This is a Unity APP that uses the Apple Lidar camera to record 3D Human movement. Was looking for an extra set of eyes to review the logs.
When running the App we have about 300 MB of free memory on the IPAD Pro 8 GB. The Crash logs are consistent. Is this a memory resource issue? Could we extend the memory to beyond 5 GB to help with this issue?
Kernel Triage: VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage
Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000104 x1: 0x0000000000000000 x2: 0x0000000000008400 x3: 0x0000000000000000 x4: 0x0000000000000000 x5: 0x00000000000000a0 x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x000000016f064098 x9: 0x0000000000008401 x10: 0x0000000130421820 x11: 0x0000000000000002 x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000001 x16: 0x0000000000000131 x17: 0x0000000000000000 x18: 0x000000013dd2486c x19: 0x0000000130421808 x20: 0x0000000130421848 x21: 0x00000001010b4660 x22: 0x0000000000000000 x23: 0x0000000000000000 x24: 0x0000000000008400 x25: 0x0000000000008401 x26: 0x0000000000008500 x27: 0x00000000000003e8 x28: 0x00000000000f4240 fp: 0x000000016f064110 lr: 0x00000001f2e3a254 sp: 0x000000016f064080 pc: 0x00000001b973df90 cpsr: 0x60001000 esr: 0x56000080 Address size fault
Incident Identifier: E5084A66-3298-4DC7-841F-914661996E6C Hardware Model: iPad13,4 Process: Kinetisense360 [823] Path: /private/var/containers/Bundle/Application/34F9AF5F-AD02-4181-8878-CF257FADB010/Kinetisense360.app/Kinetisense360 Identifier: com.kinetisense.kinetisensemobile Version: 6.0.2 (4) AppStoreTools: 13E112 AppVariant: 1:iPad13,4:15 Beta: YES Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.kinetisense.kinetisensemobile [431] Date/Time: 2022-03-17 10:41:49.6797 -0600 Launch Time: 2022-03-17 10:19:35.8035 -0600 OS Version: iPhone OS 15.3.1 (19D52) Release Type: User Report Version: 104 Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: FRONTBOARD 2343432205 <RBSTerminateContext| domain:10 code:0x8BADF00D explanation:[application<com.kinetisense.kinetisensemobile>:823] failed to terminate gracefully after 5.0s ProcessVisibility: Unknown ProcessState: Running WatchdogEvent: process-exit WatchdogVisibility: Background WatchdogCPUStatistics: ( "Elapsed total CPU time (seconds): 11.920 (user 9.930, system 1.990), 29% CPU", "Elapsed application CPU time (seconds): 5.796, 14% CPU" ) reportType:CrashLog maxTerminationResistance:Interactive> Triggered by Thread: 0 Kernel Triage: VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage Thread 0 name: Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a254 _pthread_cond_wait + 1228 (pthread_cond.c:636) 2 UnityFramework 0x000000010724b810 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 404 (PosixWaitObject.cpp:119) 3 UnityFramework 0x00000001072684e8 il2cpp::vm::Monitor::TryWait(Il2CppObject*, unsigned int) + 188 (Monitor.cpp:622) 4 UnityFramework 0x0000000108d2f390 ManualResetEventSlim_Wait_m56CBDF8A22EB2F5D7245DDB0EF06FF4BE0EC8A7A + 688 (mscorlib9.cpp:32286) 5 UnityFramework 0x0000000108befb2c Task_SpinThenBlockingWait_m2748EBD9BC0F76837A178B9882E092F438114223 + 252 (mscorlib17.cpp:30012) 6 UnityFramework 0x0000000108bf3898 Task_InternalWait_mE57EF4D36E52156CE56428699F713D69BFF2C4B0 + 568 (mscorlib17.cpp:29925) 7 UnityFramework 0x00000001080c6b1c Task_1_GetResultCore_m4631F08B8681F2A2DE14C25BEB1801B377447B25_gshared + 56 (Generics42.cpp:23908) 8 UnityFramework 0x0000000107c87fa4 Task_1_get_Result_m84892495760645DBAD1AB314D6E858F4AE2BE713(Task_1_t9A135B352E7F604ABA61AD8C8FB74B3DF36F11FD*, MethodInfo const*) + 4 (Generics1.cpp:18437) 9 UnityFramework 0x0000000107c87fa4 AppServiceTableDAO_1_FindAllSql_mC55A4636796FB97591E3C84E7EAD13292B21FF6E_gshared + 1656 (Generics1.cpp:43737) 10 UnityFramework 0x0000000107c59fe8 U3CFindAllU3Ed__19_MoveNext_mFD6A487CBEB91BF5EA2D002DB130EEEECBEA6EB4_gshared + 552 (Generics.cpp:46154) 11 UnityFramework 0x0000000107b91a1c