Faint White Background Appearing on PNGS in USD Files Converted With Reality Converter

I'm currently on a research project where we are making some trees for AR experiences and I'm having some issues with the PNGs I'm using for leaves. I model the trees in a program called Tree It and then export that into Maya to convert it to a GLB with Babylon.js' Maya Plugin.

Then to test how it looks I put the tree into Babylon viewer and it looks perfect. The png transparency works fine and there is no hazy white background around the planes i'm using as leaves.

Now comes the issue. When I drop the GLB into Reality Converter the pngs suddenly have a mostly transparent but still visible white background.

It seems the issue is with Reality Converter since I don't run into this problem anywhere else in the pipeline. I vaguely remember reading something about Apple adding a faint white background to pngs but I can't remember if i just imagined that.

Anyways here is a closeup of the issue:

Answered by jutorres91 in 709113022

Not sure how I solved it but after bringing the tree into XCode I was able to solve the issue by setting the leaf material to a metalic attribute of 0 and a roughness attribute of 1. Careful though as some materials that come from Maya get all messed up.

Accepted Answer

Not sure how I solved it but after bringing the tree into XCode I was able to solve the issue by setting the leaf material to a metalic attribute of 0 and a roughness attribute of 1. Careful though as some materials that come from Maya get all messed up.

@jutorres91 We released a new version of Reality Converter a few weeks ago, could you see if this issue is still present there?

Faint White Background Appearing on PNGS in USD Files Converted With Reality Converter
 
 
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