio is not a tool of Apple's and you should better find a community site or a supporting site of Visual Studio / Xamarin.