Guten Tag, my project is simple, first I want draw wired Hexa,-Tetra- and Octahedrons. I draw a cube with Metal but I didn't found rotation, translation and scale. I have searched help , the examples I found are too complicated for me.
Mit freundlichen Grüßen VanceRegnet
Taking this further w.r.t. SceneKit you would create an SCNGeometry from an SCNGeometrySource and attach that to an SCNNode i.e. "You position and orient a geometry in a scene by attaching it to an SCNNode object."
Similarly, you can animate the geometry with SCNNode's affine transform properties. See Managing the Node's Transform.