AsyncTaskMethodBuilder_1_Start_TisU3CFindAllU3Ed__19_t249B8AA0FF7FD4A2C14A58917641B2257265AD5E_m33BF21EBC63384C1A8AF2E933A5C74CC1D2F11BC_gshared + 256 (GenericMethods3.cpp:59311) 12 UnityFramework 0x0000000107c87878 AsyncTaskMethodBuilder_1_Start_TisU3CFindAllU3Ed__19_t249B8AA0FF7FD4A2C14A58917641B2257265AD5E_m508EFD2084F95274C15B667F16C5AA37043A5957(AsyncTaskMethodBuilder_1_tBB14196131B4033F55B9D1107067FE47F8... + 12 (Generics1.cpp:18373) 13 UnityFramework 0x0000000107c87878 AppServiceTableDAO_1_FindAll_m6D1104F4A836D0F027B9924A68BA303FAB5B7C24_gshared + 344 (Generics1.cpp:43405) 14 UnityFramework 0x000000010781d5e0 AppServiceTableDAO_1_FindAll_m8CD040E9F6E92B3B6CC39A615855419C3B9B74D9(AppServiceTableDAO_1_tC92F9E92BC8D70C55DD2D129C614D619E8D873F3*, Expression_1_tE7074300743EDEF4293536FA784D5BB738F537CC*, Dict... + 12 (Assembly-CSharp33.cpp:24662) 15 UnityFramework 0x000000010781d5e0 U3CHasAccessU3Ed__11_MoveNext_mB523BE9379F3738409EFBA95C3AB38BAE69DA88A + 1508 (Assembly-CSharp33.cpp:42907) 16 UnityFramework 0x0000000107ba5054 AsyncTaskMethodBuilder_1_Start_TisU3CHasAccessU3Ed__11_t677C31FE5327D8E07EAD18A38C46A25C0C3CE0F3_mDBBF47BA142AA99FF26F3C812B04BA6AE84E2917_gshared + 128 (GenericMethods4.cpp:62774) 17 UnityFramework 0x00000001075a6204 AsyncTaskMethodBuilder_1_Start_TisU3CHasAccessU3Ed__11_t677C31FE5327D8E07EAD18A38C46A25C0C3CE0F3_m532F03959E70AA18A56E0916BB03EE51D66280EB(AsyncTaskMethodBuilder_1_t9638642624DBC4F1368AE4F45F31A995... + 12 (Assembly-CSharp11.cpp:41090) 18 UnityFramework 0x00000001075a6204 PermissionsDAO_HasAccess_mA4822BB50449854B3DFB7D0736FE599D9AA51170 + 356 (Assembly-CSharp11.cpp:46296) 19 UnityFramework 0x00000001076fa9a8 U3CHasAccessU3Ed__29_MoveNext_m05E4A2C15A9FD4973F6B807B35A100AD12114DA2 + 340 (Assembly-CSharp23.cpp:36438) 20 UnityFramework 0x00000001079c5c14 AsyncTaskMethodBuilder_1_Start_TisU3CHasAccessU3Ed__29_t5151B5F1FEC53A924BD62C7DA776ABF856767E95_m9D97F414E32BA4A8EE6584AD711CB279D7C4BC0C_gshared + 128 (GenericMethods.cpp:41668) 21 UnityFramework 0x00000001077****8 AsyncTaskMethodBuilder_1_Start_TisU3CHasAccessU3Ed__29_t5151B5F1FEC53A924BD62C7DA776ABF856767E95_m9D97F414E32BA4A8EE6584AD711CB279D7C4BC0C(AsyncTaskMethodBuilder_1_tABE1DEF12F121D6FC8ABF04869ED964F... + 12 (Assembly-CSharp3.cpp:55791) 22 UnityFramework 0x00000001077****8 DataAccessObjectExtensions_HasAccess_m8297FF998E825F8E5AEB6A4216DF9D34823344D9 + 316 (Assembly-CSharp3.cpp:78162) 23 UnityFramework 0x00000001078259bc U3CPopulateWorkflowsAsyncU3Ed__19_MoveNext_mD63E9C556B738D720261A932DD7111E58F73048C + 740 (Assembly-CSharp34.cpp:27989) 24 UnityFramework 0x0000000107a8c6ac AsyncTaskMethodBuilder_Start_TisU3CPopulateWorkflowsAsyncU3Ed__19_t11689A63AD675721434790960764B1EB2F41EF21_mBE758DA7D145B3FCDA83723158D4BBB9ECA0B886_gshared + 128 (GenericMethods15.cpp:30013) 25 UnityFramework 0x00000001075a89b4 AsyncTaskMethodBuilder_Start_TisU3CPopulateWorkflowsAsyncU3Ed__19_t11689A63AD675721434790960764B1EB2F41EF21_mBE758DA7D145B3FCDA83723158D4BBB9ECA0B886(AsyncTaskMethodBuilder_t7A010673279CD8726E70047... + 12 (Assembly-CSharp11.cpp:41341) 26 UnityFramework 0x00000001075a89b4 PickAssessment_PopulateWorkflowsAsync_mB6F44F2F929C0****50F5C7EC9030AAC66BAD69A + 244 (Assembly-CSharp11.cpp:48574) 27 UnityFramework 0x00000001078162d0 U3CLoadDataAsyncU3Ed__35_MoveNext_m767677863ED2A9E5D5B51190DEB1C6342BF91AD3 + 360 (Assembly-CSharp33.cpp:36880) 28 UnityFramework 0x0000000107a8c424 AsyncTaskMethodBuilder_Start_TisU3CLoadDataAsyncU3Ed__35_tFF4D6B97DBE3EFBFF73EA006993FD2BAF1996430_mF1DFE6B8AFD45880EC7E42EC511059F20E449D56_gshared + 128 (GenericMethods15.cpp:29818) 29 UnityFramework 0x00000001075a20a8 AsyncTaskMethodBuilder_Start_TisU3CLoadDataAsyncU3Ed__35_tFF4D6B97DBE3EFBFF73EA006993FD2BAF1996430_mF1DFE6B8AFD45880EC7E42EC511059F20E449D56(AsyncTaskMethodBuilder_t7A010673279CD8726E70047F1D15B3D1... + 12 (Assembly-CSharp11.cpp:40577) 30 UnityFramework 0x00000001075a20a8 PatientPanel_LoadDataAsync_m4E7A0F58BCDF20AB4EB9BAFC542E3C045E0E1130 + 248 (Assembly-CSharp11.cpp:43204) 31 UnityFramework 0x0000000108a5114c UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 + 276 32 UnityFramework 0x0000000108a518cc UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5 + 404 33 UnityFramework 0x0000000107ddffd8 EventFunction_1_Invoke_mABDD3477D1119860783D5F9F20AB8E9996113F2D_gshared + 424 34 UnityFramework 0x0000000107ae9534 ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared + 356 (GenericMethods17.cpp:62121) 35 UnityFramework 0x0000000108afa6c4 ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319*, BaseEventDat... + 12 (UnityEngine.UI3.cpp:11469) 36 UnityFramework 0x0000000108afa6c4 StandaloneInputModule_ProcessTouchPress_m1ACFC2288CC51BD8C85C6894994923B1762B0B49 + 1356 (UnityEngine.UI3.cpp:13997) 37 UnityFramework 0x0000000108af9c68 StandaloneInputModule_ProcessTouchEvents_m2C06F4FED9D3F300031E889330180C5004034DBA + 252 (UnityEngine.UI3.cpp:13607) 38 UnityFramework 0x0000000108af998c StandaloneInputModule_Process_mEA8D89C754B958916467AEB75592670B15519D98 + 48 (UnityEngine.UI3.cpp:13492) 39 UnityFramework 0x000000010656cc98 RuntimeInvoker_TrueVoid_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5(void (*)(), MethodInfo const*, void*, void**) + 20 (Il2CppInvokerTable.cpp:96186) 40 UnityFramework 0x0000000107276914 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 116 (Runtime.cpp:568) 41 UnityFramework 0x0000000106a8aff8 scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) + 124 (ScriptingApi_Il2Cpp.cpp:292) 42 UnityFramework 0x0000000106a96848 ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) + 120 (ScriptingInvocation.cpp:273) 43 UnityFramework 0x0000000106aa4128 Invoke + 20 (ScriptingInvocation.h:68) 44 UnityFramework 0x0000000106aa4128 CallMethodIfAvailable + 68 (MonoBehaviour.cpp:433) 45 UnityFramework 0x0000000106aa4128 MonoBehaviour::CallUpdateMethod(int) + 272 (MonoBehaviour.cpp:532) 46 UnityFramework 0x00000001068f8db4 UpdateBehaviour + 12 (Behaviour.cpp:178) 47 UnityFramework 0x00000001068f8db4 void BaseBehaviourManager::CommonUpdate<BehaviourManager>() + 228 (Behaviour.cpp:156) 48 UnityFramework 0x00000001069b2244 ExecutePlayerLoop(NativePlayerLoopSystem*) + 100 (PlayerLoop.cpp:383) 49 UnityFramework 0x00000001069b2284 ExecutePlayerLoop(NativePlayerLoopSystem*) + 164 (PlayerLoop.cpp:404) 50 UnityFramework 0x00000001069b2550 PlayerLoop() + 272 (PlayerLoop.cpp:508) 51 UnityFramework 0x0000000106dbe744 UnityPlayerLoopImpl(bool) + 112 (LibEntryPoint.mm:329) 52 UnityFramework 0x000000010645a98c UnityRepaint + 12 (UnityAppController+Rendering.mm:230) 53 UnityFramework 0x000000010645a98c -[UnityAppController(Rendering) repaint] + 108 (UnityAppController+Rendering.mm:90) 54 UnityFramework 0x000000010645a8f4 -[UnityAppController(Rendering) repaintDisplayLink] + 108 (UnityAppController+Rendering.mm:71) 55 QuartzCore 0x00000001869e3378 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 756 (CADisplay.mm:4177) 56 QuartzCore 0x00000001869e9fac display_timer_callback(__CFMachPort*, void*, long, void*) + 372 (CADisplayTimer.cpp:219) 57 CoreFoundation 0x0000000182c84440 __CFMachPortPerform + 176 (CFMachPort.c:549) 58 CoreFoundation 0x0000000182cc77d4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 60 (CFRunLoop.c:1996) 59 CoreFoundation 0x0000000182ccafe0 __CFRunLoopDoSource1 + 596 (CFRunLoop.c:2136) 60 CoreFoundation 0x0000000182c84ebc __CFRunLoopRun + 2380 (CFRunLoop.c:3172) 61 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 62 GraphicsServices 0x000000019e83c38c GSEventRunModal + 164 (GSEvent.c:2200) 63 UIKitCore 0x000000018563b5d0 -[UIApplication _run] + 1100 (UIApplication.m:3493) 64 UIKitCore 0x00000001853b9f74 UIApplicationMain + 364 (UIApplication.m:5047) 65 UnityFramework 0x000000010645a3d8 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 108 (main.mm:96) 66 Kinetisense360 0x0000000100dab0c8 main + 68 (main.mm:26) 67 dyld 