Export archive step fails in Xcode Cloud when using Xcode 26.2 (17C48) RC.
The same project exports successfully when switching back to Xcode 26.1 in Xcode Cloud workflow settings.
The same project exports successfully when using Xcode 26.2 RC locally.
Projects without Apple Watch app do not encounter this issue (not so sure about this).
From Xcode Cloud UI:
Exporting for App Store Distribution failed. Please download the logs artifact for more information.
Run command: 'xcodebuild -exportArchive ...
Command exited with non-zero exit-code: 70
From xcodebuild-export-archive.log:
error: exportArchive Automatic signing cannot update bundle identifier "io.***.***.watchkitapp".
error: exportArchive No profiles for 'io.***.***.watchkitapp' were found
error: exportArchive Automatic signing cannot update bundle identifier "io.***.***".
error: exportArchive No profiles for 'io.***.***' were found
** EXPORT FAILED **
IDEDistribution: App Store Connect request for store configuration failed for account Session Proxy Provider
(Account "Session Proxy Provider": Unable to authenticate with App Store Connect
(Error Domain=DVTITunesSoftwareServiceFoundation.DVTServicesSessionProviderCredentialITunesAuthenticationContextError Code=1 "(null)"))
DVTServices: Sending request A7605D4E-2892-4B6D-9197-90BD3AB53D67 to <http://172.16.57.4:8089/services/v1/capabilities>
Payload: {"urlEncodedQueryParams":"teamId=984L9QX9X5&filter%5BreferenceType%5D=bundle&filter%5BincludeRequestable%5D=true&limit=200"}
{
"errors": [{
"id": "fb67ecdb-103b-4446-a2db-618fd6bd99e7",
"status": "400",
"code": "PARAMETER_ERROR.INVALID",
"title": "A parameter has an invalid value",
"detail": "A parameter 'filter[includeRequestable]' has an invalid value : ''includeRequestable' is not a valid field name.'",
"source": {
"parameter": "filter[includeRequestable]"
}
}]
}
DVTServices: Could not fetch capabilities from network due to error: error = 'A parameter has an invalid value'
Workaround
Switching Xcode Cloud workflow to use Xcode 26.1 works around the issue.
Using Xcode 26.2 RC locally works around the issue.
Xcode Cloud
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Dear
We try to generate IPA with Xcode Cloud but this task fail in Export archive phase (Export archive for app-store distribution).
The error that appear in the archive logs is:
error: exportArchive Provisioning profile "iOS Team Store Provisioning Profile: cl.app.myapp" doesn't include the com.apple.CommCenter.fine-grained entitlement.
Any idea about to resolve this problem ?
king regards
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Xcode Cloud
Entitlements
Provisioning Profiles
Hi,
Since Xcode 26.2 beta 1, till now (I thought RC or actual release will solve this issue) I have problems exporting archive to appstore via Xcode Cloud (locally everything works and using Xcode 26.2 I was able to submit app to AppStore).
Build is archived successfully but during export I get an error Exporting for App Store Distribution failed. Please download the logs artifact for more information.
In xcodebuild-export-archive.log I see multiple attempts & errors like this
2025-12-13T08:29:34.040644840Z 2025-12-13 00:29:33.900 xcodebuild[10889:58988] DVTServices: Sending request 9A4173F4-CD87-4A76-95FC-501B4D11EF22 to <http://172.16.55.70:8089/services/v1/capabilities> for session DVTFoundation.DVTServicesSessionProxy.
