GameKit authentication not working on Intel based devices

Hello, As stated in the title, we implemented the GameKit unity package.

We did a lot of testing and never encountered any issue related to the authentication until now, andwe identified that the device with the issue was Intel.

The configurations and provisioning profile used are correctly set.

I was wondering if any of you encountered this issue or had an idea how to debug this?

Thanks!

GameKit authentication not working on Intel based devices
 
 
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