visionOS: Project SwiftUI view onto a 3D curved plane?

I'd like to map a SwiftUI view (in my case: a map) onto a 3D curved plane in immersive view, so user can literally immersive themselves into the map. The user should also be able to interact with the map, by panning it around and selecting markers.

Is this possible?

Before attempting the difficult task of mapping a digital map onto a curved surface, I recommend that you successfully perform the relatively easy task of mapping a map onto a plane (ARKit PlaneAnchor).

visionOS: Project SwiftUI view onto a 3D curved plane?
 
 
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