To simulate your own location sequence, you need to create a GPX file using the waypoint <wpt>
tag. Here's a very small example:
<?xml version="1.0"?>
<gpx version="1.1" creator="Xcode">
<wpt lat="36.50938326" lon="-121.76772372"/>
<wpt lat="36.50923886" lon="-121.76780457"/>
<wpt lat="36.50970096" lon="-121.76883763"/>
<wpt lat="36.5098598" lon="-121.76930476"/>
<wpt lat="36.50952045" lon="-121.76943052"/>
<wpt lat="36.50849516" lon="-121.76936764"/>
<wpt lat="36.50832909" lon="-121.76941256"/>
<wpt lat="36.50635068" lon="-121.76949341"/>
<wpt lat="36.50601853" lon="-121.76943052"/>
<wpt lat="36.50581636" lon="-121.76934069"/>
<wpt lat="36.50526759" lon="-121.76943951"/>
<wpt lat="36.50498598" lon="-121.76945747"/>
<wpt lat="36.50468993" lon="-121.76914306"/>
<wpt lat="36.50233594" lon="-121.76306147"/>
<wpt lat="36.5023937" lon="-121.7630435"/>
</gpx>
If you're creating a GPS track using something like an external GPS hardware unit that allows you to trace your steps, you may find it uses the route <rte>
or track <trk>
tags, which aren't used by Xcode for location simulation.
With this file added to your Xcode project, you can then set it in the Default Location menu shown in your screenshot.
In your code, you'll see Core Location returning one coordinate from this file for each time it provides a location update in this app. So for the above example, you will receive the 15 location coordinates sequentially, once per location update, and then the system will loop back to the first location.
—Ed Ford, DTS Engineer