Xcode Cloud

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Automate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.

Posts under Xcode Cloud tag

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Xcode Cloud omits read_repository OAuth scope for self-managed GitLab private repositories
While validating Xcode Cloud with a self-managed GitLab instance, I found what appears to be an OAuth scope issue affecting private repositories. Apple’s documentation says to configure the GitLab OAuth application with: api, read_repository, read_user However, the actual /oauth/authorize URL generated by Xcode Cloud requests only: scope=api+read_user With a private GitLab repository, OAuth completes successfully and Xcode Cloud can call: GET /api/v4/user → 200 GET /api/v4/projects/:project → 200 But repository setup fails with: Repository was not found. Either the repository does not exist or you do not have permission to access it. The GitLab user had Maintainer-or-higher access. I reproduced this from a clean Xcode Cloud setup. As a control test, I repeated the exact same flow but manually changed the OAuth authorization request to: scope=api+read_user+read_repository GitLab then explicitly requested read-only access to private repositories over Git HTTP. After authorization, the same private repository connected successfully to Xcode Cloud, and a build could be queued normally. A public repository works without read_repository, which can hide the issue. So the reproducible difference was: Private repo + Apple-generated api read_user → fails Private repo + api read_user read_repository → succeeds This also appears inconsistent with Apple’s own self-managed GitLab setup documentation, which instructs users to enable read_repository. I’m sharing this mainly for others who may run into the same issue with private repositories.
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Unable to access logs artifact from Web Extension Packager
Hi! I've successfully uploaded my web extension using the Web Extension Packager. However, there was a build error. When I review the list of cloud builds and click "view issues" for the failed build, I get the message: "Exporting for App Store Distribution failed. Please download the logs artifact for more information." However, I can't find any link in the app store connect web UI for viewing the logs artifact for Web Extension Packager builds.
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Xcode Cloud reassigns one ciProduct between app targets with unique bundle IDs
I am seeing Xcode Cloud reuse and reassign a single ciProduct when onboarding multiple iOS app targets from one Xcode project. Each target has its own bundle ID, PBXNativeTarget, product reference, and shared scheme. Environment: Xcode 26.6 (17F113) macOS Tahoe 26.5.2 GitHub repository connected to Xcode Cloud Project: pilot-ios/Airtap.xcodeproj Targets / shared schemes: PocketPilot.ai DEV1 — ai.airtap.dev1 PocketPilot.ai DEV2 — ai.airtap.dev2 PocketPilot.ai DEV3 — ai.airtap.dev3 PocketPilot.ai DEV4 — ai.airtap.dev4 PocketPilot.ai QA1 — ai.airtap.qa1 PocketPilot.ai QA3 — ai.airtap.qa3 Every entry above is a separate PBXNativeTarget with a distinct productReference. Each shared scheme is stored under Airtap.xcodeproj/xcshareddata/xcschemes and builds its corresponding target. QA1 and QA3 were onboarded earlier and received independent Xcode Cloud products as expected. Reproduction: In Xcode, open Xcode Cloud Reports and choose Create Workflow. Select target PocketPilot.ai DEV1 and create an archive workflow using scheme PocketPilot.ai DEV1. DEV1 appears under the correct App Store Connect app. Create another workflow for target PocketPilot.ai DEV2 using scheme PocketPilot.ai DEV2. DEV1 disappears as a separate Xcode Cloud product. Both the DEV1 and DEV2 workflows now appear under the DEV2 App Store Connect app. The App Store Connect API confirms this is not only an Xcode UI or cache issue: Before DEV2 onboarding, ciProduct F048BF00-CECF-4926-84DB-D3474CB030A9 was related to bundle ID ai.airtap.dev1. After DEV2 onboarding, that same ciProduct ID became related to bundle ID ai.airtap.dev2. The product now contains both workflows: PocketPilot DEV1 Archive / scheme PocketPilot.ai DEV1 PocketPilot DEV2 Archive / scheme PocketPilot.ai DEV2 No build was started, and both workflows are currently disabled. Expected behavior: Because every target has a different bundle ID, Xcode should create a separate Xcode Cloud product for each target, as described in the Xcode Cloud onboarding documentation. Actual behavior: The newest onboarding changes the existing ciProduct-to-App Store Connect app relationship instead of creating a new ciProduct. This moves all earlier workflows to the newest app. The public App Store Connect API cannot repair this because it supports reading and deleting ciProducts, but not creating one; ciWorkflows can only be created under an existing ciProduct. I also encountered an Xcode crash while adding another product. The crash stack included XcodeCloudNavigableItemCoordinator.removeNavigableItem(for:) and IDENavigableItemCoordinator, which may be related to the product reassignment. I can provide the crash report in Feedback Assistant if needed. A recent forum thread reports the same high-level symptom: previously created workflows migrate to the newest app. In our case, the API relationship change above makes the backend reassignment directly observable. Is this a current Xcode Cloud onboarding/backend regression? Is there a supported workaround, or can Apple Support create or restore separate ciProducts for these bundle IDs?
