We've downloaded the plug-ins, but even the demo files don't work

we are working on accessible games for years and appreciate the initiative to bring IOS core functionalities for unity game developement. But to bring this project further, we need a short communication to let you ( Jaron Marsau + Eric Lang) know the problems. To speak it out frankly, not even the demo files work. So lets connect hansjoerg @EuMentalhome

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Thanks for your feedback!

Would you please share with us more details about which part of the demo files isn't working for you? Specifically your Xcode version (open Xcode and from menu bar "Xcode" > "About Xcode"), Unity version, and do you see any errors or warnings when you run the build script. Some screenshot may also be nice :)

Part One: PHASE

With Unity 2020.3.33f1 installing first Core, then PHASE with the Demo-file, on run i get these console output.

Part TWO: CoreHaptics

Try to take the Demofile leads in runtime to EXC_BAD_ACCESS Error in Haptic Dictionary Reader ( unsupported Version number 10.0) like to attach a screen, but cannot, due to another error here.

Thank you for your response! Please note that the CoreHaptics demo project uses AHAP files that contain AudioCustom events. These events require that the audio files be placed under Assets/StreamingAssets, which must be done manually due to limitations of Unity's Demo project import. Once you've moved the audio files, you can right-click on the haptic pattern files and select 'Reimport' to validate that the audio files are found in the expected locations.

Thank you for your hint, but the files are in the respective asset folder. ( assuming the upload error here is persistent, cause i cannot upload images here)