ITMS-90338: Non-public API usage - The app references non-public selectors in WoundMatrixHC.iOS: accumulatorPrecisionOption

Dear Support,

I'm unable to push a build to TestFlight. This is using Xamarin.Forms as the build creator. I'm getting the error I have pasted below. Please advise how to resolve.

Thank you, Joshua Lowenthal

Dear Developer, We identified one or more issues with a recent delivery for your app, "WoundMatrix Patient" 1.57 (13). Please correct the following issues, then upload again.  ITMS-90338: Non-public API usage - The app references non-public selectors in WoundMatrixHC.iOS: accumulatorPrecisionOption, alignCorners, assetForIdentifier:, attackTime, batchStart, bytesPerImage, calibrationMode, checkFocusGroupTreeForEnvironment:, classesLossDescriptor, clipRect, colorTransform, columns, commissioningComplete:, computeStatistics, confidenceLossDescriptor, curveType, deactivate, determineAppInstallationAttributionWithCompletionHandler:, encodeToCommandBuffer:sourceTexture:destinationTexture:, envelope, first, forward, frontFacingWinding, gradientForWeights, initWithBuffer:offset:, initWithCoder:device:, initWithCommandBuffer:, initWithDevice:descriptor:, initWithEngine:, initWithFlags:, initWithGroup:, initWithHandle:, initWithLearningRate:gradientRescale:applyGradientClipping:gradientClipMax:gradientClipMin:regularizationType:regularizationScale:, initWithResources:, initWithUpdateMode:, inputFeatureChannels, instanceBuffer, isBackwards, isTemporary, kernelSize, lookupAdConversionDetails:, maskBuffer, maskBufferOffset, mixer, neuronType, normalize, numberOfAnchorBoxes, numberOfClasses, numberOfDimensions, numberOfImages, numberOfLayers, numberOfRegions, outputFeatureChannels, p0, padding, playbackMode, pm, prepareState, readCount, rebuild, regions, releaseTime, resizeHeight, resizeWidth, resourceCount, resourceList, resourceSize, resultState, rowBytes, scaleFactorX, scaleFactorY, scaleTransform, setBatchStart:, setBeta:, setBytesPerImage:, setBytesPerRow:, setClipRect:, setColumns:, setCurveType:, setDelta:, setFirst:, setGradientClipMax:, setGradientClipMin:, setInputFeatureChannels:, setInputWeights:, setLossType:, setMaskBuffer:, setMaskBufferOffset:, setNormalize:, setNumberOfClasses:, setNumberOfDimensions:, setNumberOfImages:, setOutputFeatureChannels:, setP0:, setPadding:, setPattern:, setPlaybackMode:, setPm:, setReadCount:, setRescore:, setRowBytes:, setScaleTransform:, setSourceSize:, setStopGradient:, shapes, sigma, sleep:, soundEvents, sourceSize, startWithCompletion:, stopGradient, test:, thresholdValue, toggle:, transform:, transpose, unmute, vectors. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/ Best regards, The App Store Team

Replies

Same issue and no hint to source of problem

accumulatorPrecisionOption, alignCorners, assetForIdentifier:, attackTime, batchSize, batchStart, bytesPerImage, calibrationMode, checkFocusGroupTreeForEnvironment:, classesLossDescriptor, clipRect, colorTransform, columns, commissioningComplete:, computeStatistics, confidenceLossDescriptor, curveType, deactivate, encodeToCommandBuffer:sourceTexture:destinationTexture:, envelope, first, forward, frontFacingWinding, gradientForWeights, initWithBuffer:offset:, initWithCoder:device:, initWithCommandBuffer:, initWithDevice:descriptor:, initWithEngine:, initWithFlags:, initWithGroup:, initWithHandle:, initWithLearningRate:gradientRescale:applyGradientClipping:gradientClipMax:gradientClipMin:regularizationType:regularizationScale:, initWithResources:, initWithUpdateMode:, inputFeatureChannels, instanceBuffer, isBackwards, isTemporary, kernelSize, maskBuffer, maskBufferOffset, mixer, neuronType, normalize, numberOfAnchorBoxes, numberOfClasses, numberOfDimensions, numberOfImages, numberOfLayers, numberOfRegions, outputFeatureChannels, p0, padding, playbackMode, pm, prepareState, readCount, rebuild, regions, releaseTime, resizeHeight, resizeWidth, resourceCount, resourceList, resourceSize, resultState, rowBytes, scaleFactorX, scaleFactorY, scaleTransform, setBatchSize:, setBatchStart:, setBeta:, setBytesPerImage:, setBytesPerRow:, setClipRect:, setColumns:, setCurveType:, setDelta:, setFirst:, setGradientClipMax:, setGradientClipMin:, setInputFeatureChannels:, setInputWeights:, setLossType:, setMaskBuffer:, setMaskBufferOffset:, setNormalize:, setNumberOfClasses:, setNumberOfDimensions:, setNumberOfImages:, setOutputFeatureChannels:, setP0:, setPadding:, setPattern:, setPlaybackMode:, setPm:, setReadCount:, setRescore:, setRowBytes:, setScaleTransform:, setSourceSize:, setStopGradient:, shapes, sigma, sleep:, soundEvents, sourceSize, startWithCompletion:, stopGradient, test:, thresholdValue, toggle:, transpose, unmute, vectors. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/

Similar issue xamarin We can't upload the app to testflight

ITMS-90338: Non-public API usage - The app references non-public selectors in AppSBS.iOS: checkFocusGroupTreeForEnvironment:, commissioningComplete:, setListenPort:, sharedController, sleep:, test:, toggle:. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/

We hope they can solve it quickly...

hi

i solved it by adding MonoInterpreter (set ☑️ checkbox) and Link only Frameworks in iOS-Build Settings

Thanks Xunreal75

In my case it was solved for xamarin by activating the link to sdk framework option in the builds option.

thanks!!

  • The Code Generation (Linker Behaviour) - 'Link Framework SDK Only' option in the build action solved my problem too.

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The Code Generation (Linker Behaviour) - 'Link Framework SDK Only' option in the build action solved my problem too.