Loading local model files using Model3D in the project crashed

How to solve the problem of using Model3D to load a local model file in Unity project, clicking on NavigationLink multiple times to load the local model file, and receiving a prompt "assertion failure: 'stagingBuffer.buffer.isValid()' (createMetalBuffer:line 2971) Failed to create staging buffer for texture upload"?

Loading local model files using Model3D in the project crashed
 
 
Q