Hi there,
I was wondering whether its possible, in Reality Composer, to add a mesh object into the scene with an animated texture onto it? Whether it's a sprite sheet or a simple tiling offset animation?
If not, is there a way to switch textures that are on an object? Either immediately on tap, or gradually fade from one to the other.
You posted this long ago. As a new developer I am struggling with something similar. Were you able to fix it.? Also looking for emissive material animation from USD material in Xcode.?