0x0000000101061aa4 start + 520 (dyldMain.cpp:879) Thread 1 name: Thread 1: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 Foundation 0x00000001844b6c84 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 236 (NSRunLoop.m:373) 6 Foundation 0x00000001844f7db8 -[NSRunLoop(NSRunLoop) runUntilDate:] + 92 (NSRunLoop.m:420) 7 UIKitCore 0x00000001855b474c -[UIEventFetcher threadMain] + 524 (UIEventFetcher.m:1167) 8 Foundation 0x00000001845063fc __NSThread__start__ + 808 (NSThread.m:972) 9 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 10 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 2 name: Thread 2: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a254 _pthread_cond_wait + 1228 (pthread_cond.c:636) 2 libc++.1.dylib 0x000000019b5fcddc std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28 (__threading_support:437) 3 JavaScriptCore 0x000000018ee76174 void std::__1::condition_variable_any::wait<std::__1::unique_lock<bmalloc::Mutex> >(std::__1::unique_lock<bmalloc::Mutex>&) + 108 (condition_variable:203) 4 JavaScriptCore 0x000000018ee7a944 bmalloc::Scavenger::threadRunLoop() + 340 (condition_variable:212) 5 JavaScriptCore 0x000000018ee7a4e4 bmalloc::Scavenger::threadEntryPoint(bmalloc::Scavenger*) + 16 (Scavenger.cpp:295) 6 JavaScriptCore 0x000000018ee7b9a0 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)(bmalloc::Scavenger*), bmalloc::Scaveng... + 48 (type_traits:3694) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 3 name: Thread 3: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a254 _pthread_cond_wait + 1228 (pthread_cond.c:636) 2 UnityFramework 0x000000010724b810 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 404 (PosixWaitObject.cpp:119) 3 UnityFramework 0x0000000107224560 il2cpp::gc::FinalizerThread(void*) + 104 (GarbageCollector.cpp:100) 4 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 5 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 6 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 7 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 4 name: Thread 4: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 5 name: Thread 5: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 6 name: Thread 6: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 7 name: Thread 7: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 8 name: Thread 8: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 9 name: Thread 9: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 10 name: Thread 10: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 11 name: Thread 11: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 12 name: Thread 12: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 13 name: Thread 13: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 14 name: Thread 14: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 15 name: Thread 15: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 16 name: Thread 16: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 17 name: Thread 17: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 18 name: Thread 18: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 19 name: Thread 19: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 20 name: Thread 20: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 21 name: Thread 21: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 22 name: Thread 22: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 23 name: Thread 23: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 24 name: Thread 24: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 25 name: Thread 25: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 26 name: Thread 26: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 27 name: Thread 27: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106a3c1bc Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41) 7 UnityFramework 0x0000000106a3c1bc WaitForSignal + 8 (Semaphore.h:23) 8 UnityFramework 0x0000000106a3c1bc ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 148 (ThreadedStreamBuffer.cpp:311) 9 UnityFramework 0x00000001069b0acc BatchDeleteStep2Threaded(void*) + 204 (BatchDeleteObjects.cpp:93) 10 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 11 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 12 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 28 name: Thread 28: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x00000001068f4bb8 Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41) 7 UnityFramework 0x00000001068f4bb8 WaitForSignal + 8 (Semaphore.h:23) 8 UnityFramework 0x00000001068f4bb8 AsyncReadManagerThreaded::ThreadEntry() + 184 (AsyncReadManagerThreaded.cpp:206) 9 UnityFramework 0x00000001068f475c AsyncReadManagerThreaded::StaticThreadEntry(void*) + 12 (AsyncReadManagerThreaded.cpp:112) 10 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 11 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 12 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 29 name: Thread 29: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106a3c1bc Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41) 7 UnityFramework 0x0000000106a3c1bc WaitForSignal + 8 (Semaphore.h:23) 8 UnityFramework 0x0000000106a3c1bc ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 148 (ThreadedStreamBuffer.cpp:311) 9 UnityFramework 0x0000000106d1c1e0 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 112 (GfxDeviceWorker.cpp:395) 10 UnityFramework 0x0000000106d895b8 GfxDeviceWorkerAutoreleasePoolProxy + 68 (GfxDeviceMetal.mm:5284) 11 UnityFramework 0x0000000106d23f5c GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 92 (GfxDeviceWorker.cpp:389) 12 UnityFramework 0x0000000106d1be70 GfxDeviceWorker::RunGfxDeviceWorker(void*) + 12 (GfxDeviceWorker.cpp:352) 13 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 14 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 15 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 30 name: Thread 30: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 AudioSession 0x000000018c0b3308 CADeprecated::GenericRunLoopThread::Entry(void*) + 164 (GenericRunLoopThread.h:95) 6 AudioSession 0x000000018c0bcd64 CADeprecated::CAPThread::Entry(CADeprecated::CAPThread*) + 92 (CAPThread.cpp:324) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 31: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 UnityFramework 0x00000001071bfdd8 0x106440000 + 14155224 2 UnityFramework 0x00000001071dc3a0 0x106440000 + 14271392 3 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 4 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 32 name: Thread 32: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 libEmbeddedSystemAUs.dylib 0x00000001be4ef154 caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup const&)::'lambda'(), std::__1:... + 548 (AURemoteIO.cpp:2036) 3 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 4 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 33: 0 libsystem_kernel.dylib 0x00000001b973dae4 __semwait_signal + 8 1 libsystem_c.dylib 0x000000018dbc2f00 nanosleep + 216 (nanosleep.c:104) 2 libsystem_c.dylib 0x000000018dbc3c20 usleep + 68 (usleep.c:52) 3 UnityFramework 0x00000001071bf9a0 0x106440000 + 14154144 4 UnityFramework 0x00000001071dc40c 0x106440000 + 14271500 5 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 6 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 34 name: Thread 34: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 CoreFoundation 0x0000000182d18b28 CFRunLoopRun + 64 (CFRunLoop.c:3293) 6 CoreMotion 0x000000018fd4bbc4 CLMotionCore::runMotionThread(void*) + 1204 (CLMotionCore.mm:370) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 35 name: Thread 35: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x00000001069bf974 Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41) 7 UnityFramework 0x00000001069bf974 WaitForSignal + 8 (Semaphore.h:23) 8 UnityFramework 0x00000001069bf974 