2025-12-13T08:29:34.040647258Z Method: POST
2025-12-13T08:29:34.040648780Z
2025-12-13T08:29:34.040650230Z Headers:
2025-12-13T08:29:34.040651730Z {
2025-12-13T08:29:34.040653539Z Accept = "application/vnd.api+json";
2025-12-13T08:29:34.040655403Z "Accept-Encoding" = "gzip, deflate";
2025-12-13T08:29:34.040673847Z "Content-Length" = 124;
2025-12-13T08:29:34.040675883Z "Content-Type" = "application/vnd.api+json";
2025-12-13T08:29:34.040677903Z "User-Agent" = Xcode;
2025-12-13T08:29:34.040681998Z "X-HTTP-Method-Override" = GET;
2025-12-13T08:29:34.040684468Z "X-Xcode-Version" = "26.2 (17C52)";
2025-12-13T08:29:34.040686326Z }
2025-12-13T08:29:34.040688028Z
2025-12-13T08:29:34.040689711Z Payload:
2025-12-13T08:29:34.040692163Z {"urlEncodedQueryParams":"teamId=8CKLLLC9UE&filter%5BreferenceType%5D=bundle&filter%5BincludeRequestable%5D=true&limit=200"}
2025-12-13T08:29:34.308538247Z 2025-12-13 00:29:34.208 xcodebuild[10889:58988] DVTServices: Received response for 9A4173F4-CD87-4A76-95FC-501B4D11EF22 @ <http://172.16.55.70:8089/services/v1/capabilities>. Code = 0
2025-12-13T08:29:34.308555026Z 2025-12-13 00:29:34.208 xcodebuild[10889:58988] DVTServices: Response payload: {
2025-12-13T08:29:34.308557639Z "errors" : [ {
2025-12-13T08:29:34.308569919Z "id" : "0316154c-332b-4f9d-a90a-5770d4f8dc1a",
2025-12-13T08:29:34.308573588Z "status" : "400",
2025-12-13T08:29:34.308575871Z "code" : "PARAMETER_ERROR.INVALID",
2025-12-13T08:29:34.308578343Z "title" : "A parameter has an invalid value",
2025-12-13T08:29:34.308581767Z "detail" : "A parameter 'filter[includeRequestable]' has an invalid value : ''includeRequestable' is not a valid field name.'",
2025-12-13T08:29:34.308584989Z "source" : {
2025-12-13T08:29:34.308587270Z "parameter" : "filter[includeRequestable]"
2025-12-13T08:29:34.308589531Z }
2025-12-13T08:29:34.308591437Z } ]
2025-12-13T08:29:34.308593381Z }
2025-12-13T08:29:34.308595389Z
2025-12-13T08:29:34.308597297Z
2025-12-13T08:29:34.308600188Z 2025-12-13 00:29:34.208 xcodebuild[10889:58988] DVTServices: Could not fetch capabilities from network due to error: error = 'A parameter has an invalid value'
When I use Xcode 26.1.1 to export the same commit, eveything works and workflow sends build to AppStoreConnect, any ideas what might cause this issue? Unfortunately I need to use Xcode 26.2 if I want to use tabViewBottomAccessory(isEnabled:content:) bcs even though this api is available since iOS 26.1, it's not available in Xcode 26.1
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Entitlements
Provisioning Profiles
Xcode Cloud
I am setting up a new app and am having problems with Xcode Cloud. From Xcode if I click on the "Cloud" button under the Report Navigator I get a spinner for a long time then get the message "Could not load Xcode Cloud data". I also visited the "Xcode Cloud" tab under my app in App Store Connect and I get a spinner and nothing loads.
This is a recent account and I'm setting up Xcode Cloud for the first time. Below is what I've tried and I'm out of ideas on how to get this working.
In Xcode, I signed out and back in as the Account Holder
Closed Xcode and reopened
This occurred yesterday and today and have not seen a problem under the Apple System Status page
On the latest Xcode 16.2
Checked the Signing & Capabilities tab in Xcode and my team a bundle Id is correct and it's happy with signing. At this time on my machine I am using the distribution profile.
Hello,
Our Xcode Cloud builds are successfully archiving but fail every time during the "Export archive for app-store distribution" step. The issue appears to be a persistent authentication failure with App Store Connect that we are unable to resolve.
Primary Error:
The build logs show a critical authentication failure.
IDEDistribution.critical.log shows: App Store Connect request for store configuration failed for account Session Proxy Provider... Unable to authenticate with App Store Connect.
DVTITunesSoftwareService.log specifies the error is DVTITunesSoftwareServiceFoundation.DVTServicesSessionProviderCredentialITunesAuthenticationContextError.proxy.
The build process eventually terminates during the IDEDistributionSymbolsStep with an Rsync failed error, which we believe is a symptom of the earlier authentication failure.
Troubleshooting Already Performed:
We have already taken the following steps without success:
Verified the account used for the integration has "Account Holder" and "Admin" roles.
Confirmed that Xcode Cloud's automatic signing is working correctly and is able to create new provisioning profiles.
Thoroughly checked the App Store Connect web UI under Users and Access > Integrations > Xcode Cloud for a way to reset the connection, but no such option exists.
Removed and re-added the Apple ID in the Xcode application's settings (Xcode > Settings > Accounts) on a local Mac.
Our hypothesis is that the integrated authentication session between Xcode Cloud and App Store Connect is invalid or stale, and there is no user-facing way to reset it.
Has anyone else encountered this "Session Proxy Provider" authentication error with Xcode Cloud? Is there a known solution or a different method to force a re-authentication of the service connection?
Any guidance from Apple engineers or other developers would be greatly appreciated.
