Unity Ads working within unity editor, but not on Xcode/ Test Flight

Hello!

I am relatively new so please forgive me if its an easy fix.

I have created a game whereby when the user respawns an an ad will show every fourth respawn, on unity and unity remote it works without issue, but when its built to Xcode the ads don't work, neither do they work on test flight. Within the Xcode debugger I get the below output. Sorry if it's not all required I'm just not sure what is relevant. Every time I die/ respawn I get a fresh reiteration of the last few paragraphs which don't seem to relate to ads.

Any help would be hugely appreciated!

Also, there are no issues within unity, however upon export to Xcode around eighty warnings appear.

Thank you!

Josh

2023-10-21 01:53:03.561960+0100 ImpossiBall[17144:3108483] UnityIAP UnityEarlyTransactionObserver: Created

2023-10-21 01:53:03.563628+0100 ImpossiBall[17144:3108483] UnityIAP UnityEarlyTransactionObserver: Registered for lifecycle events

2023-10-21 01:53:03.915378+0100 ImpossiBall[17144:3108483] Built from '2023.1/staging' branch, Version '2023.1.16f1 (e5ad54273a6f)', Build type 'Release', Scripting Backend 'il2cpp'

2023-10-21 01:53:03.916254+0100 ImpossiBall[17144:3108483] MemoryManager: Using 'Default' Allocator.

[UnityMemory] Configuration Parameters - Can be set up in boot.config

"memorysetup-allocator-temp-initial-block-size-main=262144"

"memorysetup-allocator-temp-initial-block-size-worker=262144"

"memorysetup-bucket-allocator-granularity=16"

"memorysetup-bucket-allocator-bucket-count=8"

"memorysetup-bucket-allocator-block-size=4194304"

"memorysetup-bucket-allocator-block-count=1"

"memorysetup-main-allocator-block-size=16777216"

"memorysetup-thread-allocator-block-size=16777216"

"memorysetup-gfx-main-allocator-block-size=16777216"

"memorysetup-gfx-thread-allocator-block-size=16777216"

"memorysetup-cache-allocator-block-size=4194304"

"memorysetup-typetree-allocator-block-size=2097152"

"memorysetup-profiler-bucket-allocator-granularity=16"

"memorysetup-profiler-bucket-allocator-bucket-count=8"

"memorysetup-profiler-bucket-allocator-block-size=4194304"

"memorysetup-profiler-bucket-allocator-block-count=1"

"memorysetup-profiler-allocator-block-size=16777216"

"memorysetup-profiler-editor-allocator-block-size=1048576"

"memorysetup-temp-allocator-size-main=4194304"

"memorysetup-job-temp-allocator-block-size=2097152"

"memorysetup-job-temp-allocator-block-size-background=1048576"

"memorysetup-job-temp-allocator-reduction-small-platforms=262144"

"memorysetup-temp-allocator-size-background-worker=32768"

"memorysetup-temp-allocator-size-job-worker=262144"

"memorysetup-temp-allocator-size-preload-manager=262144"

"memorysetup-temp-allocator-size-nav-mesh-worker=65536"

"memorysetup-temp-allocator-size-audio-worker=65536"

"memorysetup-temp-allocator-size-cloud-worker=32768"

"memorysetup-temp-allocator-size-gfx=262144"

-> applicationDidFinishLaunching()

[Physics::Module] Initialized MultithreadedJobDispatcher with 5 workers.