PreloadManager::Run() + 168 (PreloadManager.cpp:305) 9 UnityFramework 0x00000001069bf8c0 PreloadManager::Run(void*) + 12 (PreloadManager.cpp:179) 10 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 11 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 12 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 36 name: Thread 36: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 37 name: Thread 37: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 CFNetwork 0x000000018370e510 +[__CFN_CoreSchedulingSetRunnable _run:] + 464 (CoreSchedulingSet.mm:1372) 6 Foundation 0x00000001845063fc __NSThread__start__ + 808 (NSThread.m:972) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 38 name: Thread 38: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107239678 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 92 (WaitHandle.cpp:112) 4 UnityFramework 0x0000000108c5c658 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 5 UnityFramework 0x0000000108c5c658 WaitHandle_WaitOneNative_mCB76B010B60703406518B7BA58DD47E3DE6EF751 + 152 (mscorlib20.cpp:30820) 6 UnityFramework 0x0000000108c5c520 WaitHandle_InternalWaitOne_m5898D87ED010261D08B4C1A7793CCBE2AB9BACE6 + 112 (mscorlib20.cpp:30215) 7 UnityFramework 0x0000000108c915cc VirtFuncInvoker1<bool, int>::Invoke(unsigned short, Il2CppObject*, int) + 16 (mscorlib23.cpp:22) 8 UnityFramework 0x0000000108c915cc Scheduler_SchedulerThread_mDB9CB3C0FCB84658BB01FFF19F5995869778D8C7 + 1084 (mscorlib23.cpp:7107) 9 UnityFramework 0x0000000108c02fc0 ThreadStart_Invoke_m784444605A7ADF6A9948A4587DF33CDAC1B06536 + 276 10 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 11 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 12 UnityFramework 0x0000000108c02fc0 ThreadStart_Invoke_m784444605A7ADF6A9948A4587DF33CDAC1B06536 + 276 13 UnityFramework 0x000000010656cc98 RuntimeInvoker_TrueVoid_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5(void (*)(), MethodInfo const*, void*, void**) + 20 (Il2CppInvokerTable.cpp:96186) 14 UnityFramework 0x0000000107276914 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 116 (Runtime.cpp:568) 15 UnityFramework 0x0000000107239184 il2cpp::icalls::mscorlib::System::Threading::ThreadStart(void*) + 108 (Thread.cpp:156) 16 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 17 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 18 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 19 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 39: 0 libsystem_kernel.dylib 0x00000001b9740b44 poll + 8 1 UnityFramework 0x0000000107244904 il2cpp::os::posix::Poll(pollfd*, int, int) + 68 (PosixHelpers.cpp:22) 2 UnityFramework 0x0000000107247660 il2cpp::os::SocketImpl::Poll(std::__1::vector<il2cpp::os::PollRequest, std::__1::allocator<il2cpp::os::PollRequest> >&, int, int, int*, int*) + 152 (SocketImpl.cpp:2242) 3 UnityFramework 0x00000001072416ac poll_event_wait(void (*)(int, int, void*), void*) + 124 (threadpool-ms-io-poll.cpp:157) 4 UnityFramework 0x0000000107287d6c selector_thread(void*) + 716 (threadpool-ms-io.cpp:474) 5 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 6 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 7 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 8 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 9 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 40 name: Thread 40: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 41 name: Thread 41: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 42 name: Thread 42: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 43 name: Thread 43: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 44 name: Thread 44: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 45: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107240a18 monitor_thread(void*) + 124 (ThreadPoolMonitorThread.cpp:153) 4 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 5 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 6 