Trying to figure out a particularly odd crash report.
Crashed: com.apple.root.user-initiated-qos.cooperative
0 GameCenterFoundation 0xe2054 __swift_project_boxed_opaque_existential_1 + 19952
1 libswift_Concurrency.dylib 0x41948 swift::runJobInEstablishedExecutorContext(swift::Job*) + 416
2 libswift_Concurrency.dylib 0x42868 swift_job_runImpl(swift::Job*, swift::ExecutorRef) + 72
3 libdispatch.dylib 0x15944 _dispatch_root_queue_drain + 396
4 libdispatch.dylib 0x16158 _dispatch_worker_thread2 + 164
5 libsystem_pthread.dylib 0xda0 _pthread_wqthread + 228
6 libsystem_pthread.dylib 0xb7c start_wqthread + 8
We're using Unity 2021.3.16f1, we haven't touched the gamecenter login code for ages but this error started happening. It looks like it's only appearing on iOS 16.4 and subversions.
Any update on figuring this out? Having similar issues.