Debugging

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Posting a Crash Report
If you need help investigating a crash, please include a crash report in your post. To smooth things along, follow these guidelines: For information on how to get a crash report, see Acquiring crash reports and diagnostic logs. Include the whole crash report as a text attachment (click the paperclip icon and then choose Add File). This avoids clogging up the timeline while also preserving the wealth of information in the crash report. If you’re not able to post your crash report as an attachment, see Can’t Post Crash Report as Attachment below. If you want to highlight a section of the report, include it in the main body of your post. Put the snippet in a code block so that it renders nicely. To create a code block, add a delimiter line containing triple backquotes before and after the block, or just click the Code Block button. If possible, post an Apple crash report. Third-party crash reporters are often missing critical information and have general reliability problems (for an explanation as to why, see Implementing Your Own Crash Reporter). Symbolicate your crash report before posting it. For information on how to do this, see Adding identifiable symbol names to a crash report. If you need to redact the crash report, do so consistently. Imagine you’re building the WaffleVarnish app whose bundle ID is com.example.wafflevarnish but you want to keep your new waffle varnishing technology secret. Replace WaffleVarnish with WwwwwwVvvvvvv and com.example.wafflevarnish with com.eeeeeee.wwwwwwvvvvvvv. This keeps the text in the crash report aligned while making it possible to distinguish the human-readible name of the app (WaffleVarnish) from the bundle ID (com.example.wafflevarnish). Finally, for information on how to use a crash report to debug your own problems, see Diagnosing issues using crash reports and device logs. Can’t Post Crash Report as Attachment Crash reports have two common extensions: .crash and .ips. DevForums lets you attach the first but not the second (r. 117468172). To work around this, change the extension to .txt. If DevForums complains that your crash report “contains sensitive language”, leave it out of your initial post and attach it to a reply. That often avoids this roadblock. If you still can’t post your crash report, upload it to a file sharing service and include the URL in your post. Post the URL in the clear, per tip 14 in Quinn’s Top Ten DevForums Tips. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Revision History: 2024-05-21 Added some advice regarding the “contains sensitive language” message. 2023-10-25 Added the Can’t Post Crash Report as Attachment section. Made other minor editorial changes. 2021-08-26 First posted.
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May ’24
Debugging Resources
General: DevForums tags: Debugging, LLDB, Graphical Debugger Xcode > Debugging documentation Diagnosing memory, thread, and crash issues early documentation Diagnosing issues using crash reports and device logs documentation Choosing a Network Debugging Tool documentation Testing a release build documentation Isolating Code Signing Problems from Build Problems DevForums post What is an exception? DevForums post Language Exception from RCTFatal DevForums post Standard Memory Debugging Tools DevForums post Using a Sysdiagnose Log to Debug a Hard-to-Reproduce Problem DevForums post Posting a Crash Report DevForums post Implementing Your Own Crash Reporter DevForums post Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Oct ’23
APPUL OS X LION 10.7 kernel debug kit problems (10.7.{0,4}) + 11G63 unavailable
i'm trying to get firefox running in 10.7 but the kernel is crashing. i have it working/running/looking great on 10.8 and higher. something is happening in 10.7 that is causing the panic. i need the right kit. someone asked a similar question for 10.11: https://forums.developer.apple.com/forums/thread/108732 but feedback assistant doesn't seem like the right answer. i need this kit to move forward. right now using either the 10.7.0 or 10.7.4 kernel debug kit causes a panic on reboot; something to do with AVX and the fpu. i am hoping APPUL had enough foresight to see this would be an issue (even one year later) for people on newer architectures debugging for older, supported (until 2014) targets: this use-case definitely falls within the parameters.
