Hello all
I am hoping I can get some assistance on an expired certificate. I received an email from Apple saying that my distribution certificate was expiring and that I needed to generate a new certificate. I did try and reach out to support but they suggested that I post my question here!
Firstly, I am not sure what type of certificate I need?
S
e
condly, I do not have an apple Mac. I do all my activiies on App Store Connect on my Windows PC so I dont have the abililty to generate a CSR file?
Thirdly, I have always been on my windows PC so I would never have been able to use a "mac" to generate my previous certicate.
Lasty, do I even need a new certificate? I regulary publish updates to my existing apps but have no plans to produce any new ones.
I look forward to your reply.
Regards
Joanne Cooper
This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.
Post
Replies
Boosts
Views
Activity
I just downloaded iOS 18 beta public and was able to customize my apps on one of my profiles. But when I went to one of my other Lockscreen/Homescreen profiles the apps were the same color as the original profile.
Hello, I recently updated to this version of Beta iOS 18. But I realized that the operating system is not ready yet and decided to roll back. The phone was successfully updated to iOS 17. But there was a problem with the iPad. Error 2009 appears in iTunes. And in 3uTools 1110. After reading the recommendations on the Internet, I tried updating the iPad through different computers, changing the wires, clearing the iPad memory to factory settings. But nothing gave a successful result. Has anyone encountered this problem? What should I do?
Why is Add Emitter to Node not happening immediately?
Within an extension to GameViewController I have:
func addEmitterToNode(_ particleName: String,
_ theNode:SKSpriteNode) {
if let emitter = SKEmitterNode(fileNamed: particleName) {
emitter.name = "emitter"
emitter.position = CGPoint(x: 0, y: 0) // = at center
theNode.addChild(emitter)
}
} // addEmitterToNode
Here is the func (extension to GameViewController) wherein I call the above. The problem is the explosion sound plays but the smoke particle emitter is not immediately added.
func increaseSpeed() {
if thisSpeed > maxSpeed {
pauseGame() // sets myTrain.isPaused = true
playSound(theSoundName: "explosion")
addEmitterToNode("smokeParticle.sks", myTrain)
trainHasCrashed = true
}
} // increaseSpeed
What I do not understand is that the following within GameScene's sceneDidLoad, the smoke particle emitter is added =
override func sceneDidLoad() {
if itsGameViewController.trainHasCrashed {
itsGameViewController.addEmitterToNode("smokeParticle.sks",
myTrain)
}
}
IOS 18 beta
Opening Freetrade, the apps says it requires a passcode on phone. device has passcode.
Hello I have 5 phone apps just need updating to new specifications I assume from apple. Who is best to have this done? they are easy pick a card apps- thank you for any help or direction-
I didn’t back up my phone and now I want to update from IOS 18 Developer Beta to IOS 18 Public Beta. Will my information (apps, data, etc..) stay intact? Or will it be erased?
https://discussions.apple.com/thread/255683196?sortBy=best
I updated to the IOS 18 Beta and my Apple pencil won’t work on my device at all. I detach and reattach it and it recognizes its power level but it won’t write or highlight.
I am suffering an issue with my 45 day old Apple Pencil 2nd Gen. The double tap feature to change between pen and eraser stops working after few minutes of usage even though the battery of the Apple Pencil remains 100%. I have to connect it back to my iPad for 10-15 minutes for it to work but it stops working again after few minutes. Can anyone help me fix this issue?
help I'm new to dev where is main storyboard in Xcode
Go to finder >Go >Home
you will find iCloud Drive (Archive) folder with all your folders just deleted
How do I hide a folder (containing several apps) or hide an app without downloading 3rd party apps?
I am envisioning a scenario where I am forced to hand over the phone to someone and unlock it, but beyond that I don't want them to know where I bank/brokerage etc.
My current Apple Pay is only linked to one credit card and the email associated with my Apple ID is a random gmail which I do not use for my primary communications, or to conduct my personal medical, financial affairs.
I do have apps on the iPhone for my bank and brokerage and I wish to hide these so that even if someone forces me to unlock my iPhone all they see is my credit card and I am not forced to part with more information based on the apps they see on my phone.
Hi team,
My widget was missing after I update the MacOS 15 beta ver2, I tried restart, updated to lastest version 3, and click on and off enable widget button, none of them works.
So could you please give me some advice?
Regards,
W
We have to convert a local DOC file to PDF without any server interaction. It will be in offline mode.
Any suggestion will be appreciated.
We are building our own Cocoapod file. We have to convert a local DOC file to PDF without any server interaction. It will be in offline mode.
Any suggestion will be appreciated.
As my understanding, PPD file can be used to set default value on Print Dialog
I want to set a default value base on a condition on Print Dialog by modifying PPD file. Is it possible?
Example:
There are 2 checkboxs: A, B and popuplist includes AA, BB
When A is checked, default value of popuplist is AA
When B is checked, default value of popuplist is BB
Shazam with IOS18 developer beta is not working. I’ve tried to reinstall the app but when the music sample is sent to the cloud i don’t recieve any answer
For those Android developers who use MacBook Air for their day-to-day work. Will 24GB worth of RAM be sufficient enough?
Hello everyone,
I am currently trying to implement and test the latest SwiftUI changes with Xcode 16 Beta 3. Now I wanted to create, like in FreeForm, that I have a grid in the detail column with tiles in a NavigationSplitView. If you now press on the tile, a DetailView (in my code its an EmptyView) should open with the zoom effect and in fullscreen so that the NavigationSplitView disappears and the NavigationBar is no longer there.
In FreeForm the desired effect is when you create a new board.
any tips or hints?
struct CanvasGrid: View {
@Namespace var namespace;
var body: some View {
if let project = project {
if viewMode == .grid {
ScrollView{
LazyVGrid(columns: columns, spacing: 10) {
ForEach(sortedCanvases) { canvas in
NavigationLink {
EmptyView()
.navigationTransition(
.zoom(sourceID: canvas.id, in: namespace)
)
} label: {
CanvasTile(canvas: canvas)
}
.matchedTransitionSource(id: canvas.id, in: namespace)
}
}
.searchable(text: $searchText)
.navigationTitle(project.name)
}
}
#Preview {
NavigationStack{
CanvasGrid(project: SampleData.shared.project)
}
}
......
struct ContentView: View {
var body: some View {
NavigationSplitView {
List(selection: $selectedProject) {
ForEach(projects, id: \.self) { project in
HStack {
NavigationLink(project.name, value: project)
Spacer()
Button(action: {
showingEditSheet.toggle()
}) {
Image(systemName: "pencil")
.foregroundColor(.blue)
}
.buttonStyle(BorderlessButtonStyle())
}
}
}
} detail: {
NavigationStack(path: $path)
{
CanvasGrid(project:selectedProject).padding(.leading, 10)
}
}
.navigationSplitViewStyle(.balanced)
.onAppear() {
selectedProject = projects.first
}
}
......
}
#Preview {
ContentView()
.modelContainer(SampleData.shared.modelContainer)
}