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Unable to Submit for Review
The items below are required to start the review process:
An error has occurred. Try again later.
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I have a developer account. I was told that this account was flagged for removal. As soon as I got this message, I opened a new developer account and transferred my app here. The transfer process has been approved, but when I want to update this new account, I am sent a message that it will take a long time to review. Is the reason I get this message because my first account is terminated? or is it some other reason? Will this be closed on my new account?
Note: My account was not terminated due to the app I transferred. It has been terminated due to another application.
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Hello developers,
I have a ELF 32bit binary which is taken from an Android app. The format is:
ELF 32-bit LSB relocatable, ARM, EABI5 version 1 (SYSV), with debug_info, not stripped
Is there any way to integrate the same binary into an iOS App? It is my understanding that I will need a way to converto ELF to Mach-O format, is that correct? Is such a thing technically possible?
Thank you,
Kalpa
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I created a python application using py2app and am able to code sign almost all the binaries using the command
find "${NAME}.app" -iname '*.so' -or -iname '*.dylib'| while read libfile; do codesign -s "${IDENTITY}" --timestamp -o runtime --entitlements entitlements.plist "${libfile}"; done;
However there are some binaries that are located in a directory in a zip file name.app/Contents/Resouces/lib/python37.zip/PIL/.dylibs
The problem is that these binaries don't get signed because they are located in a zip file. I have tried using Finder to unzip them and zip them back up so that I can code sign those binaries, but unzipping and zipping through Finder causes the program to no longer find the files in the zip.
Fatal Python error: initfsencoding: unable to load the file system codec
ModuleNotFoundError: No module named 'encodings'
Current thread 0x000000010bb5ee00 (most recent call first):
Abort trap: 6
Any help would be appreciated.
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my application live on App Store I have new build just 5 day ago on developer apple account but I don't know what issue apple not clear just show massage app is rejected issue not clear show massage of app is rejected issue is OTHER-OTHER please tell me how to solve this type of issue I am send mail with apple developer support but same replay
From Apple
Other - Other
Hello,
The review of your app is taking longer than expected. Once we have completed our review, we will notify you via Resolution Center.
If you would like to inquire about the status of this review, you may file a request via the Apple Developer Contact Us page.
Best regards,
App Store Review
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Has anyone encountered this problem before and how do you fix it? error: Embedded binary is not signed with the same certificate as the parent app. Verify the embedded binary target's code-sign settings match the parent app's. If you can help would appreciate it tremendously!
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Has anyone encountered thiß problem before and how do you fix it?
error: Embedded binary is not signed with the same certificate as the parent app. Verify the embedded binary target's code sign settings match the parent app's.
Embedded Binary Signing Certificate: - (Ad Hoc Code Signed)
Parent App Signing Certificate:
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I am attempting to create an archive for my team's java project via Xcode. I can successfully build and analyze the project, but when I attempt to select the archive options, export ACTION\=install is throwing an error. The error being thrown states "Class names, 'install', are only accepted if annotation processing is explicitly requested" I've done research into this issue and it states javac is expecting a .java suffix after install, but I'm not sure how/if this suffix should be installed. Perhaps I need a different build tool for archiving? Also, I believe this install Action is an Xcode dependency rather than a dependent library class and seems to be controllable based upon the SKIP_INSTALL build setting, which is currently set to YES according to my build target log.
The project was created using an external build system with javac acting as the specified build tool. The java project has multiple subdirectories with source files and multiple external static libraries it calls upon.
Alternatively, I do have a working .app bundle for my project that was created manually. This bundle has been signed, has a bundle name specified in the info.plist file, and has the java program's jar located within the Java directory. I'm under the impression this cannot be notarized and distributed to our App Store connect listing since I cannot open this bundle in Xcode, but if there is a way to take this existing app bundle, convert it to a binary, and notarize that, this would also be an acceptable solution to our problem.
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Hi, I am developing a MacOS app for the Mac App Store using AppleScript. It was rejected because the Stop button of one of the progress bars did not produce any action when clicked (or, at least it didn't for over 5 minutes). I have a theory for why this happened: The app was in the middle of executing a shell command while the progress bar was showing, so the application was unresponsive and thus not responsive to user clicks. But this doesn't help me solve the issue. If the app is not responsive at that time, how do I make the app close when the "Stop" button is clicked? I want the whole app to close quickly when Stop is pressed.