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 46: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 UnityFramework 0x00000001071bfdd8 0x106440000 + 14155224 2 UnityFramework 0x00000001071dc3a0 0x106440000 + 14271392 3 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 4 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 47: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 48: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 49: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 50: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 UnityFramework 0x00000001071bfdd8 0x106440000 + 14155224 2 UnityFramework 0x00000001071dc3a0 0x106440000 + 14271392 3 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 4 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 51: 0 libobjc.A.dylib 0x000000019b550408 objc_retain + 40 (objc-object.h:651) 1 ARKitCore 0x00000001b6dfb694 -[ARSession currentFrame] + 68 (ARSession.m:644) 2 lightbuzz_bodytracking 0x000000010300d56c lightbuzz::LidarDevice::Run() + 784 (device_lidar.h:63) 3 lightbuzz_bodytracking 0x000000010300de70 decltype(*(std::__1::forward<lightbuzz::LidarDevice*>(fp0)).*fp()) std::__1::__invoke<void (lightbuzz::LidarDevice::*)(), lightbuzz::LidarDevice*, void>(void (lightbuzz::LidarDevice::*&&)(), lightb... + 28 (type_traits:3635) 4 lightbuzz_bodytracking 0x000000010300de70 void std::__1::__thread_execute<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (lightbuzz::LidarDevice::*)(), lightbuzz::LidarDevice*, 2... + 28 (thread:286) 5 lightbuzz_bodytracking 0x000000010300de70 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (lightbuzz::LidarDevice::*)(), lightbuzz::... + 64 (thread:297) 6 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 7 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 52 name: Thread 52: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 CoreFoundation 0x0000000182d18b28 CFRunLoopRun + 64 (CFRunLoop.c:3293) 6 ARKitCore 0x00000001b6e924c8 -[ARRunLoop _startThread] + 632 (ARRunLoop.m:144) 7 Foundation 0x00000001845063fc __NSThread__start__ + 808 (NSThread.m:972) 8 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 9 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 53: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 54 name: Thread 54: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 CoreFoundation 0x0000000182d18b28 CFRunLoopRun + 64 (CFRunLoop.c:3293) 6 ANEServices 0x00000001c235e900 H11ANE::H11ANEServicesThreadStart(H11ANE::H11ANEServicesThreadParams*) + 132 (H11ANEServicesPrivate.mm:148) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 55: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 56: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 57: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 58 name: Thread 58: 0 libsystem_kernel.dylib 0x00000001b973d558 semaphore_timedwait_trap + 8 1 libdispatch.dylib 0x0000000182984c7c _dispatch_sema4_timedwait + 64 (lock.c:154) 2 libdispatch.dylib 0x0000000182985280 _dispatch_semaphore_wait_slow + 76 (semaphore.c:116) 3 libdispatch.dylib 0x0000000182995bb4 _dispatch_worker_thread + 312 (queue.c:7040) 4 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 5 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 59 name: Thread 59: 0 libsystem_kernel.dylib 0x00000001b973d558 semaphore_timedwait_trap + 8 1 libdispatch.dylib 0x0000000182984c7c _dispatch_sema4_timedwait + 64 (lock.c:154) 2 libdispatch.dylib 0x0000000182985280 _dispatch_semaphore_wait_slow + 76 (semaphore.c:116) 3 libdispatch.dylib 0x0000000182995bb4 _dispatch_worker_thread + 312 (queue.c:7040) 4 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 5 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 60: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 61: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 62: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000104 x1: 0x0000000000000000 x2: 0x0000000000008400 x3: 0x0000000000000000 