App works with Simulator crashing during launch on physical device.
Any advice will be much appreciated.
Xcode 12.5
Microsoft Visual Studio Enterprise 2019
Version 16.9.6
Mono Debugging for Visual Studio 16.9.7 (df23ba6)
Support for debugging Mono processes with Visual Studio.
VisualStudio.Mac 1.0
Mac Extension for Visual Studio
Xamarin 16.9.000.294 (d16-9@876547a)
Visual Studio extension to enable development for Xamarin.iOS and Xamarin.Android.
Xamarin.iOS and Xamarin.Mac SDK 14.16.0.5
Xamarin.iOS and Xamarin.Mac Reference Assemblies and MSBuild support.
Any advice will be much appreciated.
Xcode 12.5
Microsoft Visual Studio Enterprise 2019
Version 16.9.6
Mono Debugging for Visual Studio 16.9.7 (df23ba6)
Support for debugging Mono processes with Visual Studio.
VisualStudio.Mac 1.0
Mac Extension for Visual Studio
Xamarin 16.9.000.294 (d16-9@876547a)
Visual Studio extension to enable development for Xamarin.iOS and Xamarin.Android.
Xamarin.iOS and Xamarin.Mac SDK 14.16.0.5
Xamarin.iOS and Xamarin.Mac Reference Assemblies and MSBuild support.
Tried every suggestion I could find online e.g. removing and reinstalling Keychain certs.
Ultimately what resolved it was creating a new Provisioning Profile, Downloaded & Installed on mac and using VS's Automatic Provisioning.
Also worth noting for others, I was not aware I needed to attach the phone/device to the mac . I had been attaching it to my windows pc, in my defense this "appeared" to work or be supported by VS.
Ultimately what resolved it was creating a new Provisioning Profile, Downloaded & Installed on mac and using VS's Automatic Provisioning.
Also worth noting for others, I was not aware I needed to attach the phone/device to the mac . I had been attaching it to my windows pc, in my defense this "appeared" to work or be supported by VS.