(Developer Support Case: 102717975870)
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store Connect
Continuous Integration
Xcode Cloud
I'm currently using another provider for CI/CD. They've been offering Apple Silicon builds for over a year now. When we switched over, we saw our build times cut in half. I've seen similar results locally, back when I bought an M1 Mac.
So, recently, I tried to use Xcode Cloud on my project. My build time is nearly 45 minutes, where my build time on my current system is about 15 minutes, max.
Since I work on a team, and we make regular commits, having a 45 minute turnaround is not ideal. When I looked at the logs of my Xcode Cloud project, I saw a lot "x86_64" stuff in there, which led me to believe that Xcode Cloud is still building on Intel machines.
Additionally, I run tests on my builds. The build time alone (before running tests) was almost 20 minutes. The 15-minute time I cited with my current CI/CD included build time & tests running. So, a whole cycle finishes on my current setup before tests are even run.
I noticed that there was a bunch of x86_64 in the logs, which made me think that Xcode Cloud is still using Intel. Is this true? I've just gotten really used to faster build times, and I can't move onto a system like this, where the times are so drastically different. Like, I wouldn't mind build time that would add only a few more minutes to what I have now. But going from 15 -> 45 minutes is a real problem.
Hello,
My app (App ID: 1616628950) is already published on the App Store, but recently we’ve been unable to install the TestFlight build for testing.
The TestFlight build shows the green “Testing” status, but whenever we try to install it, we get this message:
“Could not install / The requested application is not available or does not exist.”
The TestFlight version is the same as the one currently live on the App Store, and the App Store version installs without any issue.
I wanted to share this here in case someone from the team could check whether the TestFlight build might be stuck or misconfigured on the backend.
Thank you very much for your time and help!
Topic:
App Store Distribution & Marketing
SubTopic:
TestFlight
Tags:
Games
App Store Connect
TestFlight
Xcode Cloud
I can create an ipa file with vs using the wildcard bundle identifier but this is rejected by apple when I upload with the Transporter app saying invalid identifier and no distribution profile/certificate. When I create a new distribution profile with the correct XC identifier and distribution certificate and try to archive with visual studio publish says the bundle id is not a match for the distribution profile with iOS? This is a net 10 net maui project and my first build attempt
Hi everyone,
I’m unable to enable Xcode Cloud for any app on my account.
At the final step of the Xcode workflow setup (“Confirm App on App Store Connect”), pressing Complete always returns:
“ could not be added to Xcode Cloud. Authentication credentials are invalid.”
This affects both existing apps and completely new test apps with fresh bundle IDs.
What I’ve verified
• I am Account Holder and Admin.
• All agreements are accepted.
• App creation, bundle ID registration, and certificate management work normally.
• I’ve removed/re-added my Apple ID in Xcode and cleared all Xcode-* tokens from Keychain.
• Test apps in clean Git repos reproduce the same error.
Support
I have already opened Case ID 102769512657 with Apple Developer Support, but I’m posting here in case others have seen this issue or know of additional steps to confirm the provisioning state.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
App Store Connect
Continuous Integration
Xcode Cloud
After a break using AWS Macs for CI we are willing to give Xcode cloud another go. Unfortunately we are unable to complete the "Grant Access to your Source Code" step.
We tried multiple accounts including maintainer, owner and admin. We tried from multiple Macs and versions of macOS.
"Connecting Xcode Cloud with your source control provider was incomplete.
503 Service Unavailable. Please ensure that your repository is available and accepting connections."
Hello,
My project is GitLab and to access it we need VPN. How to connect Xcode Cloud to that repo if VPN is required for read it? Any solution to this? Any help is appreciated
I'm using Xcode Cloud to build for internal TestFlight testing.
But it stuck in Archive. No warning or error. Unable to complete the workflow.
What could be causing this? I have absolutely no idea what to do now.
Hello,
We are experiencing a persistent issue where macOS builds in Xcode Cloud consistently hang at the Archive stage.
The build itself completes successfully, but no artifacts appear, and it seems the build gets stuck during artifact upload. These builds remain in this state for several days (currently 3 days and counting) not failing, but never finishing.
We opened a support ticket (102756662562), but we have not received any response yet.
We rely on Xcode Cloud for our entire CI/CD pipeline, and at the moment our workflow is completely blocked because of this issue.
Has anyone encountered something similar or found a workaround?
Thank you.
During testing, we encountered an issue where when entering the game and starting audio playback, if I force-kill the app directly (by swiping up the app in the app switcher, rather than switching to the background first before killing it), a system crash prompt dialog appears after the app is killed.