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255
3d
Non-Beta (Xcode and MacOS) app submissions falsely rejected
For the last 2 months I have been submitting the first iOS builds of my app “Zema Kirar”. However Appstore connect wrongly rejects it claiming it was built bu a BETA version of xcode and / or MacOS. My Dev Environment I am Running macOS Tahoe 26.6.2, and Xcode 26.6 (Build 17F113). Both are the ”current” latest public (GM) versions required by apple. Steps to reproduce: Xcode cloud build/ and transporter upload completes > I select the build > click save > click on Submit. Appstore connect shows error: Unable to add for Review. The items below are required to start the review process: New apps and app updates must be built with the latest public (GM) versions of Xcode, and the iOS, macOS, watchOS, and tvOS SDK. Apps built with the beta versions aren’t allowed.
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TestFlight Installation Issue After Apple Developer Program Renewal
I’m experiencing a persistent TestFlight installation issue that started after my most recent Apple Developer Program renewal. All builds upload and process successfully in App Store Connect/TestFlight, and there are no apparent issues with the builds themselves. However, when testers try to install the apps, they receive the following error: “The requested app is not available or doesn’t exist.” Since the same problem is affecting multiple apps under the same Apple Developer account, while the builds are uploading and processing successfully, I suspect this may be related to the TestFlight/App Store Connect distribution state or account-level backend configuration after the renewal. I have already checked the builds and TestFlight configuration, but the issue still persists. Has anyone experienced the same issue after renewing their Apple Developer Program membership? If so, were you able to resolve it, and did Apple Support have to fix something on the backend? Any guidance or suggestions would be greatly appreciated.
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AppStoreConnect Xcode Cloud Failed to Fetch
I'm angry — Apple’s support has been awful. I’ve been trying to get help from Apple for two weeks. Their replies feel canned and automated (they even sign with a first name only), and they only provide basic information that doesn’t address the problem. You put in a response and then a week later, some canned response comes back from someone with a single name (Lisenga) I’m now faced with two unacceptable options: stop supporting Apple Safari users or delete my account and start over. Both options punish my users. For a multi-billion-dollar company, Apple’s support is shockingly limited. I ran this issue past ChatGPT Codex, and it confirmed that this is something only Apple can fix. Recent Apple Developer Forum posts describe Xcode Cloud / App Store Connect requests returning null responses because backend team permissions were broken. One post even referenced a case where Apple confirmed the only remedy was an internal fix on their side. To be clear: I am NOT using Xcode. I’ll say it again in case it was missed: I am not using Xcode. Here’s what happens: In App Store Connect, when I click the Xcode Cloud link it prompts me to “upload archive file.” When I upload, I immediately get “Failed to Fetch.” This happens in Safari, Chrome, and Firefox, in normal and private windows. It happens on a different computer 400 miles away as well. My suspicion is this: if a build is created before agreeing to the developer agreements, and the agreements are answered afterward, the system goes out of sync and breaks — a problem that only Apple can resolve. How do you actually talk to a real human at Apple??