Another thing that further complicates this issue is that everything is wrapped in try-catch blocks. When a user cancels something in AppleScript (such as by pressing a Stop button in a progress bar), an error is thrown to signal that the script must stop. If the user clicks "Stop" in the middle of a try-catch block, the script will not cancel-it will execute whatever I tell it to do on an error. There are too many try blocks in the app to put in a check for what error occurred in each one.
So, how do I make the script respond quickly and produce the desired action (closing the app) in under 5 minutes?
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Hi
I have tried to submit an application to the app store connect, but it has always given the following error:
ITMS-90809: Deprecated API Usage - New apps that use UIWebView are no longer accepted. Instead, use WKWebView for improved security and reliability. Learn more (https://developer.apple.com/documentation/uikit/uiwebview).
The problem is that I can't identify any reference to UIWebView in my solution.
I used xamarin to make the app and I have xamarin forms in the most updated version.
In the linker behavior I already have a link all.
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Hardware Model: iPhone10,1
OS Version: iPhone OS 12.1.4 (16D57)
Baseband Version: 3.31.00
Report Version: 104
Exception Type: EXCBREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x000000010582bc28
Triggered by Thread: 0
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libswiftCore.dylib $Ss20_ArrayBufferProtocolPsE22_arrayOutOfPlaceUpdateyys011_ContiguousaB0Vy7ElementQzGz_S2iqd__ts16_PointerFunctionRd__AFQyd__AGRSlFs01_aB0Vys5SliceVys06_CocoaA7WrapperVGG_s07_IgnoreK0VyAQGTgq5Tf4nnndnn (in libswiftCore.dylib) 224
1 libswiftCore.dylib $Ss20_ArrayBufferProtocolPsE22_arrayOutOfPlaceUpdateyys011_ContiguousaB0Vy7ElementQzGz_S2iqd__ts16_PointerFunctionRd__AFQyd__AGRSlFs01_aB0Vys5SliceVys06_CocoaA7WrapperVGG_s07_IgnoreK0VyAQGTgq5Tf4nnndnn (in libswiftCore.dylib) 224
2 libswiftCore.dylib $Ss20_ArrayBufferProtocolPsE22_arrayOutOfPlaceUpdateyys011_ContiguousaB0Vy7ElementQzGz_S2iqd__ts16_PointerFunctionRd__AFQyd__AGRSlFs01_aB0VySS14_CharacterViewVG_s07_IgnoreK0VyANGTgq5Tf4nnndnn (in libswiftCore.dylib) 96
3 libswiftCore.dylib $SSlsE6prefixy11SubSequenceQzSiFSs17UnicodeScalarViewV_Tgq5 (in libswiftCore.dylib) 104
When does this happen?
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When using Apple configurator 2 to install an app (IPA file) to an iPhone 6S 14.4.2, this is the error which appears
Alternatively, using ideviceinstaller gives the error ideviceinstaller -i myipa.ipa' terminated by signal SIGSEGV (Address boundary error)
This IPA file is a zip archive of a folder containing Payload/App.app, ItunesMetadata.plist, ItunesArtwork, and META-INF.
Why does installing this IPA fail?
App Binary was the closest tag I could find for this
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Hello,
I have created an e-commerce application and it's available on App-store for the last 1 year. Now recently my app got rejected because we are selling Android phones from my application. so in that case what should I do? Because I am not able to change my core functionality. My all metadata is perfect as per guideline the only issue is that my major selling is with android phones.
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We have been waiting on approval for over almost four weeks now. First we got the following rejection fixed some things and sent back to which we got this second screenshot message saying we are in longer review process saying our app requires additional time for review
Wondering what we can do to hopefully expedite or get this approved, as well as clarify anything we need to, and better understand how long this can possibly be further. Any help we are grateful for
We had a launch date that we now missed as well :/
```
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We are trying to update our one of the App from Xcode 12.4.
we are able to build and upload to the TestFlight even we are able to test and send feedback successfully.
App is working fine but not able update in the App Store Still it's showing testing stage. It’s not changing the status of
submit for review in TestFlight.
Please help me.
Thanks in advance.