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Content inside volume gets clipped
I am using the Xcode visionOS debugging tool to visualize the bounds of all the containers, but it shows my Entity is inside the Volume. Then why does it get clipped? Is there something wrong with the debugger, or am I missing something? import SwiftUI @main struct RealityViewAttachmentApp: App { var body: some Scene { WindowGroup { ContentView() } .windowStyle(.volumetric) .defaultSize(Size3D(width: 1, height: 1, depth: 1), in: .meters) } } import SwiftUI import RealityKit import RealityKitContent struct ContentView: View { var body: some View { RealityView { content, attachments in if let earth = try? await Entity(named: "Scene", in: realityKitContentBundle) { content.add(earth) if let earthAttachment = attachments.entity(for: "earth_label") { earthAttachment.position = [0, -0.15, 0] earth.addChild(earthAttachment) } if let textAttachment = attachments.entity(for: "text_label") { textAttachment.position = [-0.5, 0, 0] earth.addChild(textAttachment) } } } attachments: { Attachment(id: "earth_label") { Text("Earth") } Attachment(id: "text_label") { VStack { Text("This is just an example") .font(.title) .padding(.bottom, 20) Text("This is just some random content") .font(.caption) } .frame(minWidth: 100, maxWidth: 300, minHeight: 100, maxHeight: 300) .glassBackgroundEffect() } } } }
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Simulator crash Exception Type: EXC_CRASH (SIGKILL) WatchDog: 0x8BADF00D
Hello, My app often crashes when I use simulators. I would like some help with reading the crash report that is generated. Especially with the part below Thread 0 Crashed. Based on other posts I understand that the 0x8BADF00D in the crash report is a WatchDog crash that basically says that WatchDog terminated the app because the main thread was blocked for a significant time. Many processes can block the main thread so it's hard to find out what it is in our specific case. Can someone help me reading through the crash report? Short_crash_report.txt Background information The application is Xamarin Native and I use Rider as an IDE. When I use Visual Studio, the simulators run just fine. No crash occurs while using my app on a device. The crash happens on multiple simulators with different OS versions. I already deleted XCode cache, erased content and settings of several simulators and deleted iOS DeviceSupport files.
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AVSpeechSynthesizer doesn't notifyOthersOnDeactivation
Hello, I am building a new iOS app which uses AVSpeechSynthesizer and should be able to mix audio nicely with audio from other apps. AVSpeechSynthesizer seems to handle setting the AVAudioSession to active on it's own, but does not deactivate the audio session. This leads to issues, namely that other audio sources remain "ducked" after AVSpeechSynthesizer is done speaking. I have implemented deactivating the audio session myself, which "works", in that it allows other audio sources to become "un-ducked", but it throws this exception each time even though it appears successful. Error Domain=NSOSStatusErrorDomain Code=560030580 "Session deactivation failed" UserInfo={NSLocalizedDescription=Session deactivation failed} It appears to be a bug with how AVSpeechSynthesizer handles activating/deactivating the audio session. Below is a minimal example which illustrates the problem. It has two buttons, one which manually deactivates the audio sessions, which throws the exception, but otherwise works, and another button which leaves audio session management to the AVSpeechSynthesizer but does not "un-duck" other audio. If you play some audio from another app (ex: Music), you'll see the button which throws/catches an exception successfully ducks/un-ducks the audio, while the one without attempting to deactivate the session ducks but does not un-duck the audio. import AVFoundation struct ContentView: View { let workingSynthesizer = UnduckingSpeechSynthesizer() let brokenSynthesizer = BrokenSpeechSynthesizer() init() { let audioSession = AVAudioSession.sharedInstance() do { try audioSession.setCategory(.playback, mode: .voicePrompt, options: [.duckOthers]) } catch { print("Setup error info: \(error)") } } var body: some View { VStack { Button("Works Correctly"){ workingSynthesizer.speak(text: "Hello planet") } Text("-------") Button("Does not work"){ brokenSynthesizer.speak(text: "Hello planet") } } .padding() } } class UnduckingSpeechSynthesizer: NSObject { var synth = AVSpeechSynthesizer() let audioSession = AVAudioSession.sharedInstance() override init(){ super.init() synth.delegate = self } func speak(text: String) { let utterance = AVSpeechUtterance(string: text) synth.speak(utterance) } } extension UnduckingSpeechSynthesizer: AVSpeechSynthesizerDelegate { func speechSynthesizer(_ synthesizer: AVSpeechSynthesizer, didFinish utterance: AVSpeechUtterance) { do { try audioSession.setActive(false, options: .notifyOthersOnDeactivation) } catch { // always throws an error // Error Domain=NSOSStatusErrorDomain Code=560030580 "Session deactivation failed" UserInfo={NSLocalizedDescription=Session deactivation failed} print("Deactivate error info: \(error)") } } } class BrokenSpeechSynthesizer { var synth = AVSpeechSynthesizer() let audioSession = AVAudioSession.sharedInstance() func speak(text: String) { let utterance = AVSpeechUtterance(string: text) synth.speak(utterance) } } (I have a separate issue where the first speech attempt takes a few seconds but I don't think it's related)
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EXC_BAD_ACCESS in AXSerializeCFType
I have an Electron app on macOS Sonoma (arm64 arch). It has a native addon (app.node) using node-addon-api. Recently it crashed, with the stack trace (given below). What is the AXSerializeCFType function inside the AXUIElementCopyAttributeValue function, and why did it crash there? AXUIElementRef systemWideElement = AXUIElementCreateSystemWide(); AXUIElementRef focusedApp = NULL; AXError error = AXUIElementCopyAttributeValue(systemWideElement, kAXFocusedApplicationAttribute, (CFTypeRef *)&focusedApp); The crash appears to be occurring in the last line of the code, where I am retrieving the focused app AXUIElementRef using AXUIElementCopyAttributeValue. I have already attempted to manually set systemWideElement to NULL, but AXUIElementCopyAttributeValue is not crashing; it is just returning an error kAXErrorIllegalArgument. OS Version: macOS 14.5 (23F79) Report Version: 104 Crashed Thread: 344454 Application Specific Information: Fatal Error: EXC_BAD_ACCESS / KERN_INVALID_ADDRESS / 0x102674000 Thread 344454 Crashed: 0 HIServices 0x18cb5d970 AXSerializeCFType 1 HIServices 0x18cb7ca24 serializeWrapper 2 HIServices 0x18cb7cd40 _AXXMIGCopyAttributeValue 3 HIServices 0x18cb74884 _AXUIElementCopyAttributeValue 4 HIServices 0x18cb74a04 AXUIElementCopyAttributeValue 5 HIServices 0x18cb747fc _AXUIElementCopyAttributeValue 6 HIServices 0x18cb74a04 AXUIElementCopyAttributeValue 7 app.node 0x1027a56f4 getFocusedApplication
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Sandbox: bash(5261) deny(1) Issue in Xcode
I'm a complete newbie to building an App, this project is a GUI that interacts with an LLM AI service, it's mostly html, javascript, python. I have something that works in a web browser, and mostly works in Android Studio, but in Xcode there are numerous issues. It's my understanding this is something to do with permissions. I have asked an AI which suggested various things that haven't worked, such as reinstalling Cocoapods, and disabling SIP. Are you smarter than an AI, or at least better informed? If so, suggestions or advice would be appreciated. Sandbox: bash(5261) deny(1) file-read-data ........./ios/App/Pods/Target Support Files/Pods-App/Pods-App-frameworks.sh
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App Crashes when loading webview " *** Assertion failure in -[UIApplication _performAfterCATransactionCommitsWithLegacyRunloopObserverBasedTiming:block:]"
In my app I am trying to load webview with an URL , I am checking is it loading on main thread also loading webview in main thread using DispatchQueue.main.async { self.loadRequest() } , webview loads successfully, then showing below error app crashes , unable to find the reason. "*** Assertion failure in -[UIApplication _performAfterCATransactionCommitsWithLegacyRunloopObserverBasedTiming:block:]" Thanks in advance
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Iphone 14 & 15 pro model camera focusing error / UNITY APP
Hi, I would like to ask your advice with our IOS app, which has a problem with the Iphone 14 pro & Iphone 15 pro model camera focusing on close objects. The game is made with Unity and the idea is that kids can scan random QR - and barcodes to catch monsters. With Iphone the no pro models focus and read the barcodes well, but new models with three back camera systems our app does not focus on close, that makes the barcode reading hard. Somehow it seems that the Iphone pro model is not changing the camera lens to close focusing one in a third party app like it does when you use the camera itself. Do you have any advice on how to solve the focusing problem? I appreciate your help!