x4: 0x0000000000000000 x5: 0x00000000000000a0 x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x000000016f064098 x9: 0x0000000000008401 x10: 0x0000000130421820 x11: 0x0000000000000002 x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000001 x16: 0x0000000000000131 x17: 0x0000000000000000 x18: 0x000000013dd2486c x19: 0x0000000130421808 x20: 0x0000000130421848 x21: 0x00000001010b4660 x22: 0x0000000000000000 x23: 0x0000000000000000 x24: 0x0000000000008400 x25: 0x0000000000008401 x26: 0x0000000000008500 x27: 0x00000000000003e8 x28: 0x00000000000f4240 fp: 0x000000016f064110 lr: 0x00000001f2e3a254 sp: 0x000000016f064080 pc: 0x00000001b973df90 cpsr: 0x60001000 esr: 0x56000080 Address size fault Binary Images: 0x100d98000 - 0x100daffff Kinetisense360 arm64 <6f5dcf20ba3236cfb1e8d68d2e1f90f6> /private/var/containers/Bundle/Application/34F9AF5F-AD02-4181-8878-CF257FADB010/Kinetisense360.app/Kinetisense360 0x101048000 - 0x10109ffff dyld arm64e <780553c7d39f322a8cb9f4f6de52610d> /usr/lib/dyld 0x103000000 - 0x1032bffff lightbuzz_bodytracking arm64 <7e9fc937b04f33d19585a51c831f8de6> /private/var/containers/Bundle/Application/34F9AF5F-AD02-4181-8878-CF257FADB010/Kinetisense360.app/Frameworks/lightbuzz_bodytracking.framework/lightbuzz_bodytracking 0x106440000 - 0x109303fff UnityFramework arm64 <38a2979de01e399da5b57436f8026214> /private/var/containers/Bundle/Application/34F9AF5F-AD02-4181-8878-CF257FADB010/Kinetisense360.app/Frameworks/UnityFramework.framework/UnityFramework 0x182980000 - 0x1829c6fff libdispatch.dylib arm64e <bd02a62584753fd68dc38aed25d1573b> /usr/lib/system/libdispatch.dylib 0x182c79000 - 0x1830ccfff CoreFoundation arm64e <e2f84645290531ef8ec73cc19c3cddb3> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x183494000 - 0x183958fff CFNetwork arm64e <23a465f1e97c36c5a30fcefec059f79f> /System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x18449e000 - 0x1847a4fff Foundation arm64e <925a43cdeaf2316193783ed87468301d> /System/Library/Frameworks/Foundation.framework/Foundation 0x185122000 - 0x1869adfff UIKitCore arm64e <920a0ee6d2663058814427a27b23ad62> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore 0x1869d3000 - 0x186cb9fff QuartzCore arm64e <a2da3a5696bc362fbd55949ab26ad274> /System/Library/Frameworks/QuartzCore.framework/QuartzCore 0x18c0ad000 - 0x18c0d6fff AudioSession arm64e <cfe93669499d3d2b972b0f516064a8a6> /System/Library/PrivateFrameworks/AudioSession.framework/AudioSession 0x18dbbe000 - 0x18dc3cfff libsystem_c.dylib arm64e <9b299ee5b3793856848b524d82640dbc> /usr/lib/system/libsystem_c.dylib 0x18dc95000 - 0x18ef85fff JavaScriptCore arm64e <8882e299ecd236a1839b41ee2ca83aa6> /System/Library/Frameworks/JavaScriptCore.framework/JavaScriptCore 0x18fd39000 - 0x190048fff CoreMotion arm64e <f912b3a9848835748f97bc180643bc99> /System/Library/Frameworks/CoreMotion.framework/CoreMotion 0x19b54d000 - 0x19b586fff libobjc.A.dylib arm64e <56a134b6c3d83d91b1fc7bdb75c5903b> /usr/lib/libobjc.A.dylib 0x19b5f3000 - 0x19b656fff libc++.1.dylib arm64e <346a1fc1f0b337dbb10209951bb9aa78> /usr/lib/libc++.1.dylib 0x19e83b000 - 0x19e843fff GraphicsServices arm64e <b40e3b1790c73ebcb6bc8c7b605f47a9> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x1b6df9000 - 0x1b7094fff ARKitCore arm64e <0306a83fa11f35e38768faad77487db9> /System/Library/PrivateFrameworks/ARKitCore.framework/ARKitCore 0x1b973c000 - 0x1b976ffff libsystem_kernel.dylib arm64e <ff3ee512a0bc3123b983d365a71fb06a> /usr/lib/system/libsystem_kernel.dylib 0x1be4ed000 - 0x1be5f8fff libEmbeddedSystemAUs.dylib arm64e <071e897004773797ad090c85b4f5526b> /System/Library/Frameworks/AudioToolbox.framework/libEmbeddedSystemAUs.dylib 0x1c234e000 - 0x1c236bfff ANEServices arm64e <c14904b4fd8b3e16984ef548e6d6466c> /System/Library/PrivateFrameworks/ANEServices.framework/ANEServices 0x1f2e32000 - 0x1f2e3dfff libsystem_pthread.dylib arm64e <a17d07cfe86a392387c4921045898a8a> /usr/lib/system/libsystem_pthread.dylib EOF