Does anyone know if the challenge for iphones will be tested on all sizes or just one in particular like the 11 for instance? Or should we make our apps able to fit whatever size
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I email Swift Student Challenge and they said to add a README file that says the instructions on how to run your app including which simulator you prefer. Hope that helps!
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Awesome! Which simulators? What does that mean? I've been testing mine on Swift Playgrounds for Mac, can it be run on Mac instead of iPad? Or is there a way to test it in an iPad simulator?
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Thank you! GOAT
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a2br- a README is a text file that is meant to be read by the user but doesn't actually do anything code wise. If you have been testing on Mac, in your README say you were using Xcode on Mac and choose which iPhone simulator you want them to use (11, 13, etc.)
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It will be on iPad Pro, or MacOS. If iPadPro, it must work on all sizes of iPadPro.
This is defined in Challenge rules : https://developer.apple.com/wwdc22/swift-student-challenge/
Your Swift Playgrounds app project must be built with and run on Swift Playgrounds 4.0.2 on iPadOS 15.4 or Xcode 13.3 on macOS 12.3. If it runs on iPadOS, it must be optimized to display properly on all models of iPad Pro. You may incorporate the use of Apple Pencil.
You should read the document carefully before submitting, to make sure you meet all the requirements.
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Hi, thanks. I am running it on MacOS but does that not refer to the iPhone simulator on Xcode? I assumed MacOs referred to the simulations on Mac Xcode and was wondering which simulation would be picked. Is that incorrect?
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Additionally the Swift App Playgrounds blocks out adding targets so how would it be possible to create a MacOs app with it?
I email Swift Student Challenge and they said to add a README file that says the instructions on how to run your app including which simulator you prefer. Hope that helps!
-
Awesome! Which simulators? What does that mean? I've been testing mine on Swift Playgrounds for Mac, can it be run on Mac instead of iPad? Or is there a way to test it in an iPad simulator?
-
Thank you! GOAT
-
a2br- a README is a text file that is meant to be read by the user but doesn't actually do anything code wise. If you have been testing on Mac, in your README say you were using Xcode on Mac and choose which iPhone simulator you want them to use (11, 13, etc.)
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TheDeveloper132
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