Hello, here is my coding for the immersive view of Xcode Beta SwiftUI VisionPro when I first create a new project.
struct ImmersiveView: View { @Environment(\.openWindow) var openWindow var body: some View { RealityView { content in // Add the initial RealityKit content if let immersiveContentEntity = try? await Entity(named: "Immersive", in: realityKitContentBundle) { content.add(immersiveContentEntity) // Add an ImageBasedLight for the immersive content guard let resource = try? await EnvironmentResource(named: "ImageBasedLight") else { return } let iblComponent = ImageBasedLightComponent(source: .single(resource), intensityExponent: 0.25) immersiveContentEntity.components.set(iblComponent) immersiveContentEntity.components.set(ImageBasedLightReceiverComponent(imageBasedLight: immersiveContentEntity)) // Put skybox here. See example in World project available at // https://developer.apple.com/ } } .onLongPressGesture { openWindow(id:"A") } } }
I have just added a tap gesture to the immersive view because all I want is to test and see if it opens a window by tapping anywhere on the screen in the simulator. Unfortunately, the tapping does not work but the tap gestures works in a normal window group. Please explain to me why tap gestures don't work in immersive views? I need some help. If gestures do work then can you send me the updated code with the working gesture. Thank you.