Determining SpriteKit Interaction using SKRenderer

Hey,

Wondering how other developers have been able to determine the location of a mouse event or tap (ie NSEvent) when using MetalView (MKTView) with SKRenderer with a SpriteKit scene (.sks scene) for a 2D game.

In the original scenario with SpriteKit, we could use SKViews convertPoint(fromView:) to determine where in the scene the user tapped. But with the SKRenderer we can no longer use convertPoint(fromView:) as its reliant on SKView being used and thus its making it difficult to determine.

What I do have is:

locationInWindow: NSPoint for showing me where in the MKTView which was touched

Any ideas, would be great

Many thanks

Determining SpriteKit Interaction using SKRenderer
 
 
Q