Cloud SCM

Hi, looking forward to trying this out! Couple questions:

  1. How are the workflows stored? Can the workflows themselves be versioned in source control so that changes to the build can be tracked and rolled back if needed?

  2. For Unity games on iOS, the Xcode project is generated and not usually committed in a scm repo. Will there be a way to start an xcode cloud build without a source repo, downloading the zipped xcode project? (Or would we need to commit the generated folder to a git repo and then start a build from there.)

Workflows are not stored in source control. Please open an enhancement request so the team can consider your needs around workflow versioning, and post the FB number here once you've done so.

Xcode Cloud requires a source code base checked into a supported hosting provider. Please see the Source Control Requirements section of the documentation.

Cloud SCM
 
 
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