Hi,
I've been making a multiplayer game with Unreal Engine 5 over the same network.
The thing is that when i press the "join session" button, the join session fail. When i press the "create session" button, it open the map but don't log any session name (where it should print out my device name".
Unlike the few threads on forums that report the same bug as me, on those posts the user says that the "allow the app to access local network" popup doesn't appear, however, i kinda fixed that bug with making another build. Even when "allow" is pressed, the bug is the same.
It works on my iOS 15 iPhone but won't on my iOS 16 iPhone 14 Pro.
--> I install the IPA via Xcode Device & Simulators window.