Hello. I´ve build a simple Unity Game for iOS. At Xcode the xcworkspace loads an buids with no errors (only warnings). The problem is that even though the device appears as connected in the devices and simulators window (attached image), it does not appear when choosing it as the destination to run the app, only the simulators appear. I've been looking for a solution for several days and I can't find anything that works. I have unpaired the device, rebooted, reinstalled xcode ... Has something similar happened to anyone? I work with Xcode 12.5.1 and iphone runs ios 14.7.1.
Thanks.