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514
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Default Mail App entitlement missing Ad Hoc support
Hi Apple DTS and community, My developer account's app has been granted the Default Mail App managed capability (com.apple.developer.mail-client). The capability works for Development and App Store Connect distribution, but it is not enabled for Ad Hoc distribution. This prevents us from using our Xcode Cloud “Archive & TestFlight” workflow: The archive succeeds. Development and App Store Connect exports succeed. Xcode Cloud then automatically attempts an Ad Hoc export. The Ad Hoc export fails, causing the entire archive action to fail and the TestFlight post-action to be skipped. The export log reports: Entitlement com.apple.developer.mail-client not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. We have reproduced this in two consecutive Xcode Cloud runs. We also confirmed that: The App ID has the Default Mail App capability enabled. The entitlement is present and correctly spelled in the app’s entitlements file. The App ID’s provisioning support lists Development and App Store Connect, but not Ad Hoc. Our Xcode Cloud workflow does not expose an option to disable the automatically attempted Ad Hoc export. This appears to match these previous reports: https://developer.apple.com/forums/thread/774506 — a DTS engineer enabled Ad Hoc support for the entitlement, after which the developer confirmed the issue was resolved. https://developer.apple.com/forums/thread/800072 — DTS confirmed that the Ad Hoc distribution option must be enabled for the Default Mail App managed capability. We also opened an Apple Developer Support case (102945477410). Developer Support directed us to the forums and indicated that this issue would need to be handled by DTS engineers. I can provide our Team ID, Developer Support case number, Xcode Cloud run identifiers, and any other account details privately if needed. Thank you!
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Are Xcode Cloud Workflow Start Conditions broken this week?
I use Xcode Cloud with my Github repo to automatically trigger workloads any time I create a new PR or make changes to the PR. This has been working for a few years now but this week it stopped working from one day to the next with no explanation. If I trigger the workflow manually via Builds > Start Build > my PR build workflow, and selecting my Pull Request from the list. This means that Xcode Cloud has access to my Github account, it's not an auth issue or anything like that. The only thing that doesnt work is the auto detection of when a PR is created or updated.
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1.3k
Aug ’26
complaint about xcodecloud and missing brew for arm64
Hi, I am curious about why don't you provide an arm64 version of homebrew to your developers. To install arm64 homebrew in xcodecloud requires to compile packages from source. After 35 minutes still running ci_scripts/ci_post_clone.sh to install some packages: arm-brew install coreutils arm-brew install bash awk grep cat arm-brew install make arm-brew install gnu-tar gzip bzip2 xz arm-brew install automake autoconf m4 libtool arm-brew install llvm arm-brew install perl perl-build pod2man python3 meson ninja sqlite libtasn1 openssl libiconv gettext Further I need continues integration to build universal binaries and libraries. Maybe run the integration test suite, too. I think xcodecloud should provide arm64 and x86_64 versions of homebrew. Please consider this change.
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545
Jul ’26
Did Xcode 27 beta get pulled from Xcode Cloud Workflows?
I was previously able to test my app on Xcode 27 / iOS 27 by setting the Xcode Version to "Latest beta or release". I needed this to test PrivateCloudCompute on my apps in TestFlight. As of a few days ago this stopped working and only shows the stable 26 release, which removes PCC and my ability to test it. Am I doing something wrong? I didnt change any settings, I just noticed PCC wasnt working, checked the workflow and noticed that it no longer shows Xcode 27.
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510
Jul ’26
TestFlight Beta App Review stuck with no response
My app has been sitting in Beta App Review for an extended period with no update. I opened a support ticket through the developer contact form and never received a response. I also called Apple Support through the consumer line, but they weren't able to access developer/App Review case details and redirected me back to the same channel that already isn't responding. Has anyone else run into a review request that stalls with no reviewer feedback and no response to a filed ticket? Looking for: Any way to escalate beyond the standard contact form Typical wait times others have seen for a stuck Beta App Review before it's worth re-submitting a new build vs. waiting Whether there's a different queue/contact specifically for TestFlight (as opposed to full App Store review) Appreciate any pointers.
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237
Jul ’26
Xcode Cloud 26b7 Metal Compilation Failure
I've been getting intermittent failures on Xcode code compiling my app on multiple platforms because it fails to compile a metal shader. The Metal Toolchain was not installed and could not compile the Metal source files. Download the Metal Toolchain from Xcode > Settings > Components and try again. Sometimes if I re-run it, it works fine. Then I'll run it again, and it will fail. If you tell me to file a feedback, please tell me what information would be useful and actionable, because this is all I have.