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I tried to add a overlay window onto app in full screen mode but failed
As the topic mentioned, I want to add a overlay window onto Apps that are in full screen mode, trying to create some blur effect on the screen. But Apple seems to treat full screen mode Apps differently as a "space." So currently I can only apply the blur effect like this. (This is my Desktop page) But When it doesn't affect the full screen mode Apps. (For example: My Xcode) And I know some of the App down this kind of stuff. Like this This is my current code. Hope someone can tell me how to solve it.
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React-Native iOS app is crashing immediately upon launch when creating development build
I have created an app for iOS using React Native. I've gotten the app to a point where it works on the iPhone simulator via the Expo App. It even works when creating a build of the app to distribute using TestFlight. Now, I want to add Google Ads into the app. However, I've learned that Google Ads won't work via an Expo build. Instead one has to create a development build to test the ads in the app and see how they look. I've also finally been able to compile a successful development build using eas (expo application services). When I install the app on the simulator and try to open it however, the app crashes almost immediately and I don't know why. I have tried deciphering the symbolicated crash report, but I have not been able to figure out what could be causing the error. It looks like it has something to do with the user interface. Below is the thread where the app crashes: Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x11324a14a __pthread_kill + 10 1 libsystem_pthread.dylib 0x1132abebd pthread_kill + 262 2 libsystem_c.dylib 0x7ff80016dd1c abort + 133 3 libc++abi.dylib 0x7ff8002c6d12 abort_message + 241 4 libc++abi.dylib 0x7ff8002b951a demangling_terminate_handler() + 266 5 libobjc.A.dylib 0x7ff800061fba _objc_terminate() + 96 6 libc++abi.dylib 0x7ff8002c616b std::__terminate(void (*)()) + 6 7 libc++abi.dylib 0x7ff8002c6126 std::terminate() + 54 8 libdispatch.dylib 0x7ff8001796ec _dispatch_client_callout + 28 9 libdispatch.dylib 0x7ff80017d1e2 _dispatch_block_invoke_direct + 508 10 FrontBoardServices 0x7ff807a8b3a7 __FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ + 30 11 FrontBoardServices 0x7ff807a8b281 -[FBSMainRunLoopSerialQueue _targetQueue_performNextIfPossible] + 188 12 FrontBoardServices 0x7ff807a8b3cf -[FBSMainRunLoopSerialQueue _performNextFromRunLoopSource] + 19 13 CoreFoundation 0x7ff800429ff3 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17 14 CoreFoundation 0x7ff800429f35 __CFRunLoopDoSource0 + 157 15 CoreFoundation 0x7ff800429732 __CFRunLoopDoSources0 + 215 16 CoreFoundation 0x7ff800423e67 __CFRunLoopRun + 919 17 CoreFoundation 0x7ff8004236ed CFRunLoopRunSpecific + 557 18 GraphicsServices 0x7ff8103ba08f GSEventRunModal + 137 19 UIKitCore 0x7ff805cdf6ee -[UIApplication _run] + 972 20 UIKitCore 0x7ff805ce416e UIApplicationMain + 123 21 LeftOff 0x10f870380 main + 96 22 dyld_sim 0x112d3a3e0 start_sim + 10 23 dyld 0x113d57366 start + 1942 I have been trying to solve this for some days now and could really use some help. I have tried changing versions of dependencies in my app too, with a focus on those that manage the UI. For example, I have changed packages such as react-native-ranimated, react-navigation/stack, react-native-gesture-handler, and react-native-screens to name a few. Nothing has worked so far. Please help.