2023-10-21 01:53:05.583501+0100 ImpossiBall[17144:3108483] UnityIAP UnityEarlyTransactionObserver: Added to the payment queue

[Subsystems] Discovering subsystems at path /private/var/containers/Bundle/Application/1BA6BB08-6048-4D68-A1A4-3B145008D144/ImpossiBall.app/Data/UnitySubsystems

GfxDevice: creating device client; threaded=1; jobified=0

Initializing Metal device caps: Apple A12 GPU

Initialize engine version: 2023.1.16f1 (e5ad54273a6f)

New input system (experimental) initialized

-> applicationDidBecomeActive()

UnloadTime: 7.309542 ms

2023-10-21 01:53:10.537017+0100 ImpossiBall[17144:3108483] UnityIAP: Requesting 1 products

2023-10-21 01:53:10.578393+0100 ImpossiBall[17144:3108800] I/UnityAds: -[USRVInitializeStateConfig execute] (line:36) ::

=============== USRVInitializeStateConfig =============

2023-10-21 01:53:10.578491+0100 ImpossiBall[17144:3108800] I/UnityAds: -[USRVInitializeStateConfig executeLegacy] (line:41) ::

=============== USRVInitializeStateConfig LEGACY FLOW =============

2023-10-21 01:53:10.578522+0100 ImpossiBall[17144:3108800] I/UnityAds: -[USRVInitializeStateConfig executeLegacy] (line:42) :: Loading Configuration https://configv2.unityads.unity3d.com/webview/4.4.2/release/config.json?gameId=5436683

2023-10-21 01:53:10.594026+0100 ImpossiBall[17144:3108483] UnityIAP: Requesting product data...

2023-10-21 01:53:12.165513+0100 ImpossiBall[17144:3108800] I/UnityAds: -[USRVInitializeStateConfig executeLegacy] (line:52) :: Saving Configuration To Disk

2023-10-21 01:53:12.219001+0100 ImpossiBall[17144:3108799] I/UnityAds: -[USRVInitializeStateLoadCache execute] (line:23) :: Unity Ads init: webapp loaded from local cache

WARNING -> applicationDidReceiveMemoryWarning()

2023-10-21 01:53:13.492252+0100 ImpossiBall[17144:3108799] UnityIAP: Received 1 products

2023-10-21 01:53:13.692454+0100 ImpossiBall[17144:3108483] UnityIAP: Transaction 2000000434244328 not pending, nothing to finish here

2023-10-21 01:53:13.692517+0100 ImpossiBall[17144:3108483] UnityIAP: Add transaction observer

2023-10-21 01:53:13.694065+0100 ImpossiBall[17144:3108483] UnityIAP UnityEarlyTransactionObserver: Request to initiate queued payments

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 2.816416 ms

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 1164.

Total: 6.366292 ms (FindLiveObjects: 0.039166 ms CreateObjectMapping: 0.024542 ms MarkObjects: 5.239167 ms DeleteObjects: 1.062750 ms)

2023-10-21 01:53:14.739476+0100 ImpossiBall[17144:3108483] I/UnityAds: +[USRVApiSdk WebViewExposed_logInfo:callback:] (line:72) :: Requesting configuration from https://publisher-config.unityads.u...Oq4JRVAmtsChcPYoL_7aBaUeYROvVhhyTB3kX3N6PAQ==

2023-10-21 01:53:14.862391+0100 ImpossiBall[17144:3108483] I/UnityAds: +[USRVApiSdk WebViewExposed_logInfo:callback:] (line:72) :: Received configuration for token eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJhYmciOjE2LCJhcHAiOjU3LCJhcHBMZXZlbENvcHBhIjpmYWxzZSwiYXR0IjowLCJhdWMiOjI0NywiYXVpIjoxMzMsImF6cCI6ImJjZGQwYzRjLTY0M2ItNGUxNy1hZjc1LTg2NjhjZWE2ZmY0MCIsImJzdCI6OTMsImNhbGN1b

2023-10-21 01:53:14.887380+0100 ImpossiBall[17144:3108483] LTE

2023-10-21 01:53:14.890406+0100 ImpossiBall[17144:3108483] LTE

Initialization complete

UnityEngine.Advertisements.Utilities.CoroutineExecutor:Update()

Unity Ads working within unity editor, but not on Xcode/ Test Flight
 
 
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