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2.2k
Jul ’26
Xcode Cloud cannot be setup from Xcode 27
I'm trying to start using Xcode Cloud from a project, but the only thing I get is the message saying "Failed to create workflow" with the actual error being "Could not find item. Domain: XcodeCloudKit.XcodeCloudCommandHandler.CommandHandlerError Code: 5". Initially, it did lead me to configuring permissions on GitHub. But it failed in the end probably because the git remote of the project was pointing to another organisation, that transferred the ownership to me. I switched remote to my org, but it didn't help. So, I revoked the permission and deleted Xcode Cloud app from my GitHub in hopes that the config process would start again. It does not. All I get is this senseless error. Is Xcode Cloud functionality functioning at all in Xcode beta 27 for anyone?
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Jul ’26
App Store Connect Outage / Flakiness
Over the last 24 hours, App Store Connect has been performing very slowly, sometimes showing Bad Gateway and sometimes only loading tab views without any content. I use the word "flakiness" because it's happening intermittently. It took over an hour for Xcode Cloud builds to be triggered yesterday, and during that time it was not possible to start builds manually because the github refs weren't refreshing. Today I was unable to load the Users & Access > Integrations > Webhooks page. Since, I've logged out and back in, and now I cannot load any of my apps even though my development team correctly shows with my account info in the top right. Is anyone else experiencing these symptoms? I see nothing on the System Status page other than an outage with Apple Podcasts Connect.
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Jul ’26
code Cloud export fails: Session Proxy unable to authenticate with App Store Connect (Code=1, response null)
Xcode Cloud builds fail at the export archive step. The critical log shows: Account "Session Proxy Provider": Unable to authenticate with App Store Connect Error Domain=DVTServicesSessionProviderCredentialITunesAuthenticationContextError Code=1 "(null)" And in DVTITunesSoftwareService.log: App Store Connect response failed with unknown failure; response (null); error (null) error: DVTServicesSessionProviderCredentialITunesAuthenticationContextError.proxy Environment: Xcode Cloud, iOS app, team type Individual (S43L28SVX2) What I have ruled out: Regenerated all DISTRIBUTION_MANAGED certificates (per thread 744683) — portal API is reachable, certs issued successfully Removed an obsolete App Groups entitlement that was causing a secondary error — that error is now gone All agreements accepted, no pending legal items Failure persists across multiple builds with identical symptoms The developer portal API responds correctly. The failure is isolated to the App Store Connect store configuration endpoint specifically, where the proxy returns response (null) — no HTTP response at all. This appears identical to thread https://developer.apple.com/forums/thread/810658 where Apple confirmed the root cause was a backend API permission issue for the team requiring an Apple-side fix. Support case 102857550486 was opened but redirected to admin support without technical investigation. Has anyone else hit this recently, or can an Apple engineer look at the backend state for this team?
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Jul ’26
Internal Test user limit stuck at 100/100
Hello, Our Test Flight internal user limit is stuck at 100/100 users and I couldn't reduce the number and free seats no matter what I tried. What I tried so far: Reduced number of people in Users and Access to 98 (excluding customer support which does not count for internal users anyway) Reduced number of internal testers in the only internal Test Flight group to 38 Testers. Reduced number of all testers for the app to 97 (including external test only users) Made sure that deleted users from Users and Access list have no emails in the internal test group. More importantly, no matter how many users I delete from both Users and Access or only internal tester group, the limit always shows 100/100. I appreciate any help. This feels like a bug. I am unable to contact Apple support, I waited for almost an hour on the phone but nothing. I waited for days for potential caches to clear up, still no luck.
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Jul ’26
Why is Xcode Cloud archiving failing?
I'm trying to build an Xcode Cloud workflow, but I keep getting this error. At first it just said I had to accept a license agreement, which I did, but it still didn't work after. I had recently added a new branch to the connected GitHub repository and committed to it so that I can have a beta branch separate from the main one. The only error that happens is when archiving. I am using Xcode 27 beta.