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App crash on iOS 16.7.8 installed by mdm
Hello, I have a problem with an iOS app that is deployed via the MDM system Intune. The app closes immediately after starting. The APP works without distribution via the MDM. Devices with iOS 17 also work. I am attaching a crash report. (txt is ips) Unfortunately I have no idea how to solve the problem because it only occurs via the MDM and therefore I cannot debug it. The problem occurs in production environment. Please help me with the solution. Insight Mobile-2024-06-24-144828.txt Best regards Moritz
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iOS 17.5.1 only: STWebpageController loadView crash due to NSInternalInconsistencyException
Hi there, We recently released our app and got one production crash that can not be reproduced by our developers. It happens only on iOS 17.5.1 and the crash seems to be related to STWebpageController init at app start. The crash number is increasing fast but we have no idea about why it happens. Please help us to check the crash report below: Role: Foreground OS Version: iPhone OS 17.5.1 (21F90) Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: SIGNAL 6 Abort trap: 6 Triggered by Thread: 0 Last Exception Backtrace: 0 CoreFoundation 0x1a29fcf20 __exceptionPreprocess + 164 (NSException.m:249) 1 APP_NAME 0x105e9e344 crashpad::(anonymous namespace)::HANDLE_UNCAUGHT_NSEXCEPTION(objc_object*, char const*) + 700 (exception_processor.mm:306) 2 APP_NAME 0x105e9d640 crashpad::(anonymous namespace)::ObjcExceptionPreprocessor(objc_object*) + 2544 (exception_processor.mm:513) 3 libobjc.A.dylib 0x19a8a6018 objc_exception_throw + 60 (objc-exception.mm:356) 4 Foundation 0x1a1f03868 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 188 (NSException.m:252) 5 ScreenTime 0x226860b2c __31-[STWebpageController loadView]_block_invoke + 448 (STWebpageController.m:140) 6 UIKitCore 0x1a55ae418 __146-[NSExtension(UIViewControllerAdditions) _instantiateViewControllerWithInputItems:asAccessory:traitCollection:listenerEndpoint:connectionHandler:]_block_invoke.29 + 268 (NSExtension_UIKitAdditions.m:96) 7 libdispatch.dylib 0x1aa8a013c _dispatch_call_block_and_release + 32 (init.c:1530) 8 libdispatch.dylib 0x1aa8a1dd4 _dispatch_client_callout + 20 (object.m:576) 9 libdispatch.dylib 0x1aa8b05a4 _dispatch_main_queue_drain + 988 (queue.c:7898) 10 libdispatch.dylib 0x1aa8b01b8 _dispatch_main_queue_callback_4CF + 44 (queue.c:8058) 11 CoreFoundation 0x1a29cf710 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 (CFRunLoop.c:1780) 12 CoreFoundation 0x1a29cc914 __CFRunLoopRun + 1996 (CFRunLoop.c:3149) 13 CoreFoundation 0x1a29cbcd8 CFRunLoopRunSpecific + 608 (CFRunLoop.c:3420) 14 GraphicsServices 0x1e787c1a8 GSEventRunModal + 164 (GSEvent.c:2196) 15 UIKitCore 0x1a500490c -[UIApplication _run] + 888 (UIApplication.m:3713) 16 UIKitCore 0x1a50b89d0 UIApplicationMain + 340 (UIApplication.m:5303) 17 APP_NAME 0x104dbc5c0 AppMain + 444 (app_exe_main.mm:128) 18 APP_NAME 0x104dbc630 main + 12 (app_exe_main.mm:135) 19 dyld 0x1c607de4c start + 2240 (dyldMain.cpp:1298) Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000001ebab742c __pthread_kill + 8 (:-1) 1 libsystem_pthread.dylib 0x00000001ff856c0c pthread_kill + 268 (pthread.c:1721) 2 libsystem_c.dylib 