Hi,
I'm trying to make a installer/launcher app for Unity game. It is written in C# with Avalonia UI framework. It is my first MacOS app. I have managed to sing and notarize the app and the game. And also to create signed and notarized pkg installers for both. When I run the installers manually the app and the game is installed correctly. From the app I can now start the game.
The issue I'm having is that I can not run the game.pkg from the app. I have used the Process.Start(path/game.pkg) but this would crash.
Is my approach possible? I'm attaching the entitlements files which I use in code signing process.
Thanks in advance.