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615
Jul ’26
Xcode Cloud omits read_repository OAuth scope for self-managed GitLab private repositories
While validating Xcode Cloud with a self-managed GitLab instance, I found what appears to be an OAuth scope issue affecting private repositories. Apple’s documentation says to configure the GitLab OAuth application with: api, read_repository, read_user However, the actual /oauth/authorize URL generated by Xcode Cloud requests only: scope=api+read_user With a private GitLab repository, OAuth completes successfully and Xcode Cloud can call: GET /api/v4/user → 200 GET /api/v4/projects/:project → 200 But repository setup fails with: Repository was not found. Either the repository does not exist or you do not have permission to access it. The GitLab user had Maintainer-or-higher access. I reproduced this from a clean Xcode Cloud setup. As a control test, I repeated the exact same flow but manually changed the OAuth authorization request to: scope=api+read_user+read_repository GitLab then explicitly requested read-only access to private repositories over Git HTTP. After authorization, the same private repository connected successfully to Xcode Cloud, and a build could be queued normally. A public repository works without read_repository, which can hide the issue. So the reproducible difference was: Private repo + Apple-generated api read_user → fails Private repo + api read_user read_repository → succeeds This also appears inconsistent with Apple’s own self-managed GitLab setup documentation, which instructs users to enable read_repository. I’m sharing this mainly for others who may run into the same issue with private repositories.
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192
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1d
Unable to access logs artifact from Web Extension Packager
Hi! I've successfully uploaded my web extension using the Web Extension Packager. However, there was a build error. When I review the list of cloud builds and click "view issues" for the failed build, I get the message: "Exporting for App Store Distribution failed. Please download the logs artifact for more information." However, I can't find any link in the app store connect web UI for viewing the logs artifact for Web Extension Packager builds.
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319
Activity
1d
Xcode Cloud reassigns one ciProduct between app targets with unique bundle IDs
I am seeing Xcode Cloud reuse and reassign a single ciProduct when onboarding multiple iOS app targets from one Xcode project. Each target has its own bundle ID, PBXNativeTarget, product reference, and shared scheme. Environment: Xcode 26.6 (17F113) macOS Tahoe 26.5.2 GitHub repository connected to Xcode Cloud Project: pilot-ios/Airtap.xcodeproj Targets / shared schemes: PocketPilot.ai DEV1 — ai.airtap.dev1 PocketPilot.ai DEV2 — ai.airtap.dev2 PocketPilot.ai DEV3 — ai.airtap.dev3 PocketPilot.ai DEV4 — ai.airtap.dev4 PocketPilot.ai QA1 — ai.airtap.qa1 PocketPilot.ai QA3 — ai.airtap.qa3 Every entry above is a separate PBXNativeTarget with a distinct productReference. Each shared scheme is stored under Airtap.xcodeproj/xcshareddata/xcschemes and builds its corresponding target. QA1 and QA3 were onboarded earlier and received independent Xcode Cloud products as expected. Reproduction: In Xcode, open Xcode Cloud Reports and choose Create Workflow. Select target PocketPilot.ai DEV1 and create an archive workflow using scheme PocketPilot.ai DEV1. DEV1 appears under the correct App Store Connect app. Create another workflow for target PocketPilot.ai DEV2 using scheme PocketPilot.ai DEV2. DEV1 disappears as a separate Xcode Cloud product. Both the DEV1 and DEV2 workflows now appear under the DEV2 App Store Connect app. The App Store Connect API confirms this is not only an Xcode UI or cache issue: Before DEV2 onboarding, ciProduct F048BF00-CECF-4926-84DB-D3474CB030A9 was related to bundle ID ai.airtap.dev1. After DEV2 onboarding, that same ciProduct ID became related to bundle ID ai.airtap.dev2. The product now contains both workflows: PocketPilot DEV1 Archive / scheme PocketPilot.ai DEV1 PocketPilot DEV2 Archive / scheme PocketPilot.ai DEV2 No build was started, and both workflows are currently disabled. Expected behavior: Because every target has a different bundle ID, Xcode should create a separate Xcode Cloud product for each target, as described in the Xcode Cloud onboarding documentation. Actual behavior: The newest onboarding changes the existing ciProduct-to-App Store Connect app relationship instead of creating a new ciProduct. This moves all earlier workflows to the newest app. The public App Store Connect API cannot repair this because it supports reading and deleting ciProducts, but not creating one; ciWorkflows can only be created under an existing ciProduct. I also encountered an Xcode crash while adding another product. The crash stack included XcodeCloudNavigableItemCoordinator.removeNavigableItem(for:) and IDENavigableItemCoordinator, which may be related to the product reassignment. I can provide the crash report in Feedback Assistant if needed. A recent forum thread reports the same high-level symptom: previously created workflows migrate to the newest app. In our case, the API relationship change above makes the backend reassignment directly observable. Is this a current Xcode Cloud onboarding/backend regression? Is there a supported workaround, or can Apple Support create or restore separate ciProducts for these bundle IDs?