We conducted numerous tests to troubleshoot the problem and found that this issue only occurs with our own TestFlight account. When we uploaded our app to another TestFlight account for testing, we were unable to reproduce this problem.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Games
TestFlight
Xcode Cloud
We want to replace our CI/CD pipelines in Azure DevOps with Xcode Cloud and are currently facing a critical hurdle. For some time now, we’ve observed that the PoC pipelines in Xcode Cloud are having major issues cloning our repositories stored on our Bitbucket Server. More and more pipeline runs are timing out because Xcode Cloud cannot receive the data. Today I spoke with our network team to check whether we might have an issue on our side affecting access to the repository, but we couldn’t find any problems. Cloning the repository to an external machine only takes 30 seconds, so the host’s bandwidth doesn’t seem to be the problem.
However, our network specialists did discover one message:
Significance:
Request abnormal event: high total time
Connection abnormal event: client has a slow receive rate
If this is the bottleneck in the system, we may ultimately have to stay with Azure DevOps and Fastlane in order to continue providing our product teams with reliable builds.
I look forward to your feedback and thank you in advance.
Maik
Hello,
While setting up Xcode Cloud using Bitbucket, I encountered an issue with Source Control and providing access to the repository.
The problem most likely stems from the fact that Bitbucket has updated its policy, and the use of app passwords is no longer available (at least for new ones). However, in Xcode → Settings → Source Control, the login flow still requires an app password, which makes it impossible to authenticate using the new API tokens. Attempting to authenticate via SSH also does not resolve the issue.
After connecting to GitHub, I also tried to connect through the web version, but I'm getting the same message: "Bitbucket Cloud installation was incomplete." I received this same message when I first tried to connect through Xcode.
This problem does not occur when connecting to GitHub.
I would appreciate receiving feedback from the Apple team on this issue.
System Info:
Xcode: 16.2 (latest from App Store)
macOS: Sequoia 15.1
Hi there,
We’re encountering this error in all of our builds when using the latest Xcode and macOS:
The Metal Toolchain was not installed and could not compile the Metal source files. Download the Metal Toolchain from Xcode > Settings > Components and try again.
In short, all builds are failing. I’ve tried fixing this by installing Metal and applying other solutions, but none of them worked reliably.
Is there a way to ensure that the Metal Toolchain is installed on the CI machine?
We are getting following error in xcode cloud
"The step invocation hit a user timeout. The xcodebuild archive invocation timed out. No activity has been detected on stdout, stderr or the result bundle in 30 minutes"
We are using following env to create a build.
Xcode: 14.2
Macos: Ventura 13.2.1
We didn't face any issue in Ventura 13.2.0 and we are seeing this issue in our first build using ventura 13.2.1.
The difference I see between successful and failure build, I don't see
"Discovering Swift tasks after 'Compiling { list of swift file " in a failed build. I see compiling { list of swift file } and end of the compilation, the build is failing.
Hi everyone,
Starting today, my Xcode Cloud CI workflow can no longer successfully build iOS/macOS/visionOS targets. The Archive step does not report any errors, but the xcodebuild command hangs indefinitely and eventually fails with the following message:
The step invocation hit a user timeout. The xcodebuild archive invocation timed out. No activity has been detected on stdout, stderr or the result bundle in 30 minutes.
My iOS and macOS targets can still be built, but the build time has increased by 2-3x compared to before. That's interesting. After I removed the visionOS target, the iOS target also failed to build.
Additionally, since today, I’ve noticed a significant increase in network-related errors in Xcode Cloud. There have been multiple failures to download dependencies from Homebrew or GitHub.
I have confirmed that CI versions which previously built successfully are now failing, while running the same build commands locally works fine. Based on these observations, I suspect there may be an issue with the Xcode Cloud environment itself.
Has anyone else encountered similar problems? Any suggestions or updates would be appreciated!
Thanks!
Hi everyone,
After opting out of Xcode Cloud, I tried to set it up again for my product.
However, I’m getting the following message when attempting to reconnect to my source control provider:
"Connecting Xcode Cloud with your source control provider was incomplete.
Products cannot be configured to use Xcode Cloud while your team’s opt-out request is being processed."
It’s been 7 days since I opted out, and I still haven’t been able to re-enable Xcode Cloud.
I’ve tried reconnecting both GitHub and Bitbucket, but the same message appears in both cases.
I’d like to know:
How long does the opt-out (deregistration) process usually take to complete?
Is there any way to check the current status or expedite the reactivation process?
Team Type: Organization
Region: Japan
Any insights or similar experiences would be greatly appreciated.
Thank you in advance!