0x00000001aa95aba0 abort + 180 (abort.c:118) 3 libc++abi.dylib 0x00000001ff774ca4 abort_message + 132 (abort_message.cpp:78) 4 libc++abi.dylib 0x00000001ff764e5c demangling_terminate_handler() + 348 (cxa_default_handlers.cpp:77) 5 libobjc.A.dylib 0x000000019a8c1e2c _objc_terminate() + 144 (objc-exception.mm:496) 6 ourSdk 0x0000000108d8bc40 FIRCLSTerminateHandler() + 500 (FIRCLSException.mm:0) 7 libc++abi.dylib 0x00000001ff774068 std::__terminate(void (*)()) + 16 (cxa_handlers.cpp:59) 8 libc++abi.dylib 0x00000001ff77400c std::terminate() + 108 (cxa_handlers.cpp:88) 9 libdispatch.dylib 0x00000001aa8a1de8 _dispatch_client_callout + 40 (object.m:579) 10 libdispatch.dylib 0x00000001aa8b05a4 _dispatch_main_queue_drain + 988 (queue.c:7898) 11 libdispatch.dylib 0x00000001aa8b01b8 _dispatch_main_queue_callback_4CF + 44 (queue.c:8058) 12 CoreFoundation 0x00000001a29cf710 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 (CFRunLoop.c:1780) 13 CoreFoundation 0x00000001a29cc914 __CFRunLoopRun + 1996 (CFRunLoop.c:3149) 14 CoreFoundation 0x00000001a29cbcd8 CFRunLoopRunSpecific + 608 (CFRunLoop.c:3420) 15 GraphicsServices 0x00000001e787c1a8 GSEventRunModal + 164 (GSEvent.c:2196) 16 UIKitCore 0x00000001a500490c -[UIApplication _run] + 888 (UIApplication.m:3713) 17 UIKitCore 0x00000001a50b89d0 UIApplicationMain + 340 (UIApplication.m:5303) 18 APP_NAME 0x0000000104dbc5c0 AppMain + 444 (app_exe_main.mm:128) 19 APP_NAME 0x0000000104dbc630 main + 12 (app_exe_main.mm:135) 20 dyld 0x00000001c607de4c start + 2240 (dyldMain.cpp:1298)
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Not able to deploy apps to simulator using XCode 15.0 and 15.4
I am getting error after XCode build completes in the simulator. Not able to install app in any simulator. Getting a popup with title LLDB provided no error string. and on tapping more details getting below error Domain: IDEDebugSessionErrorDomain Code: 3 Failure Reason: LLDB provided no error string. User Info: { DVTErrorCreationDateKey = "2024-06-24 09:28:54 +0000"; DVTRadarComponentKey = 855031; IDERunOperationFailingWorker = DBGLLDBLauncher; RawUnderlyingErrorMessage = "LLDB provided no error string."; } -- Could not launch <AppName> Domain: IDEDebugSessionErrorDomain Code: 3 Failure Reason: LLDB provided no error string. User Info: { DVTRadarComponentKey = 855031; IDERunOperationFailingWorker = DBGLLDBLauncher; RawUnderlyingErrorMessage = "LLDB provided no error string."; } -- Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_model" = "iPhone14,6"; "device_osBuild" = "17.5 (21F79)"; "device_platform" = "com.apple.platform.iphonesimulator"; "dvt_coredevice_version" = "355.28"; "dvt_mobiledevice_version" = "1643.100.60"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 7177; "operation_errorCode" = 3; "operation_errorDomain" = IDEDebugSessionErrorDomain; "operation_errorWorker" = DBGLLDBLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphonesimulator"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 0; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphonesimulator17.5"; "sdk_osVersion" = "17.5"; "sdk_variant" = iphonesimulator; } -- System Information macOS Version 14.4.1 (Build 23E224) Xcode 15.4 (22622) (Build 15F31d) Timestamp: 2024-06-24T14:58:54+05:30
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