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1
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0
Views
255
Activity
3d
Non-Beta (Xcode and MacOS) app submissions falsely rejected
For the last 2 months I have been submitting the first iOS builds of my app “Zema Kirar”. However Appstore connect wrongly rejects it claiming it was built bu a BETA version of xcode and / or MacOS. My Dev Environment I am Running macOS Tahoe 26.6.2, and Xcode 26.6 (Build 17F113). Both are the ”current” latest public (GM) versions required by apple. Steps to reproduce: Xcode cloud build/ and transporter upload completes > I select the build > click save > click on Submit. Appstore connect shows error: Unable to add for Review. The items below are required to start the review process: New apps and app updates must be built with the latest public (GM) versions of Xcode, and the iOS, macOS, watchOS, and tvOS SDK. Apps built with the beta versions aren’t allowed.
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0
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0
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102
Activity
1w
TestFlight Installation Issue After Apple Developer Program Renewal
I’m experiencing a persistent TestFlight installation issue that started after my most recent Apple Developer Program renewal. All builds upload and process successfully in App Store Connect/TestFlight, and there are no apparent issues with the builds themselves. However, when testers try to install the apps, they receive the following error: “The requested app is not available or doesn’t exist.” Since the same problem is affecting multiple apps under the same Apple Developer account, while the builds are uploading and processing successfully, I suspect this may be related to the TestFlight/App Store Connect distribution state or account-level backend configuration after the renewal. I have already checked the builds and TestFlight configuration, but the issue still persists. Has anyone experienced the same issue after renewing their Apple Developer Program membership? If so, were you able to resolve it, and did Apple Support have to fix something on the backend? Any guidance or suggestions would be greatly appreciated.
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0
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0
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131
Activity
2w
AppStoreConnect Xcode Cloud Failed to Fetch
I'm angry — Apple’s support has been awful. I’ve been trying to get help from Apple for two weeks. Their replies feel canned and automated (they even sign with a first name only), and they only provide basic information that doesn’t address the problem. You put in a response and then a week later, some canned response comes back from someone with a single name (Lisenga) I’m now faced with two unacceptable options: stop supporting Apple Safari users or delete my account and start over. Both options punish my users. For a multi-billion-dollar company, Apple’s support is shockingly limited. I ran this issue past ChatGPT Codex, and it confirmed that this is something only Apple can fix. Recent Apple Developer Forum posts describe Xcode Cloud / App Store Connect requests returning null responses because backend team permissions were broken. One post even referenced a case where Apple confirmed the only remedy was an internal fix on their side. To be clear: I am NOT using Xcode. I’ll say it again in case it was missed: I am not using Xcode. Here’s what happens: In App Store Connect, when I click the Xcode Cloud link it prompts me to “upload archive file.” When I upload, I immediately get “Failed to Fetch.” This happens in Safari, Chrome, and Firefox, in normal and private windows. It happens on a different computer 400 miles away as well. My suspicion is this: if a build is created before agreeing to the developer agreements, and the agreements are answered afterward, the system goes out of sync and breaks — a problem that only Apple can resolve. How do you actually talk to a real human at Apple??
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2
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Views
514
Activity
2w
Default Mail App entitlement missing Ad Hoc support
Hi Apple DTS and community, My developer account's app has been granted the Default Mail App managed capability (com.apple.developer.mail-client). The capability works for Development and App Store Connect distribution, but it is not enabled for Ad Hoc distribution. This prevents us from using our Xcode Cloud “Archive & TestFlight” workflow: The archive succeeds. Development and App Store Connect exports succeed. Xcode Cloud then automatically attempts an Ad Hoc export. The Ad Hoc export fails, causing the entire archive action to fail and the TestFlight post-action to be skipped. The export log reports: Entitlement com.apple.developer.mail-client not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. We have reproduced this in two consecutive Xcode Cloud runs. We also confirmed that: The App ID has the Default Mail App capability enabled. The entitlement is present and correctly spelled in the app’s entitlements file. The App ID’s provisioning support lists Development and App Store Connect, but not Ad Hoc. Our Xcode Cloud workflow does not expose an option to disable the automatically attempted Ad Hoc export. This appears to match these previous reports: https://developer.apple.com/forums/thread/774506 — a DTS engineer enabled Ad Hoc support for the entitlement, after which the developer confirmed the issue was resolved. https://developer.apple.com/forums/thread/800072 — DTS confirmed that the Ad Hoc distribution option must be enabled for the Default Mail App managed capability. We also opened an Apple Developer Support case (102945477410). Developer Support directed us to the forums and indicated that this issue would need to be handled by DTS engineers. I can provide our Team ID, Developer Support case number, Xcode Cloud run identifiers, and any other account details privately if needed. Thank you!
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0
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3
Views
459
Activity
3w
Are Xcode Cloud Workflow Start Conditions broken this week?
I use Xcode Cloud with my Github repo to automatically trigger workloads any time I create a new PR or make changes to the PR. This has been working for a few years now but this week it stopped working from one day to the next with no explanation. If I trigger the workflow manually via Builds > Start Build > my PR build workflow, and selecting my Pull Request from the list. This means that Xcode Cloud has access to my Github account, it's not an auth issue or anything like that. The only thing that doesnt work is the auto detection of when a PR is created or updated.
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13
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6
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1.3k
Activity
Aug ’26
about test flight
所请求的app不可用或者不存在
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2
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0
Views
733
Activity
Jul ’26
complaint about xcodecloud and missing brew for arm64
Hi, I am curious about why don't you provide an arm64 version of homebrew to your developers. To install arm64 homebrew in xcodecloud requires to compile packages from source. After 35 minutes still running ci_scripts/ci_post_clone.sh to install some packages: arm-brew install coreutils arm-brew install bash awk grep cat arm-brew install make arm-brew install gnu-tar gzip bzip2 xz arm-brew install automake autoconf m4 libtool arm-brew install llvm arm-brew install perl perl-build pod2man python3 meson ninja sqlite libtasn1 openssl libiconv gettext Further I need continues integration to build universal binaries and libraries. Maybe run the integration test suite, too. I think xcodecloud should provide arm64 and x86_64 versions of homebrew. Please consider this change.
Replies
1
Boosts
1
Views
545
Activity
Jul ’26
Did Xcode 27 beta get pulled from Xcode Cloud Workflows?
I was previously able to test my app on Xcode 27 / iOS 27 by setting the Xcode Version to "Latest beta or release". I needed this to test PrivateCloudCompute on my apps in TestFlight. As of a few days ago this stopped working and only shows the stable 26 release, which removes PCC and my ability to test it. Am I doing something wrong? I didnt change any settings, I just noticed PCC wasnt working, checked the workflow and noticed that it no longer shows Xcode 27.
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0
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0
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510
Activity
Jul ’26
TestFlight Beta App Review stuck with no response
My app has been sitting in Beta App Review for an extended period with no update. I opened a support ticket through the developer contact form and never received a response. I also called Apple Support through the consumer line, but they weren't able to access developer/App Review case details and redirected me back to the same channel that already isn't responding. Has anyone else run into a review request that stalls with no reviewer feedback and no response to a filed ticket? Looking for: Any way to escalate beyond the standard contact form Typical wait times others have seen for a stuck Beta App Review before it's worth re-submitting a new build vs. waiting Whether there's a different queue/contact specifically for TestFlight (as opposed to full App Store review) Appreciate any pointers.
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0
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0
Views
237
Activity
Jul ’26
Xcode Cloud 26b7 Metal Compilation Failure
I've been getting intermittent failures on Xcode code compiling my app on multiple platforms because it fails to compile a metal shader. The Metal Toolchain was not installed and could not compile the Metal source files. Download the Metal Toolchain from Xcode > Settings > Components and try again. Sometimes if I re-run it, it works fine. Then I'll run it again, and it will fail. If you tell me to file a feedback, please tell me what information would be useful and actionable, because this is all I have.
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12
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8
Views
2.2k
Activity
Jul ’26
CI with xcodecloud and build timeouts
Hi, My full build with all dependencies takes approximately 2 hours plus about 1 hour to run integration tests. Sorry 120 minutes build timeout is too short. Is there a way to adjust build timeouts? by Joël
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475
Activity
Jul ’26
Xcode Cloud cannot be setup from Xcode 27
I'm trying to start using Xcode Cloud from a project, but the only thing I get is the message saying "Failed to create workflow" with the actual error being "Could not find item. Domain: XcodeCloudKit.XcodeCloudCommandHandler.CommandHandlerError Code: 5". Initially, it did lead me to configuring permissions on GitHub. But it failed in the end probably because the git remote of the project was pointing to another organisation, that transferred the ownership to me. I switched remote to my org, but it didn't help. So, I revoked the permission and deleted Xcode Cloud app from my GitHub in hopes that the config process would start again. It does not. All I get is this senseless error. Is Xcode Cloud functionality functioning at all in Xcode beta 27 for anyone?
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843
Activity
Jul ’26
App Store Connect Outage / Flakiness
Over the last 24 hours, App Store Connect has been performing very slowly, sometimes showing Bad Gateway and sometimes only loading tab views without any content. I use the word "flakiness" because it's happening intermittently. It took over an hour for Xcode Cloud builds to be triggered yesterday, and during that time it was not possible to start builds manually because the github refs weren't refreshing. Today I was unable to load the Users & Access > Integrations > Webhooks page. Since, I've logged out and back in, and now I cannot load any of my apps even though my development team correctly shows with my account info in the top right. Is anyone else experiencing these symptoms? I see nothing on the System Status page other than an outage with Apple Podcasts Connect.
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369
Activity
Jul ’26
code Cloud export fails: Session Proxy unable to authenticate with App Store Connect (Code=1, response null)
Xcode Cloud builds fail at the export archive step. The critical log shows: Account "Session Proxy Provider": Unable to authenticate with App Store Connect Error Domain=DVTServicesSessionProviderCredentialITunesAuthenticationContextError Code=1 "(null)" And in DVTITunesSoftwareService.log: App Store Connect response failed with unknown failure; response (null); error (null) error: DVTServicesSessionProviderCredentialITunesAuthenticationContextError.proxy Environment: Xcode Cloud, iOS app, team type Individual (S43L28SVX2) What I have ruled out: Regenerated all DISTRIBUTION_MANAGED certificates (per thread 744683) — portal API is reachable, certs issued successfully Removed an obsolete App Groups entitlement that was causing a secondary error — that error is now gone All agreements accepted, no pending legal items Failure persists across multiple builds with identical symptoms The developer portal API responds correctly. The failure is isolated to the App Store Connect store configuration endpoint specifically, where the proxy returns response (null) — no HTTP response at all. This appears identical to thread https://developer.apple.com/forums/thread/810658 where Apple confirmed the root cause was a backend API permission issue for the team requiring an Apple-side fix. Support case 102857550486 was opened but redirected to admin support without technical investigation. Has anyone else hit this recently, or can an Apple engineer look at the backend state for this team?
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1.2k
Activity
Jul ’26
Internal Test user limit stuck at 100/100
Hello, Our Test Flight internal user limit is stuck at 100/100 users and I couldn't reduce the number and free seats no matter what I tried. What I tried so far: Reduced number of people in Users and Access to 98 (excluding customer support which does not count for internal users anyway) Reduced number of internal testers in the only internal Test Flight group to 38 Testers. Reduced number of all testers for the app to 97 (including external test only users) Made sure that deleted users from Users and Access list have no emails in the internal test group. More importantly, no matter how many users I delete from both Users and Access or only internal tester group, the limit always shows 100/100. I appreciate any help. This feels like a bug. I am unable to contact Apple support, I waited for almost an hour on the phone but nothing. I waited for days for potential caches to clear up, still no luck.
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413
Activity
Jul ’26
Why is Xcode Cloud archiving failing?
I'm trying to build an Xcode Cloud workflow, but I keep getting this error. At first it just said I had to accept a license agreement, which I did, but it still didn't work after. I had recently added a new branch to the connected GitHub repository and committed to it so that I can have a beta branch separate from the main one. The only error that happens is when archiving. I am using Xcode 27 beta.
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615
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Jul ’26